# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # Filename : haloing.py # Author : Stephane Grabli # Date : 04/08/2005 # Purpose : This style module selects the lines that # are connected (in the image) to a specific # object and trims them in order to produce # a haloing effect around the target shape from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( AndUP1D, NotUP1D, QuantitativeInvisibilityUP1D, TrueUP1D, pyIsOccludedByUP1D, ) from freestyle.shaders import ( IncreasingColorShader, IncreasingThicknessShader, SamplingShader, TipRemoverShader, pyTVertexRemoverShader, ) from freestyle.types import Id, Operators # id corresponds to the id of the target object # (accessed by SHIFT+click) id = Id(3, 0) upred = AndUP1D(QuantitativeInvisibilityUP1D(0), pyIsOccludedByUP1D(id)) Operators.select(upred) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(upred)) shaders_list = [ IncreasingThicknessShader(3, 5), IncreasingColorShader(1, 0, 0, 1, 0, 1, 0, 1), SamplingShader(1.0), pyTVertexRemoverShader(), TipRemoverShader(3.0), ] Operators.create(TrueUP1D(), shaders_list)