#!BPY """ Name: 'Script Constraint' Blender: 245 Group: 'ScriptTemplate' Tooltip: 'Add a new script for custom constraints' """ from Blender import Window import bpy script_data = \ """#BPYCONSTRAINT ''' PyConstraint template, access this in the "add constraint" scripts submenu. Add docstring here ''' import Blender from Blender import Draw from Blender import Mathutils import math ''' This variable specifies the number of targets that this constraint can use ''' NUM_TARGETS = 1 ''' This function is called to evaluate the constraint obmatrix: (Matrix) copy of owner's 'ownerspace' matrix targetmatrices: (List) list of copies of the 'targetspace' matrices of the targets (where applicable) idprop: (IDProperties) wrapped data referring to this constraint instance's idproperties ''' def doConstraint(obmatrix, targetmatrices, idprop): # Separate out the transformation components for easy access. obloc = obmatrix.translationPart() # Translation obrot = obmatrix.toEuler() # Rotation obsca = obmatrix.scalePart() # Scale # Define user-settable parameters # Must also be defined in getSettings(). if not idprop.has_key('user_toggle'): idprop['user_toggle'] = 1 if not idprop.has_key('user_slider'): idprop['user_slider'] = 1.0 # Do stuff here, changing obloc, obrot, and obsca. # Convert back into a matrix for loc, scale, rotation, mtxloc = Mathutils.TranslationMatrix(obloc) mtxrot = obrot.toMatrix().resize4x4() mtxsca = Mathutils.Matrix([obsca[0],0,0,0], [0,obsca[1],0,0], [0,0,obsca[2],0], [0,0,0,1]) # Recombine the separate elements into a transform matrix. outputmatrix = mtxsca * mtxrot * mtxloc # Return the new matrix. return outputmatrix ''' This function manipulates the matrix of a target prior to sending it to doConstraint() target_object: wrapped data, representing the target object subtarget_bone: wrapped data, representing the subtarget pose-bone/vertex-group (where applicable) target_matrix: (Matrix) the transformation matrix of the target id_properties_of_constraint: (IDProperties) wrapped idproperties ''' def doTarget(target_object, subtarget_bone, target_matrix, id_properties_of_constraint): return target_matrix ''' This function draws a pupblock that lets the user set the values of custom settings the constraint defines. This function is called when the user presses the settings button. idprop: (IDProperties) wrapped data referring to this constraint instance's idproperties ''' def getSettings(idprop): # Define user-settable parameters. # Must also be defined in getSettings(). if not idprop.has_key('user_toggle'): idprop['user_toggle'] = 1 if not idprop.has_key('user_slider'): idprop['user_slider'] = 1.0 # create temporary vars for interface utoggle = Draw.Create(idprop['user_toggle']) uslider = Draw.Create(idprop['user_slider']) # define and draw pupblock block = [] block.append("Buttons: ") block.append(("Toggle", utoggle, "This is a toggle button.")) block.append("More buttons: ") block.append(("Slider", uslider, 0.0000001, 1000.0, "This is a number field.")) retval = Draw.PupBlock("Constraint Template", block) # update id-property values after user changes settings if (retval): idprop['user_toggle']= utoggle.val idprop['user_slider']= uslider.val """ new_text = bpy.data.texts.new('pyconstraint_template.py') new_text.write(script_data) bpy.data.texts.active = new_text Window.RedrawAll()