# SPDX-License-Identifier: GPL-2.0-or-later import bpy from bpy.types import Header, Menu class CONSOLE_HT_header(Header): bl_space_type = 'CONSOLE' def draw(self, context): layout = self.layout.row() layout.template_header() CONSOLE_MT_editor_menus.draw_collapsible(context, layout) class CONSOLE_MT_editor_menus(Menu): bl_idname = "CONSOLE_MT_editor_menus" bl_label = "" def draw(self, _context): layout = self.layout layout.menu("CONSOLE_MT_view") layout.menu("CONSOLE_MT_console") class CONSOLE_MT_view(Menu): bl_label = "View" def draw(self, _context): layout = self.layout props = layout.operator("wm.context_cycle_int", text="Zoom In") props.data_path = 'space_data.font_size' props.reverse = False props = layout.operator("wm.context_cycle_int", text="Zoom Out") props.data_path = 'space_data.font_size' props.reverse = True layout.separator() layout.operator("console.move", text="Move to Previous Word").type = 'PREVIOUS_WORD' layout.operator("console.move", text="Move to Next Word").type = 'NEXT_WORD' layout.operator("console.move", text="Move to Line Begin").type = 'LINE_BEGIN' layout.operator("console.move", text="Move to Line End").type = 'LINE_END' layout.separator() layout.menu("CONSOLE_MT_language") layout.separator() layout.menu("INFO_MT_area") class CONSOLE_MT_language(Menu): bl_label = "Languages..." def draw(self, _context): import sys layout = self.layout layout.column() # Collect modules with 'console_*.execute' languages = [] for modname, mod in sys.modules.items(): if modname.startswith("console_") and hasattr(mod, "execute"): languages.append(modname.split("_", 1)[-1]) languages.sort() for language in languages: layout.operator("console.language", text=language.title(), translate=False).language = language class CONSOLE_MT_console(Menu): bl_label = "Console" def draw(self, _context): layout = self.layout layout.operator("console.clear") layout.operator("console.clear_line") layout.operator("console.delete", text="Delete Previous Word").type = 'PREVIOUS_WORD' layout.operator("console.delete", text="Delete Next Word").type = 'NEXT_WORD' layout.separator() layout.operator("console.copy_as_script", text="Copy as Script") layout.operator("console.copy", text="Copy") layout.operator("console.paste", text="Paste") layout.separator() layout.operator("console.indent") layout.operator("console.unindent") layout.separator() layout.operator("console.history_cycle", text="Backward in History").reverse = True layout.operator("console.history_cycle", text="Forward in History").reverse = False layout.separator() layout.operator("console.autocomplete", text="Autocomplete") class CONSOLE_MT_context_menu(Menu): bl_label = "Console Context Menu" def draw(self, _context): layout = self.layout layout.operator("console.clear") layout.operator("console.clear_line") layout.operator("console.delete", text="Delete Previous Word").type = 'PREVIOUS_WORD' layout.operator("console.delete", text="Delete Next Word").type = 'NEXT_WORD' layout.separator() layout.operator("console.copy_as_script", text="Copy as Script") layout.operator("console.copy", text="Copy") layout.operator("console.paste", text="Paste") layout.separator() layout.operator("console.indent") layout.operator("console.unindent") layout.separator() layout.operator("console.history_cycle", text="Backward in History").reverse = True layout.operator("console.history_cycle", text="Forward in History").reverse = False layout.separator() layout.operator("console.autocomplete", text="Autocomplete") def add_scrollback(text, text_type): for l in text.split("\n"): bpy.ops.console.scrollback_append(text=l.expandtabs(4), type=text_type) classes = ( CONSOLE_HT_header, CONSOLE_MT_editor_menus, CONSOLE_MT_view, CONSOLE_MT_language, CONSOLE_MT_console, CONSOLE_MT_context_menu, ) if __name__ == "__main__": # only for live edit. from bpy.utils import register_class for cls in classes: register_class(cls)