#!BPY """ Name: 'Poly Reducer' Blender: 243 Group: 'Mesh' Tooltip: 'Removed polygons from a mesh while maintaining the shape, textures and weights.' """ __author__ = "Campbell Barton" __url__ = ("blender", "blenderartists.org") __version__ = "1.0 2006/02/07" __bpydoc__ = """\ This script simplifies the mesh by removing faces, keeping the overall shape of the mesh. """ from Blender import Draw, Window, Scene, Mesh, Mathutils, sys, Object import BPyMesh # reload(BPyMesh) import BPyMessages # ***** BEGIN GPL LICENSE BLOCK ***** # # Script copyright (C) Campbell J Barton # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # # ***** END GPL LICENCE BLOCK ***** # -------------------------------------------------------------------------- def main(): scn = Scene.GetCurrent() act_ob= scn.objects.active if not act_ob or act_ob.type != 'Mesh': BPyMessages.Error_NoMeshActive() return act_me= act_ob.getData(mesh=1) if act_me.multires: BPyMessages.Error_NoMeshMultiresEdit() return act_group= act_me.activeGroup if not act_group: act_group= '' # Defaults PREF_REDUX= Draw.Create(0.5) PREF_BOUNDRY_WEIGHT= Draw.Create(5.0) PREF_REM_DOUBLES= Draw.Create(1) PREF_FACE_AREA_WEIGHT= Draw.Create(1.0) PREF_FACE_TRIANGULATE= Draw.Create(1) VGROUP_INF_ENABLE= Draw.Create(0) VGROUP_INF_REDUX= Draw.Create(act_group) VGROUP_INF_WEIGHT= Draw.Create(10.0) PREF_DO_UV= Draw.Create(1) PREF_DO_VCOL= Draw.Create(1) PREF_DO_WEIGHTS= Draw.Create(1) PREF_OTHER_SEL_OBS= Draw.Create(0) pup_block = [\ ('Poly Reduce:', PREF_REDUX, 0.05, 0.95, 'Scale the meshes poly count by this value.'),\ ('Boundry Weight:', PREF_BOUNDRY_WEIGHT, 0.0, 20.0, 'Weight boundry verts by this scale, 0.0 for no boundry weighting.'),\ ('Area Weight:', PREF_FACE_AREA_WEIGHT, 0.0, 20.0, 'Collapse edges effecting lower area faces first.'),\ ('Triangulate', PREF_FACE_TRIANGULATE, 'Convert quads to tris before reduction, for more choices of edges to collapse.'),\ '',\ ('VGroup Weighting', VGROUP_INF_ENABLE, 'Use a vertex group to influence the reduction, higher weights for higher quality '),\ ('vgroup name: ', VGROUP_INF_REDUX, 0, 32, 'The name of the vertex group to use for the weight map'),\ ('vgroup mult: ', VGROUP_INF_WEIGHT, 0.0, 100.0, 'How much to make the weight effect the reduction'),\ ('Other Selected Obs', PREF_OTHER_SEL_OBS, 'reduce other selected objects.'),\ '',\ '',\ '',\ ('UV Coords', PREF_DO_UV, 'Interpolate UV Coords.'),\ ('Vert Colors', PREF_DO_VCOL, 'Interpolate Vertex Colors'),\ ('Vert Weights', PREF_DO_WEIGHTS, 'Interpolate Vertex Weights'),\ ('Remove Doubles', PREF_REM_DOUBLES, 'Remove doubles before reducing to avoid boundry tearing.'),\ ] if not Draw.PupBlock("Poly Reducer", pup_block): return PREF_REDUX= PREF_REDUX.val PREF_BOUNDRY_WEIGHT= PREF_BOUNDRY_WEIGHT.val PREF_REM_DOUBLES= PREF_REM_DOUBLES.val PREF_FACE_AREA_WEIGHT= PREF_FACE_AREA_WEIGHT.val PREF_FACE_TRIANGULATE= PREF_FACE_TRIANGULATE.val VGROUP_INF_ENABLE= VGROUP_INF_ENABLE.val VGROUP_INF_WEIGHT= VGROUP_INF_WEIGHT.val if VGROUP_INF_ENABLE and VGROUP_INF_WEIGHT: VGROUP_INF_REDUX= VGROUP_INF_REDUX.val else: VGROUP_INF_WEIGHT= 0.0 VGROUP_INF_REDUX= None PREF_DO_UV= PREF_DO_UV.val PREF_DO_VCOL= PREF_DO_VCOL.val PREF_DO_WEIGHTS= PREF_DO_WEIGHTS.val PREF_OTHER_SEL_OBS= PREF_OTHER_SEL_OBS.val t= sys.time() is_editmode = Window.EditMode() # Exit Editmode. if is_editmode: Window.EditMode(0) Window.WaitCursor(1) print 'reducing:', act_ob.name, act_ob.getData(1) BPyMesh.redux(act_ob, PREF_REDUX, PREF_BOUNDRY_WEIGHT, PREF_REM_DOUBLES, PREF_FACE_AREA_WEIGHT, PREF_FACE_TRIANGULATE, PREF_DO_UV, PREF_DO_VCOL, PREF_DO_WEIGHTS, VGROUP_INF_REDUX, VGROUP_INF_WEIGHT) if PREF_OTHER_SEL_OBS: for ob in scn.objects.context: if ob.type == 'Mesh' and ob != act_ob: print 'reducing:', ob.name, ob.getData(1) BPyMesh.redux(ob, PREF_REDUX, PREF_BOUNDRY_WEIGHT, PREF_REM_DOUBLES, PREF_FACE_AREA_WEIGHT, PREF_FACE_TRIANGULATE, PREF_DO_UV, PREF_DO_VCOL, PREF_DO_WEIGHTS, VGROUP_INF_REDUX, VGROUP_INF_WEIGHT) Window.RedrawAll() if is_editmode: Window.EditMode(1) Window.WaitCursor(0) Window.RedrawAll() print 'Reduction done in %.6f sec.' % (sys.time()-t) if __name__ == '__main__': main()