# SPDX-License-Identifier: GPL-2.0-or-later import bpy from bpy.types import Panel from rna_prop_ui import PropertyPanel class DataButtonsPanel: bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "data" @classmethod def poll(cls, context): return context.lattice class DATA_PT_context_lattice(DataButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} def draw(self, context): layout = self.layout ob = context.object lat = context.lattice space = context.space_data if ob: layout.template_ID(ob, "data") elif lat: layout.template_ID(space, "pin_id") class DATA_PT_lattice(DataButtonsPanel, Panel): bl_label = "Lattice" def draw(self, context): layout = self.layout layout.use_property_split = True lat = context.lattice col = layout.column() sub = col.column(align=True) sub.prop(lat, "points_u", text="Resolution U") sub.prop(lat, "points_v", text="V") sub.prop(lat, "points_w", text="W") col.separator() sub = col.column(align=True) sub.prop(lat, "interpolation_type_u", text="Interpolation U") sub.prop(lat, "interpolation_type_v", text="V") sub.prop(lat, "interpolation_type_w", text="W") col.separator() col.prop(lat, "use_outside") col.separator() col.prop_search(lat, "vertex_group", context.object, "vertex_groups") class DATA_PT_custom_props_lattice(DataButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_EEVEE_NEXT', 'BLENDER_WORKBENCH'} _context_path = "object.data" _property_type = bpy.types.Lattice classes = ( DATA_PT_context_lattice, DATA_PT_lattice, DATA_PT_custom_props_lattice, ) if __name__ == "__main__": # only for live edit. from bpy.utils import register_class for cls in classes: register_class(cls)