# # Filename : multiple_parameterization.py # Author : Stephane Grabli # Date : 04/08/2005 # Purpose : The thickness and the color of the strokes vary continuously # independently from occlusions although only # visible lines are actually drawn. This is equivalent # to assigning the thickness using a parameterization covering # the complete silhouette (visible+invisible) and drawing # the strokes using a second parameterization that only # covers the visible portions. # ############################################################################# # # Copyright (C) : Please refer to the COPYRIGHT file distributed # with this source distribution. # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # ############################################################################# from freestyle_init import * from logical_operators import * from ChainingIterators import * from shaders import * Operators.select(QuantitativeInvisibilityUP1D(0)) ## Chain following the same nature, but without the restriction ## of staying inside the selection (0). Operators.bidirectionalChain(ChainSilhouetteIterator(0)) shaders_list = [ SamplingShader(20), IncreasingThicknessShader(1.5, 30), ConstantColorShader(0.0,0.0,0.0), IncreasingColorShader(1,0,0,1,0,1,0,1), TextureAssignerShader(-1), pyHLRShader() ## this shader draws only visible portions ] Operators.create(TrueUP1D(), shaders_list)