# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # import bpy from bpy.types import Header, Menu ####################################### # DopeSheet Filtering # used for DopeSheet, NLA, and Graph Editors def dopesheet_filter(layout, context, genericFiltersOnly=False): dopesheet = context.space_data.dopesheet is_nla = context.area.type == 'NLA_EDITOR' is_drivers = (context.area.type == 'GRAPH_EDITOR' and context.space_data.mode == 'DRIVERS') row = layout.row(align=True) row.prop(dopesheet, "show_only_selected", text="") row.prop(dopesheet, "show_hidden", text="") if is_nla: row.prop(dopesheet, "show_missing_nla", text="") if is_drivers: row.prop(dopesheet, "show_only_errors", text="") if not genericFiltersOnly: if bpy.data.groups: row = layout.row(align=True) row.prop(dopesheet, "show_only_group_objects", text="") if dopesheet.show_only_group_objects: row.prop(dopesheet, "filter_group", text="") if not is_nla: row = layout.row(align=True) row.prop(dopesheet, "show_only_matching_fcurves", text="") if dopesheet.show_only_matching_fcurves: row.prop(dopesheet, "filter_fcurve_name", text="") if not genericFiltersOnly: row = layout.row(align=True) row.prop(dopesheet, "show_datablock_filters", text="Filters") if dopesheet.show_datablock_filters: row.prop(dopesheet, "show_scenes", text="") row.prop(dopesheet, "show_worlds", text="") row.prop(dopesheet, "show_nodes", text="") row.prop(dopesheet, "show_transforms", text="") if bpy.data.meshes: row.prop(dopesheet, "show_meshes", text="") if bpy.data.shape_keys: row.prop(dopesheet, "show_shapekeys", text="") if bpy.data.materials: row.prop(dopesheet, "show_materials", text="") if bpy.data.lamps: row.prop(dopesheet, "show_lamps", text="") if bpy.data.textures: row.prop(dopesheet, "show_textures", text="") if bpy.data.cameras: row.prop(dopesheet, "show_cameras", text="") if bpy.data.curves: row.prop(dopesheet, "show_curves", text="") if bpy.data.metaballs: row.prop(dopesheet, "show_metaballs", text="") if bpy.data.lattices: row.prop(dopesheet, "show_lattices", text="") if bpy.data.armatures: row.prop(dopesheet, "show_armatures", text="") if bpy.data.particles: row.prop(dopesheet, "show_particles", text="") if bpy.data.speakers: row.prop(dopesheet, "show_speakers", text="") ####################################### # DopeSheet Editor - General/Standard UI class DOPESHEET_HT_header(Header): bl_space_type = 'DOPESHEET_EDITOR' def draw(self, context): layout = self.layout st = context.space_data row = layout.row(align=True) row.template_header() if context.area.show_menus: row.menu("DOPESHEET_MT_view") row.menu("DOPESHEET_MT_select") row.menu("DOPESHEET_MT_marker") if st.mode == 'DOPESHEET' or (st.mode == 'ACTION' and st.action is not None): row.menu("DOPESHEET_MT_channel") elif st.mode == 'GPENCIL': row.menu("DOPESHEET_MT_gpencil_channel") if st.mode != 'GPENCIL': row.menu("DOPESHEET_MT_key") else: row.menu("DOPESHEET_MT_gpencil_frame") layout.prop(st, "mode", text="") layout.prop(st.dopesheet, "show_summary", text="Summary") if st.mode == 'DOPESHEET': dopesheet_filter(layout, context) elif st.mode == 'ACTION': # 'genericFiltersOnly' limits the options to only the relevant 'generic' subset of # filters which will work here and are useful (especially for character animation) dopesheet_filter(layout, context, genericFiltersOnly=True) if st.mode in {'ACTION', 'SHAPEKEY'}: layout.template_ID(st, "action", new="action.new") # Grease Pencil mode doesn't need snapping, as it's frame-aligned only if st.mode != 'GPENCIL': layout.prop(st, "auto_snap", text="") row = layout.row(align=True) row.operator("action.copy", text="", icon='COPYDOWN') row.operator("action.paste", text="", icon='PASTEDOWN') class DOPESHEET_MT_view(Menu): bl_label = "View" def draw(self, context): layout = self.layout st = context.space_data layout.prop(st, "use_realtime_update") layout.prop(st, "show_frame_indicator") layout.prop(st, "show_sliders") layout.prop(st, "show_group_colors") layout.prop(st, "use_auto_merge_keyframes") layout.prop(st, "use_marker_sync") layout.prop(st, "show_seconds") layout.separator() layout.operator("anim.previewrange_set") layout.operator("anim.previewrange_clear") layout.operator("action.previewrange_set") layout.separator() layout.operator("action.view_all") layout.operator("action.view_selected") layout.separator() layout.operator("screen.area_dupli") layout.operator("screen.screen_full_area") class DOPESHEET_MT_select(Menu): bl_label = "Select" def draw(self, context): layout = self.layout # This is a bit misleading as the operator's default text is "Select All" while it actually *toggles* All/None layout.operator("action.select_all_toggle").invert = False layout.operator("action.select_all_toggle", text="Invert Selection").invert = True layout.separator() layout.operator("action.select_border").axis_range = False layout.operator("action.select_border", text="Border Axis Range").axis_range = True layout.separator() layout.operator("action.select_column", text="Columns on Selected Keys").mode = 'KEYS' layout.operator("action.select_column", text="Column on Current Frame").mode = 'CFRA' layout.operator("action.select_column", text="Columns on Selected Markers").mode = 'MARKERS_COLUMN' layout.operator("action.select_column", text="Between Selected Markers").mode = 'MARKERS_BETWEEN' layout.separator() layout.operator("action.select_leftright", text="Before Current Frame").mode = 'LEFT' layout.operator("action.select_leftright", text="After Current Frame").mode = 'RIGHT' # FIXME: grease pencil mode isn't supported for these yet, so skip for that mode only if context.space_data.mode != 'GPENCIL': layout.separator() layout.operator("action.select_more") layout.operator("action.select_less") layout.separator() layout.operator("action.select_linked") class DOPESHEET_MT_marker(Menu): bl_label = "Marker" def draw(self, context): layout = self.layout from bl_ui.space_time import marker_menu_generic marker_menu_generic(layout) st = context.space_data if st.mode in {'ACTION', 'SHAPEKEY'} and st.action: layout.separator() layout.prop(st, "show_pose_markers") if st.show_pose_markers is False: layout.operator("action.markers_make_local") ####################################### # Keyframe Editing class DOPESHEET_MT_channel(Menu): bl_label = "Channel" def draw(self, context): layout = self.layout layout.operator_context = 'INVOKE_REGION_CHANNELS' layout.operator("anim.channels_delete") layout.separator() layout.operator_menu_enum("anim.channels_setting_toggle", "type") layout.operator_menu_enum("anim.channels_setting_enable", "type") layout.operator_menu_enum("anim.channels_setting_disable", "type") layout.separator() layout.operator("anim.channels_editable_toggle") layout.operator_menu_enum("action.extrapolation_type", "type", text="Extrapolation Mode") layout.separator() layout.operator("anim.channels_expand") layout.operator("anim.channels_collapse") layout.separator() layout.operator_menu_enum("anim.channels_move", "direction", text="Move...") layout.separator() layout.operator("anim.channels_fcurves_enable") class DOPESHEET_MT_key(Menu): bl_label = "Key" def draw(self, context): layout = self.layout layout.menu("DOPESHEET_MT_key_transform", text="Transform") layout.operator_menu_enum("action.snap", "type", text="Snap") layout.operator_menu_enum("action.mirror", "type", text="Mirror") layout.separator() layout.operator("action.keyframe_insert") layout.separator() layout.operator("action.frame_jump") layout.separator() layout.operator("action.duplicate_move") layout.operator("action.delete") layout.separator() layout.operator_menu_enum("action.keyframe_type", "type", text="Keyframe Type") layout.operator_menu_enum("action.handle_type", "type", text="Handle Type") layout.operator_menu_enum("action.interpolation_type", "type", text="Interpolation Mode") layout.separator() layout.operator("action.clean") layout.operator("action.sample") layout.separator() layout.operator("action.copy") layout.operator("action.paste") class DOPESHEET_MT_key_transform(Menu): bl_label = "Transform" def draw(self, context): layout = self.layout layout.operator("transform.transform", text="Grab/Move").mode = 'TIME_TRANSLATE' layout.operator("transform.transform", text="Extend").mode = 'TIME_EXTEND' layout.operator("transform.transform", text="Slide").mode = 'TIME_SLIDE' layout.operator("transform.transform", text="Scale").mode = 'TIME_SCALE' ####################################### # Grease Pencil Editing class DOPESHEET_MT_gpencil_channel(Menu): bl_label = "Channel" def draw(self, context): layout = self.layout layout.operator_context = 'INVOKE_REGION_CHANNELS' layout.operator("anim.channels_delete") layout.separator() layout.operator("anim.channels_setting_toggle") layout.operator("anim.channels_setting_enable") layout.operator("anim.channels_setting_disable") layout.separator() layout.operator("anim.channels_editable_toggle") # XXX: to be enabled when these are ready for use! #layout.separator() #layout.operator("anim.channels_expand") #layout.operator("anim.channels_collapse") #layout.separator() #layout.operator_menu_enum("anim.channels_move", "direction", text="Move...") class DOPESHEET_MT_gpencil_frame(Menu): bl_label = "Frame" def draw(self, context): layout = self.layout layout.menu("DOPESHEET_MT_key_transform", text="Transform") #layout.operator_menu_enum("action.snap", "type", text="Snap") #layout.operator_menu_enum("action.mirror", "type", text="Mirror") layout.separator() layout.operator("action.duplicate") layout.operator("action.delete") #layout.separator() #layout.operator("action.copy") #layout.operator("action.paste") if __name__ == "__main__": # only for live edit. bpy.utils.register_module(__name__)