import bpy material = bpy.context.object.active_material gpcolor = material.grease_pencil gpcolor.mode = 'LINE' gpcolor.stroke_style = 'SOLID' gpcolor.color = (0.0, 0.0, 0.0, 1.0) gpcolor.stroke_image = None gpcolor.pixel_size = 100.0 gpcolor.mix_stroke_factor = 0.0 gpcolor.alignment_mode = 'PATH' gpcolor.fill_style = 'SOLID' gpcolor.fill_color = (0.5, 0.5, 0.5, 0.0) gpcolor.fill_image = None gpcolor.gradient_type = 'LINEAR' gpcolor.mix_color = (1.0, 1.0, 1.0, 0.2) gpcolor.mix_factor = 0.0 gpcolor.flip = False gpcolor.texture_offset = (0.0, 0.0) gpcolor.texture_scale = (1.0, 1.0) gpcolor.texture_angle = 0.0 gpcolor.texture_clamp = False gpcolor.mix_factor = 0.0 gpcolor.show_stroke = True gpcolor.show_fill = False