# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # Filename : external_contour_sketchy.py # Author : Stephane Grabli # Date : 04/08/2005 # Purpose : Draws the external contour of the scene using a sketchy # chaining iterator (in particular each ViewEdge can be drawn # several times from freestyle.chainingiterators import pySketchyChainingIterator from freestyle.predicates import ( AndUP1D, ExternalContourUP1D, NotUP1D, QuantitativeInvisibilityUP1D, TrueUP1D, ) from freestyle.shaders import ( IncreasingColorShader, IncreasingThicknessShader, SamplingShader, SmoothingShader, SpatialNoiseShader, ) from freestyle.types import Operators upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ExternalContourUP1D()) Operators.select(upred) Operators.bidirectional_chain(pySketchyChainingIterator(), NotUP1D(upred)) shaders_list = [ SamplingShader(4), SpatialNoiseShader(10, 150, 2, True, True), IncreasingThicknessShader(4, 10), SmoothingShader(400, 0.1, 0, 0.2, 0, 0, 0, 1), IncreasingColorShader(1, 0, 0, 1, 0, 1, 0, 1), ] Operators.create(TrueUP1D(), shaders_list)