# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # import bpy from rna_prop_ui import rna_idprop_ui_prop_get from math import acos from mathutils import Vector from rigify import RigifyError from rigify_utils import copy_bone_simple #METARIG_NAMES = ("cpy",) RIG_TYPE = "eye_lid" def mark_actions(): for action in bpy.data.actions: action.tag = True def get_unmarked_action(): for action in bpy.data.actions: if action.tag != True: return action return None def add_action(name=None): mark_actions() bpy.ops.action.new() action = get_unmarked_action() if name is not None: action.name = name return action def metarig_template(): # generated by rigify.write_meta_rig bpy.ops.object.mode_set(mode='EDIT') obj = bpy.context.active_object arm = obj.data bone = arm.edit_bones.new('Bone') bone.head[:] = 0.0000, 0.0000, 0.0000 bone.tail[:] = 0.0000, 0.0000, 1.0000 bone.roll = 0.0000 bone.use_connect = False bpy.ops.object.mode_set(mode='OBJECT') pbone = obj.pose.bones['Bone'] pbone['type'] = 'copy' def metarig_definition(obj, orig_bone_name): bb = obj.data.bones bone = bb[orig_bone_name] chain = [] try: chain += [bone.parent.parent.name, bone.parent.name, bone.name] except AttributeError: raise RigifyError("'%s' rig type requires a chain of two parents (bone: %s)" % (RIG_TYPE, orig_bone_name)) chain += [child.name for child in bone.children_recursive_basename] if len(chain) < 10: raise RigifyError("'%s' rig type requires a chain of 10 bones (bone: %s)" % (RIG_TYPE, orig_bone_name)) chain = chain[:10] try: chain += [bb[chain[9]].children[0].name] chain += [bb[chain[10]].children[0].name] except IndexError: raise RigifyError("'%s' rig type requires a chain of 10 bones (bone: %s)" % (RIG_TYPE, orig_bone_name)) return chain def deform(obj, definitions, base_names, options): bpy.ops.object.mode_set(mode='EDIT') eb = obj.data.edit_bones pb = obj.pose.bones # Upper lid MCH lid1 = make_lid_stretch_bone(obj, "MCH-lid", definitions[2], definitions[3], 1.0) lid2 = make_lid_stretch_bone(obj, "MCH-lid", definitions[3], definitions[4], 1.0) lid22 = make_lid_stretch_bone(obj, "MCH-lid", definitions[4], definitions[5], 1.0) lid33 = make_lid_stretch_bone(obj, "MCH-lid", definitions[4], definitions[3], 1.0) lid3 = make_lid_stretch_bone(obj, "MCH-lid", definitions[5], definitions[4], 1.0) lid4 = make_lid_stretch_bone(obj, "MCH-lid", definitions[6], definitions[5], 1.0) dlid22 = copy_bone_simple(obj.data, lid22, "MCH-lid", parent=True).name dlid33 = copy_bone_simple(obj.data, lid33, "MCH-lid", parent=True).name eb[dlid22].bbone_segments = 8 eb[dlid33].bbone_segments = 8 eb[lid1].parent = eb[definitions[2]] eb[lid2].parent = eb[definitions[3]] eb[lid22].parent = eb[definitions[4]] eb[lid33].parent = eb[definitions[4]] eb[lid3].parent = eb[definitions[5]] eb[lid4].parent = eb[definitions[6]] # Lower lid MCH lid5 = make_lid_stretch_bone(obj, "MCH-lid", definitions[6], definitions[7], 1.0) lid6 = make_lid_stretch_bone(obj, "MCH-lid", definitions[7], definitions[8], 1.0) lid66 = make_lid_stretch_bone(obj, "MCH-lid", definitions[8], definitions[9], 1.0) lid77 = make_lid_stretch_bone(obj, "MCH-lid", definitions[8], definitions[7], 1.0) lid7 = make_lid_stretch_bone(obj, "MCH-lid", definitions[9], definitions[8], 1.0) lid8 = make_lid_stretch_bone(obj, "MCH-lid", definitions[2], definitions[9], 1.0) dlid66 = copy_bone_simple(obj.data, lid66, "MCH-lid", parent=True).name dlid77 = copy_bone_simple(obj.data, lid77, "MCH-lid", parent=True).name eb[dlid66].bbone_segments = 8 eb[dlid77].bbone_segments = 8 eb[lid5].parent = eb[definitions[6]] eb[lid6].parent = eb[definitions[7]] eb[lid66].parent = eb[definitions[8]] eb[lid77].parent = eb[definitions[8]] eb[lid7].parent = eb[definitions[9]] eb[lid8].parent = eb[definitions[2]] # Upper lid DEF dlid1 = copy_bone_simple(obj.data, lid1, "DEF-" + base_names[definitions[2]], parent=True).name dlid2 = copy_bone_simple(obj.data, lid2, "DEF-" + base_names[definitions[3]], parent=True).name dlid3 = copy_bone_simple(obj.data, lid3, "DEF-" + base_names[definitions[4]], parent=True).name dlid4 = copy_bone_simple(obj.data, lid4, "DEF-" + base_names[definitions[5]], parent=True).name eb[dlid2].parent = eb[dlid1] eb[dlid22].parent = eb[dlid2] eb[dlid3].parent = eb[dlid4] eb[dlid33].parent = eb[dlid3] eb[dlid2].use_connect = True eb[dlid22].use_connect = True eb[dlid3].use_connect = True eb[dlid33].use_connect = True eb[dlid1].bbone_segments = 8 eb[dlid2].bbone_segments = 8 eb[dlid3].bbone_segments = 8 eb[dlid4].bbone_segments = 8 # Lower lid DEF dlid5 = copy_bone_simple(obj.data, lid5, "DEF-" + base_names[definitions[6]], parent=True).name dlid6 = copy_bone_simple(obj.data, lid6, "DEF-" + base_names[definitions[7]], parent=True).name dlid7 = copy_bone_simple(obj.data, lid7, "DEF-" + base_names[definitions[8]], parent=True).name dlid8 = copy_bone_simple(obj.data, lid8, "DEF-" + base_names[definitions[9]], parent=True).name eb[dlid6].parent = eb[dlid5] eb[dlid66].parent = eb[dlid6] eb[dlid7].parent = eb[dlid8] eb[dlid77].parent = eb[dlid7] eb[dlid6].use_connect = True eb[dlid66].use_connect = True eb[dlid7].use_connect = True eb[dlid77].use_connect = True eb[dlid5].bbone_segments = 8 eb[dlid6].bbone_segments = 8 eb[dlid7].bbone_segments = 8 eb[dlid8].bbone_segments = 8 bpy.ops.object.mode_set(mode='OBJECT') # Constraints con = pb[dlid1].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = lid1 con = pb[dlid22].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = lid22 con = pb[dlid33].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = lid33 con = pb[dlid2].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = lid2 con = pb[dlid3].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = lid3 con = pb[dlid4].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = lid4 con = pb[dlid5].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = lid5 con = pb[dlid6].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = lid6 con = pb[dlid66].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = lid66 con = pb[dlid77].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = lid77 con = pb[dlid7].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = lid7 con = pb[dlid8].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = lid8 return (None,) def control(obj, definitions, base_names, options): bpy.ops.object.mode_set(mode='EDIT') eb = obj.data.edit_bones bb = obj.data.bones pb = obj.pose.bones head_e = eb[definitions[0]] eye_e = eb[definitions[1]] # Make eye "flower" flo1 = copy_bone_simple(obj.data, definitions[1], "MCH-"+base_names[definitions[2]]+".flower", parent=True).name flo2 = copy_bone_simple(obj.data, definitions[1], "MCH-"+base_names[definitions[3]]+".flower", parent=True).name flo3 = copy_bone_simple(obj.data, definitions[1], "MCH-"+base_names[definitions[4]]+".flower", parent=True).name flo4 = copy_bone_simple(obj.data, definitions[1], "MCH-"+base_names[definitions[5]]+".flower", parent=True).name flo5 = copy_bone_simple(obj.data, definitions[1], "MCH-"+base_names[definitions[6]]+".flower", parent=True).name flo6 = copy_bone_simple(obj.data, definitions[1], "MCH-"+base_names[definitions[7]]+".flower", parent=True).name flo7 = copy_bone_simple(obj.data, definitions[1], "MCH-"+base_names[definitions[8]]+".flower", parent=True).name flo8 = copy_bone_simple(obj.data, definitions[1], "MCH-"+base_names[definitions[9]]+".flower", parent=True).name eb[flo1].tail = eb[definitions[2]].head eb[flo2].tail = eb[definitions[3]].head eb[flo3].tail = eb[definitions[4]].head eb[flo4].tail = eb[definitions[5]].head eb[flo5].tail = eb[definitions[6]].head eb[flo6].tail = eb[definitions[7]].head eb[flo7].tail = eb[definitions[8]].head eb[flo8].tail = eb[definitions[9]].head # Make eye lids on tips of flowers flid1 = copy_bone_simple(obj.data, definitions[2], "MCH-"+base_names[definitions[2]]).name flid2 = copy_bone_simple(obj.data, definitions[3], "MCH-"+base_names[definitions[3]]).name flid3 = copy_bone_simple(obj.data, definitions[4], "MCH-"+base_names[definitions[4]]).name flid4 = copy_bone_simple(obj.data, definitions[5], "MCH-"+base_names[definitions[5]]).name flid5 = copy_bone_simple(obj.data, definitions[6], "MCH-"+base_names[definitions[6]]).name flid6 = copy_bone_simple(obj.data, definitions[7], "MCH-"+base_names[definitions[7]]).name flid7 = copy_bone_simple(obj.data, definitions[8], "MCH-"+base_names[definitions[8]]).name flid8 = copy_bone_simple(obj.data, definitions[9], "MCH-"+base_names[definitions[9]]).name eb[flid1].parent = eb[flo1] eb[flid2].parent = eb[flo2] eb[flid3].parent = eb[flo3] eb[flid4].parent = eb[flo4] eb[flid5].parent = eb[flo5] eb[flid6].parent = eb[flo6] eb[flid7].parent = eb[flo7] eb[flid8].parent = eb[flo8] # Make eye lid controls lid1 = copy_bone_simple(obj.data, definitions[2], base_names[definitions[2]]).name lid2 = copy_bone_simple(obj.data, definitions[3], base_names[definitions[3]]).name lid3 = copy_bone_simple(obj.data, definitions[4], base_names[definitions[4]]).name lid4 = copy_bone_simple(obj.data, definitions[5], base_names[definitions[5]]).name lid5 = copy_bone_simple(obj.data, definitions[6], base_names[definitions[6]]).name lid6 = copy_bone_simple(obj.data, definitions[7], base_names[definitions[7]]).name lid7 = copy_bone_simple(obj.data, definitions[8], base_names[definitions[8]]).name lid8 = copy_bone_simple(obj.data, definitions[9], base_names[definitions[9]]).name size = eb[lid1].length size_y = Vector(0.0, size, 0.0) eb[lid1].tail = eb[lid1].head + size_y eb[lid2].tail = eb[lid2].head + size_y eb[lid3].tail = eb[lid3].head + size_y eb[lid4].tail = eb[lid4].head + size_y eb[lid5].tail = eb[lid5].head + size_y eb[lid6].tail = eb[lid6].head + size_y eb[lid7].tail = eb[lid7].head + size_y eb[lid8].tail = eb[lid8].head + size_y eb[lid1].roll = 0 eb[lid2].roll = 0 eb[lid3].roll = 0 eb[lid4].roll = 0 eb[lid5].roll = 0 eb[lid6].roll = 0 eb[lid7].roll = 0 eb[lid8].roll = 0 eb[lid1].parent = head_e eb[lid2].parent = head_e eb[lid3].parent = head_e eb[lid4].parent = head_e eb[lid5].parent = head_e eb[lid6].parent = head_e eb[lid7].parent = head_e eb[lid8].parent = head_e lower_lid_ctrl = copy_bone_simple(obj.data, definitions[10], base_names[definitions[10]]).name upper_lid_ctrl = copy_bone_simple(obj.data, definitions[11], base_names[definitions[11]]).name eb[lower_lid_ctrl].parent = head_e eb[upper_lid_ctrl].parent = head_e distance = (eb[lower_lid_ctrl].head - eb[upper_lid_ctrl].head).length bpy.ops.object.mode_set(mode='OBJECT') # Axis locks pb[lower_lid_ctrl].lock_location = True, False, True pb[upper_lid_ctrl].lock_location = True, False, True # Add eye close action if it doesn't already exist action_name = "eye_close" if action_name in bpy.data.actions: close_action = bpy.data.actions[action_name] else: close_action = add_action(name=action_name) # Add close property (useful when making the animation in the action) prop_name = "close_action" prop = rna_idprop_ui_prop_get(pb[upper_lid_ctrl], prop_name, create=True) pb[upper_lid_ctrl][prop_name] = 1.0 prop["soft_min"] = 0.0 prop["soft_max"] = 1.0 prop["min"] = 0.0 prop["max"] = 1.0 close_driver_path = pb[upper_lid_ctrl].path_from_id() + '["close_action"]' # Constraints # Flowers track lid controls con = pb[flo1].constraints.new('DAMPED_TRACK') con.target = obj con.subtarget = lid1 con = pb[flo2].constraints.new('DAMPED_TRACK') con.target = obj con.subtarget = lid2 con = pb[flo3].constraints.new('DAMPED_TRACK') con.target = obj con.subtarget = lid3 con = pb[flo4].constraints.new('DAMPED_TRACK') con.target = obj con.subtarget = lid4 con = pb[flo5].constraints.new('DAMPED_TRACK') con.target = obj con.subtarget = lid5 con = pb[flo6].constraints.new('DAMPED_TRACK') con.target = obj con.subtarget = lid6 con = pb[flo7].constraints.new('DAMPED_TRACK') con.target = obj con.subtarget = lid7 con = pb[flo8].constraints.new('DAMPED_TRACK') con.target = obj con.subtarget = lid8 # ORG bones to flower lids con = pb[definitions[2]].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = flid1 con = pb[definitions[3]].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = flid2 con = pb[definitions[4]].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = flid3 con = pb[definitions[5]].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = flid4 con = pb[definitions[6]].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = flid5 con = pb[definitions[7]].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = flid6 con = pb[definitions[8]].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = flid7 con = pb[definitions[9]].constraints.new('COPY_TRANSFORMS') con.target = obj con.subtarget = flid8 # Action constraints, upper lid con = pb[lid1].constraints.new('ACTION') con.target = obj con.subtarget = upper_lid_ctrl con.action = close_action con.transform_channel = 'LOCATION_Y' con.frame_start = -30 con.frame_end = 30 con.min = -distance*2 con.max = distance con.target_space = 'LOCAL' fcurve = con.driver_add("influence") driver = fcurve.driver driver.type = 'AVERAGE' var = driver.variables.new() var.targets[0].id_type = 'OBJECT' var.targets[0].id = obj var.targets[0].data_path = close_driver_path con = pb[lid2].constraints.new('ACTION') con.target = obj con.subtarget = upper_lid_ctrl con.action = close_action con.transform_channel = 'LOCATION_Y' con.frame_start = -30 con.frame_end = 30 con.min = -distance*2 con.max = distance con.target_space = 'LOCAL' fcurve = con.driver_add("influence") driver = fcurve.driver driver.type = 'AVERAGE' var = driver.variables.new() var.targets[0].id_type = 'OBJECT' var.targets[0].id = obj var.targets[0].data_path = close_driver_path con = pb[lid3].constraints.new('ACTION') con.target = obj con.subtarget = upper_lid_ctrl con.action = close_action con.transform_channel = 'LOCATION_Y' con.frame_start = -30 con.frame_end = 30 con.min = -distance*2 con.max = distance con.target_space = 'LOCAL' fcurve = con.driver_add("influence") driver = fcurve.driver driver.type = 'AVERAGE' var = driver.variables.new() var.targets[0].id_type = 'OBJECT' var.targets[0].id = obj var.targets[0].data_path = close_driver_path con = pb[lid4].constraints.new('ACTION') con.target = obj con.subtarget = upper_lid_ctrl con.action = close_action con.transform_channel = 'LOCATION_Y' con.frame_start = -30 con.frame_end = 30 con.min = -distance*2 con.max = distance con.target_space = 'LOCAL' fcurve = con.driver_add("influence") driver = fcurve.driver driver.type = 'AVERAGE' var = driver.variables.new() var.targets[0].id_type = 'OBJECT' var.targets[0].id = obj var.targets[0].data_path = close_driver_path con = pb[lid5].constraints.new('ACTION') con.target = obj con.subtarget = upper_lid_ctrl con.action = close_action con.transform_channel = 'LOCATION_Y' con.frame_start = -30 con.frame_end = 30 con.min = -distance*2 con.max = distance con.target_space = 'LOCAL' fcurve = con.driver_add("influence") driver = fcurve.driver driver.type = 'AVERAGE' var = driver.variables.new() var.targets[0].id_type = 'OBJECT' var.targets[0].id = obj var.targets[0].data_path = close_driver_path # Action constraints, lower lid con = pb[lid5].constraints.new('ACTION') con.target = obj con.subtarget = lower_lid_ctrl con.action = close_action con.transform_channel = 'LOCATION_Y' con.frame_start = -30 con.frame_end = 30 con.min = -distance con.max = distance*2 con.target_space = 'LOCAL' fcurve = con.driver_add("influence") driver = fcurve.driver driver.type = 'AVERAGE' var = driver.variables.new() var.targets[0].id_type = 'OBJECT' var.targets[0].id = obj var.targets[0].data_path = close_driver_path con = pb[lid6].constraints.new('ACTION') con.target = obj con.subtarget = lower_lid_ctrl con.action = close_action con.transform_channel = 'LOCATION_Y' con.frame_start = -30 con.frame_end = 30 con.min = -distance con.max = distance*2 con.target_space = 'LOCAL' fcurve = con.driver_add("influence") driver = fcurve.driver driver.type = 'AVERAGE' var = driver.variables.new() var.targets[0].id_type = 'OBJECT' var.targets[0].id = obj var.targets[0].data_path = close_driver_path con = pb[lid7].constraints.new('ACTION') con.target = obj con.subtarget = lower_lid_ctrl con.action = close_action con.transform_channel = 'LOCATION_Y' con.frame_start = -30 con.frame_end = 30 con.min = -distance con.max = distance*2 con.target_space = 'LOCAL' fcurve = con.driver_add("influence") driver = fcurve.driver driver.type = 'AVERAGE' var = driver.variables.new() var.targets[0].id_type = 'OBJECT' var.targets[0].id = obj var.targets[0].data_path = close_driver_path con = pb[lid8].constraints.new('ACTION') con.target = obj con.subtarget = lower_lid_ctrl con.action = close_action con.transform_channel = 'LOCATION_Y' con.frame_start = -30 con.frame_end = 30 con.min = -distance con.max = distance*2 con.target_space = 'LOCAL' fcurve = con.driver_add("influence") driver = fcurve.driver driver.type = 'AVERAGE' var = driver.variables.new() var.targets[0].id_type = 'OBJECT' var.targets[0].id = obj var.targets[0].data_path = close_driver_path con = pb[lid1].constraints.new('ACTION') con.target = obj con.subtarget = lower_lid_ctrl con.action = close_action con.transform_channel = 'LOCATION_Y' con.frame_start = -30 con.frame_end = 30 con.min = -distance con.max = distance*2 con.target_space = 'LOCAL' fcurve = con.driver_add("influence") driver = fcurve.driver driver.type = 'AVERAGE' var = driver.variables.new() var.targets[0].id_type = 'OBJECT' var.targets[0].id = obj var.targets[0].data_path = close_driver_path # Set layers layer = list(bb[definitions[2]].layers) bb[lid1].layers = layer bb[lid2].layers = layer bb[lid3].layers = layer bb[lid4].layers = layer bb[lid5].layers = layer bb[lid6].layers = layer bb[lid7].layers = layer bb[lid8].layers = layer return (None,) def main(obj, bone_definition, base_names, options): # Create control rig control(obj, bone_definition, base_names, options) # Create deform rig deform(obj, bone_definition, base_names, options) return (None,) def make_lid_stretch_bone(obj, name, bone1, bone2, roll_alpha): eb = obj.data.edit_bones pb = obj.pose.bones # Create the bone, pointing from bone1 to bone2 bone_e = copy_bone_simple(obj.data, bone1, name, parent=True) bone_e.use_connect = False bone_e.tail = eb[bone2].head bone = bone_e.name # Align the bone roll with the average direction of bone1 and bone2 vec = bone_e.y_axis.cross(((1.0-roll_alpha)*eb[bone1].y_axis) + (roll_alpha*eb[bone2].y_axis)).normalize() ang = acos(vec * bone_e.x_axis) bone_e.roll += ang c1 = vec * bone_e.x_axis bone_e.roll -= (ang*2) c2 = vec * bone_e.x_axis if c1 > c2: bone_e.roll += (ang*2) bpy.ops.object.mode_set(mode='OBJECT') bone_p = pb[bone] # Constrains con = bone_p.constraints.new('COPY_LOCATION') con.target = obj con.subtarget = bone1 con = bone_p.constraints.new('DAMPED_TRACK') con.target = obj con.subtarget = bone2 con = bone_p.constraints.new('STRETCH_TO') con.target = obj con.subtarget = bone2 con.volume = 'NO_VOLUME' bpy.ops.object.mode_set(mode='EDIT') return bone