# SPDX-License-Identifier: GPL-2.0-or-later # from __future__ import annotations if "bpy" in locals(): from importlib import reload if "anim_utils" in locals(): reload(anim_utils) del reload import bpy from bpy.types import Operator from bpy.props import ( IntProperty, BoolProperty, EnumProperty, StringProperty, ) class ANIM_OT_keying_set_export(Operator): """Export Keying Set to a python script""" bl_idname = "anim.keying_set_export" bl_label = "Export Keying Set..." filepath: StringProperty( subtype='FILE_PATH', ) filter_folder: BoolProperty( name="Filter folders", default=True, options={'HIDDEN'}, ) filter_text: BoolProperty( name="Filter text", default=True, options={'HIDDEN'}, ) filter_python: BoolProperty( name="Filter python", default=True, options={'HIDDEN'}, ) def execute(self, context): if not self.filepath: raise Exception("Filepath not set") f = open(self.filepath, "w") if not f: raise Exception("Could not open file") scene = context.scene ks = scene.keying_sets.active f.write("# Keying Set: %s\n" % ks.bl_idname) f.write("import bpy\n\n") f.write("scene = bpy.context.scene\n\n") # Add KeyingSet and set general settings f.write("# Keying Set Level declarations\n") f.write("ks = scene.keying_sets.new(idname=\"%s\", name=\"%s\")\n" "" % (ks.bl_idname, ks.bl_label)) f.write("ks.bl_description = %r\n" % ks.bl_description) if not ks.is_path_absolute: f.write("ks.is_path_absolute = False\n") f.write("\n") f.write("ks.use_insertkey_needed = %s\n" % ks.use_insertkey_needed) f.write("ks.use_insertkey_visual = %s\n" % ks.use_insertkey_visual) f.write("ks.use_insertkey_xyz_to_rgb = %s\n" % ks.use_insertkey_xyz_to_rgb) f.write("\n") # -------------------------------------------------------- # generate and write set of lookups for id's used in paths # cache for syncing ID-blocks to bpy paths + shorthand's id_to_paths_cache = {} for ksp in ks.paths: if ksp.id is None: continue if ksp.id in id_to_paths_cache: continue # - idtype_list is used to get the list of id-datablocks from # bpy.data.* since this info isn't available elsewhere # - id.bl_rna.name gives a name suitable for UI, # with a capitalized first letter, but we need # the plural form that's all lower case # - special handling is needed for "nested" ID-blocks # (e.g. nodetree in Material) if ksp.id.bl_rna.identifier.startswith("ShaderNodeTree"): # Find material or light using this node tree... id_bpy_path = "bpy.data.nodes[\"%s\"]" found = False for mat in bpy.data.materials: if mat.node_tree == ksp.id: id_bpy_path = "bpy.data.materials[\"%s\"].node_tree" % (mat.name) found = True break if not found: for light in bpy.data.lights: if light.node_tree == ksp.id: id_bpy_path = "bpy.data.lights[\"%s\"].node_tree" % (light.name) found = True break if not found: self.report({'WARN'}, "Could not find material or light using Shader Node Tree - %s" % (ksp.id)) elif ksp.id.bl_rna.identifier.startswith("CompositorNodeTree"): # Find compositor nodetree using this node tree... for scene in bpy.data.scenes: if scene.node_tree == ksp.id: id_bpy_path = "bpy.data.scenes[\"%s\"].node_tree" % (scene.name) break else: self.report({'WARN'}, "Could not find scene using Compositor Node Tree - %s" % (ksp.id)) elif ksp.id.bl_rna.name == "Key": # "keys" conflicts with a Python keyword, hence the simple solution won't work id_bpy_path = "bpy.data.shape_keys[\"%s\"]" % (ksp.id.name) else: idtype_list = ksp.id.bl_rna.name.lower() + "s" id_bpy_path = "bpy.data.%s[\"%s\"]" % (idtype_list, ksp.id.name) # shorthand ID for the ID-block (as used in the script) short_id = "id_%d" % len(id_to_paths_cache) # store this in the cache now id_to_paths_cache[ksp.id] = [short_id, id_bpy_path] f.write("# ID's that are commonly used\n") for id_pair in id_to_paths_cache.values(): f.write("%s = %s\n" % (id_pair[0], id_pair[1])) f.write("\n") # write paths f.write("# Path Definitions\n") for ksp in ks.paths: f.write("ksp = ks.paths.add(") # id-block + data_path if ksp.id: # find the relevant shorthand from the cache id_bpy_path = id_to_paths_cache[ksp.id][0] else: id_bpy_path = "None" # XXX... f.write("%s, '%s'" % (id_bpy_path, ksp.data_path)) # array index settings (if applicable) if ksp.use_entire_array: f.write(", index=-1") else: f.write(", index=%d" % ksp.array_index) # grouping settings (if applicable) # NOTE: the current default is KEYINGSET, but if this changes, # change this code too if ksp.group_method == 'NAMED': f.write(", group_method='%s', group_name=\"%s\"" % (ksp.group_method, ksp.group)) elif ksp.group_method != 'KEYINGSET': f.write(", group_method='%s'" % ksp.group_method) # finish off f.write(")\n") f.write("\n") f.close() return {'FINISHED'} def invoke(self, context, _event): wm = context.window_manager wm.fileselect_add(self) return {'RUNNING_MODAL'} class NLA_OT_bake(Operator): """Bake all selected objects location/scale/rotation animation to an action""" bl_idname = "nla.bake" bl_label = "Bake Action" bl_options = {'REGISTER', 'UNDO'} frame_start: IntProperty( name="Start Frame", description="Start frame for baking", min=0, max=300000, default=1, ) frame_end: IntProperty( name="End Frame", description="End frame for baking", min=1, max=300000, default=250, ) step: IntProperty( name="Frame Step", description="Frame Step", min=1, max=120, default=1, ) only_selected: BoolProperty( name="Only Selected Bones", description="Only key selected bones (Pose baking only)", default=True, ) visual_keying: BoolProperty( name="Visual Keying", description="Keyframe from the final transformations (with constraints applied)", default=False, ) clear_constraints: BoolProperty( name="Clear Constraints", description="Remove all constraints from keyed object/bones, and do 'visual' keying", default=False, ) clear_parents: BoolProperty( name="Clear Parents", description="Bake animation onto the object then clear parents (objects only)", default=False, ) use_current_action: BoolProperty( name="Overwrite Current Action", description="Bake animation into current action, instead of creating a new one " "(useful for baking only part of bones in an armature)", default=False, ) clean_curves: BoolProperty( name="Clean Curves", description="After baking curves, remove redundant keys", default=False, ) bake_types: EnumProperty( name="Bake Data", description="Which data's transformations to bake", options={'ENUM_FLAG'}, items=( ('POSE', "Pose", "Bake bones transformations"), ('OBJECT', "Object", "Bake object transformations"), ), default={'POSE'}, ) def execute(self, context): from bpy_extras import anim_utils do_pose = 'POSE' in self.bake_types do_object = 'OBJECT' in self.bake_types objects = context.selected_editable_objects if do_pose and not do_object: objects = [obj for obj in objects if obj.pose is not None] object_action_pairs = ( [(obj, getattr(obj.animation_data, "action", None)) for obj in objects] if self.use_current_action else [(obj, None) for obj in objects] ) actions = anim_utils.bake_action_objects( object_action_pairs, frames=range(self.frame_start, self.frame_end + 1, self.step), only_selected=self.only_selected, do_pose=do_pose, do_object=do_object, do_visual_keying=self.visual_keying, do_constraint_clear=self.clear_constraints, do_parents_clear=self.clear_parents, do_clean=self.clean_curves, ) if not any(actions): self.report({'INFO'}, "Nothing to bake") return {'CANCELLED'} return {'FINISHED'} def invoke(self, context, _event): scene = context.scene self.frame_start = scene.frame_start self.frame_end = scene.frame_end self.bake_types = {'POSE'} if context.mode == 'POSE' else {'OBJECT'} wm = context.window_manager return wm.invoke_props_dialog(self) class ClearUselessActions(Operator): """Mark actions with no F-Curves for deletion after save and reload of """ \ """file preserving \"action libraries\"""" bl_idname = "anim.clear_useless_actions" bl_label = "Clear Useless Actions" bl_options = {'REGISTER', 'UNDO'} only_unused: BoolProperty( name="Only Unused", description="Only unused (Fake User only) actions get considered", default=True, ) @classmethod def poll(cls, _context): return bool(bpy.data.actions) def execute(self, _context): removed = 0 for action in bpy.data.actions: # if only user is "fake" user... if ( (self.only_unused is False) or (action.use_fake_user and action.users == 1) ): # if it has F-Curves, then it's a "action library" # (i.e. walk, wave, jump, etc.) # and should be left alone as that's what fake users are for! if not action.fcurves: # mark action for deletion action.user_clear() removed += 1 self.report({'INFO'}, "Removed %d empty and/or fake-user only Actions" % removed) return {'FINISHED'} class UpdateAnimatedTransformConstraint(Operator): """Update f-curves/drivers affecting Transform constraints (use it with files from 2.70 and earlier)""" bl_idname = "anim.update_animated_transform_constraints" bl_label = "Update Animated Transform Constraints" bl_options = {'REGISTER', 'UNDO'} use_convert_to_radians: BoolProperty( name="Convert to Radians", description="Convert f-curves/drivers affecting rotations to radians.\n" "Warning: Use this only once", default=True, ) def execute(self, context): import animsys_refactor from math import radians import io from_paths = {"from_max_x", "from_max_y", "from_max_z", "from_min_x", "from_min_y", "from_min_z"} to_paths = {"to_max_x", "to_max_y", "to_max_z", "to_min_x", "to_min_y", "to_min_z"} paths = from_paths | to_paths def update_cb(base, class_name, old_path, fcurve, options): # print(options) def handle_deg2rad(fcurve): if fcurve is not None: if hasattr(fcurve, "keyframes"): for k in fcurve.keyframes: k.co.y = radians(k.co.y) for mod in fcurve.modifiers: if mod.type == 'GENERATOR': if mod.mode == 'POLYNOMIAL': mod.coefficients[:] = [radians(c) for c in mod.coefficients] else: # if mod.type == 'POLYNOMIAL_FACTORISED': mod.coefficients[:2] = [radians(c) for c in mod.coefficients[:2]] elif mod.type == 'FNGENERATOR': mod.amplitude = radians(mod.amplitude) fcurve.update() data = ... try: data = eval("base." + old_path) except: pass ret = (data, old_path) if isinstance(base, bpy.types.TransformConstraint) and data is not ...: new_path = None map_info = base.map_from if old_path in from_paths else base.map_to if map_info == 'ROTATION': new_path = old_path + "_rot" if options is not None and options["use_convert_to_radians"]: handle_deg2rad(fcurve) elif map_info == 'SCALE': new_path = old_path + "_scale" if new_path is not None: data = ... try: data = eval("base." + new_path) except: pass ret = (data, new_path) # print(ret) return ret options = {"use_convert_to_radians": self.use_convert_to_radians} replace_ls = [("TransformConstraint", p, update_cb, options) for p in paths] log = io.StringIO() animsys_refactor.update_data_paths(replace_ls, log) context.scene.frame_set(context.scene.frame_current) log = log.getvalue() if log: print(log) text = bpy.data.texts.new("UpdateAnimatedTransformConstraint Report") text.from_string(log) self.report({'INFO'}, "Complete report available on '%s' text datablock" % text.name) return {'FINISHED'} classes = ( ANIM_OT_keying_set_export, NLA_OT_bake, ClearUselessActions, UpdateAnimatedTransformConstraint, )