# SPDX-License-Identifier: GPL-2.0-or-later from bpy.types import ( Header, Menu, Panel, UIList, ) from bl_ui.properties_paint_common import ( UnifiedPaintPanel, brush_texture_settings, brush_basic_texpaint_settings, brush_settings, brush_settings_advanced, draw_color_settings, ClonePanel, BrushSelectPanel, TextureMaskPanel, ColorPalettePanel, StrokePanel, SmoothStrokePanel, FalloffPanel, DisplayPanel, ) from bl_ui.properties_grease_pencil_common import ( AnnotationDataPanel, ) from bl_ui.space_toolsystem_common import ( ToolActivePanelHelper, ) from bpy.app.translations import ( contexts as i18n_contexts, pgettext_iface as iface_, ) class ImagePaintPanel: bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' class BrushButtonsPanel(UnifiedPaintPanel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' @classmethod def poll(cls, context): tool_settings = context.tool_settings.image_paint return tool_settings.brush class IMAGE_PT_active_tool(Panel, ToolActivePanelHelper): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_category = "Tool" class IMAGE_MT_view(Menu): bl_label = "View" def draw(self, context): layout = self.layout sima = context.space_data uv = sima.uv_editor tool_settings = context.tool_settings paint = tool_settings.image_paint show_uvedit = sima.show_uvedit show_render = sima.show_render layout.prop(sima, "show_region_toolbar") layout.prop(sima, "show_region_ui") layout.prop(sima, "show_region_tool_header") layout.prop(sima, "show_region_hud") layout.separator() layout.prop(sima, "use_realtime_update") layout.prop(uv, "show_metadata") if paint.brush and (context.image_paint_object or sima.mode == 'PAINT'): layout.prop(uv, "show_texpaint") layout.prop(tool_settings, "show_uv_local_view", text="Show Same Material") layout.separator() layout.operator("image.view_zoom_in") layout.operator("image.view_zoom_out") layout.separator() layout.menu("IMAGE_MT_view_zoom") layout.separator() if show_uvedit: layout.operator("image.view_selected", text="Frame Selected") layout.operator("image.view_all") layout.operator("image.view_all", text="Frame All Fit").fit_view = True layout.operator("image.view_center_cursor", text="Center View to Cursor") layout.separator() if show_render: layout.operator("image.render_border") layout.operator("image.clear_render_border") layout.separator() layout.operator("image.cycle_render_slot", text="Render Slot Cycle Next") layout.operator("image.cycle_render_slot", text="Render Slot Cycle Previous").reverse = True layout.separator() layout.menu("INFO_MT_area") class IMAGE_MT_view_zoom(Menu): bl_label = "Fractional Zoom" def draw(self, _context): layout = self.layout ratios = ((1, 8), (1, 4), (1, 2), (1, 1), (2, 1), (4, 1), (8, 1)) for i, (a, b) in enumerate(ratios): if i in {3, 4}: # Draw separators around Zoom 1:1. layout.separator() layout.operator( "image.view_zoom_ratio", text=iface_("Zoom %d:%d") % (a, b), translate=False, ).ratio = a / b class IMAGE_MT_select(Menu): bl_label = "Select" def draw(self, _context): layout = self.layout layout.operator("uv.select_all", text="All").action = 'SELECT' layout.operator("uv.select_all", text="None").action = 'DESELECT' layout.operator("uv.select_all", text="Invert").action = 'INVERT' layout.separator() layout.operator("uv.select_box").pinned = False layout.operator("uv.select_box", text="Box Select Pinned").pinned = True layout.operator("uv.select_circle") layout.separator() layout.operator("uv.select_less", text="Less") layout.operator("uv.select_more", text="More") layout.separator() layout.operator("uv.select_pinned") layout.menu("IMAGE_MT_select_linked") layout.operator("uv.select_similar") layout.separator() layout.operator("uv.select_split") layout.operator("uv.select_overlap") class IMAGE_MT_select_linked(Menu): bl_label = "Select Linked" def draw(self, _context): layout = self.layout layout.operator("uv.select_linked", text="Linked") layout.operator("uv.shortest_path_select", text="Shortest Path") class IMAGE_MT_image(Menu): bl_label = "Image" def draw(self, context): layout = self.layout sima = context.space_data ima = sima.image show_render = sima.show_render layout.operator("image.new", text="New", text_ctxt=i18n_contexts.id_image) layout.operator("image.open", text="Open...", icon='FILE_FOLDER') layout.operator("image.read_viewlayers") if ima: layout.separator() if not show_render: layout.operator("image.replace", text="Replace...") layout.operator("image.reload", text="Reload") layout.operator("image.external_edit", text="Edit Externally") layout.separator() if ima: layout.operator("image.save", text="Save", icon='FILE_TICK') layout.operator("image.save_as", text="Save As...") layout.operator("image.save_as", text="Save a Copy...").copy = True if ima and ima.source == 'SEQUENCE': layout.operator("image.save_sequence") layout.operator("image.save_all_modified", text="Save All Images") if ima: layout.separator() layout.menu("IMAGE_MT_image_invert") layout.operator("image.resize", text="Resize") layout.menu("IMAGE_MT_image_flip") if ima and not show_render: if ima.packed_file: if ima.filepath: layout.separator() layout.operator("image.unpack", text="Unpack") else: layout.separator() layout.operator("image.pack", text="Pack") if ima and context.area.ui_type == 'IMAGE_EDITOR': layout.separator() layout.operator("palette.extract_from_image", text="Extract Palette") layout.operator("gpencil.image_to_grease_pencil", text="Generate Grease Pencil") class IMAGE_MT_image_flip(Menu): bl_label = "Flip" def draw(self, _context): layout = self.layout layout.operator("image.flip", text="Horizontally").use_flip_x = True layout.operator("image.flip", text="Vertically").use_flip_y = True class IMAGE_MT_image_invert(Menu): bl_label = "Invert" def draw(self, _context): layout = self.layout props = layout.operator("image.invert", text="Invert Image Colors", icon='IMAGE_RGB') props.invert_r = True props.invert_g = True props.invert_b = True layout.separator() layout.operator("image.invert", text="Invert Red Channel", icon='COLOR_RED').invert_r = True layout.operator("image.invert", text="Invert Green Channel", icon='COLOR_GREEN').invert_g = True layout.operator("image.invert", text="Invert Blue Channel", icon='COLOR_BLUE').invert_b = True layout.operator("image.invert", text="Invert Alpha Channel", icon='IMAGE_ALPHA').invert_a = True class IMAGE_MT_uvs_showhide(Menu): bl_label = "Show/Hide Faces" def draw(self, _context): layout = self.layout layout.operator("uv.reveal") layout.operator("uv.hide", text="Hide Selected").unselected = False layout.operator("uv.hide", text="Hide Unselected").unselected = True class IMAGE_MT_uvs_transform(Menu): bl_label = "Transform" def draw(self, _context): layout = self.layout layout.operator("transform.translate") layout.operator("transform.rotate") layout.operator("transform.resize") layout.separator() layout.operator("transform.shear") layout.separator() layout.operator("uv.randomize_uv_transform") class IMAGE_MT_uvs_snap(Menu): bl_label = "Snap" def draw(self, _context): layout = self.layout layout.operator_context = 'EXEC_REGION_WIN' layout.operator("uv.snap_selected", text="Selected to Pixels").target = 'PIXELS' layout.operator("uv.snap_selected", text="Selected to Cursor").target = 'CURSOR' layout.operator("uv.snap_selected", text="Selected to Cursor (Offset)").target = 'CURSOR_OFFSET' layout.operator("uv.snap_selected", text="Selected to Adjacent Unselected").target = 'ADJACENT_UNSELECTED' layout.separator() layout.operator("uv.snap_cursor", text="Cursor to Pixels").target = 'PIXELS' layout.operator("uv.snap_cursor", text="Cursor to Selected").target = 'SELECTED' layout.operator("uv.snap_cursor", text="Cursor to Origin").target = 'ORIGIN' class IMAGE_MT_uvs_mirror(Menu): bl_label = "Mirror" def draw(self, _context): layout = self.layout layout.operator("mesh.faces_mirror_uv") layout.separator() layout.operator_context = 'EXEC_REGION_WIN' layout.operator("transform.mirror", text="X Axis").constraint_axis[0] = True layout.operator("transform.mirror", text="Y Axis").constraint_axis[1] = True class IMAGE_MT_uvs_align(Menu): bl_label = "Align" def draw(self, _context): layout = self.layout layout.operator_enum("uv.align", "axis") class IMAGE_MT_uvs_merge(Menu): bl_label = "Merge" def draw(self, _context): layout = self.layout layout.operator("uv.weld", text="At Center") # Mainly to match the mesh menu. layout.operator("uv.snap_selected", text="At Cursor").target = 'CURSOR' layout.separator() layout.operator("uv.remove_doubles", text="By Distance") class IMAGE_MT_uvs_split(Menu): bl_label = "Split" def draw(self, _context): layout = self.layout layout.operator("uv.select_split", text="Selection") class IMAGE_MT_uvs_unwrap(Menu): bl_label = "Unwrap" def draw(self, _context): layout = self.layout layout.operator("uv.unwrap") layout.separator() layout.operator_context = 'INVOKE_DEFAULT' layout.operator("uv.smart_project") layout.operator("uv.lightmap_pack") layout.operator("uv.follow_active_quads") layout.separator() layout.operator_context = 'EXEC_REGION_WIN' layout.operator("uv.cube_project") layout.operator("uv.cylinder_project") layout.operator("uv.sphere_project") class IMAGE_MT_uvs(Menu): bl_label = "UV" def draw(self, context): layout = self.layout sima = context.space_data uv = sima.uv_editor layout.menu("IMAGE_MT_uvs_transform") layout.menu("IMAGE_MT_uvs_mirror") layout.menu("IMAGE_MT_uvs_snap") layout.prop_menu_enum(uv, "pixel_round_mode") layout.prop(uv, "lock_bounds") layout.separator() layout.menu("IMAGE_MT_uvs_merge") layout.menu("IMAGE_MT_uvs_split") layout.separator() layout.prop(uv, "use_live_unwrap") layout.menu("IMAGE_MT_uvs_unwrap") layout.separator() layout.operator("uv.pin").clear = False layout.operator("uv.pin", text="Unpin").clear = True layout.separator() layout.operator("uv.mark_seam").clear = False layout.operator("uv.mark_seam", text="Clear Seam").clear = True layout.operator("uv.seams_from_islands") layout.separator() layout.operator("uv.pack_islands") layout.operator("uv.average_islands_scale") layout.separator() layout.operator("uv.minimize_stretch") layout.operator("uv.stitch") layout.menu("IMAGE_MT_uvs_align") layout.operator("uv.align_rotation") layout.separator() layout.menu("IMAGE_MT_uvs_showhide") layout.separator() layout.operator("uv.reset") layout.separator() class IMAGE_MT_uvs_select_mode(Menu): bl_label = "UV Select Mode" def draw(self, context): layout = self.layout layout.operator_context = 'INVOKE_REGION_WIN' tool_settings = context.tool_settings # Do smart things depending on whether uv_select_sync is on. if tool_settings.use_uv_select_sync: props = layout.operator("wm.context_set_value", text="Vertex", icon='VERTEXSEL') props.value = "(True, False, False)" props.data_path = "tool_settings.mesh_select_mode" props = layout.operator("wm.context_set_value", text="Edge", icon='EDGESEL') props.value = "(False, True, False)" props.data_path = "tool_settings.mesh_select_mode" props = layout.operator("wm.context_set_value", text="Face", icon='FACESEL') props.value = "(False, False, True)" props.data_path = "tool_settings.mesh_select_mode" else: props = layout.operator("wm.context_set_string", text="Vertex", icon='UV_VERTEXSEL') props.value = 'VERTEX' props.data_path = "tool_settings.uv_select_mode" props = layout.operator("wm.context_set_string", text="Edge", icon='UV_EDGESEL') props.value = 'EDGE' props.data_path = "tool_settings.uv_select_mode" props = layout.operator("wm.context_set_string", text="Face", icon='UV_FACESEL') props.value = 'FACE' props.data_path = "tool_settings.uv_select_mode" props = layout.operator("wm.context_set_string", text="Island", icon='UV_ISLANDSEL') props.value = 'ISLAND' props.data_path = "tool_settings.uv_select_mode" class IMAGE_MT_uvs_context_menu(Menu): bl_label = "UV Context Menu" def draw(self, context): layout = self.layout sima = context.space_data # UV Edit Mode if sima.show_uvedit: # Add layout.operator("uv.unwrap") layout.operator("uv.follow_active_quads") layout.separator() # Modify layout.operator("uv.pin").clear = False layout.operator("uv.pin", text="Unpin").clear = True layout.separator() layout.menu("IMAGE_MT_uvs_snap") layout.operator("transform.mirror", text="Mirror X").constraint_axis[0] = True layout.operator("transform.mirror", text="Mirror Y").constraint_axis[1] = True layout.separator() layout.operator_enum("uv.align", "axis") # W, 2/3/4. layout.separator() # Remove layout.menu("IMAGE_MT_uvs_merge") layout.operator("uv.stitch") layout.menu("IMAGE_MT_uvs_split") class IMAGE_MT_pivot_pie(Menu): bl_label = "Pivot Point" def draw(self, context): layout = self.layout pie = layout.menu_pie() sima = context.space_data pie.prop_enum(sima, "pivot_point", value='CENTER') pie.prop_enum(sima, "pivot_point", value='CURSOR') pie.prop_enum(sima, "pivot_point", value='INDIVIDUAL_ORIGINS') pie.prop_enum(sima, "pivot_point", value='MEDIAN') class IMAGE_MT_uvs_snap_pie(Menu): bl_label = "Snap" def draw(self, _context): layout = self.layout pie = layout.menu_pie() layout.operator_context = 'EXEC_REGION_WIN' pie.operator( "uv.snap_selected", text="Selected to Pixels", icon='RESTRICT_SELECT_OFF', ).target = 'PIXELS' pie.operator( "uv.snap_cursor", text="Cursor to Pixels", icon='PIVOT_CURSOR', ).target = 'PIXELS' pie.operator( "uv.snap_cursor", text="Cursor to Selected", icon='PIVOT_CURSOR', ).target = 'SELECTED' pie.operator( "uv.snap_selected", text="Selected to Cursor", icon='RESTRICT_SELECT_OFF', ).target = 'CURSOR' pie.operator( "uv.snap_selected", text="Selected to Cursor (Offset)", icon='RESTRICT_SELECT_OFF', ).target = 'CURSOR_OFFSET' pie.operator( "uv.snap_selected", text="Selected to Adjacent Unselected", icon='RESTRICT_SELECT_OFF', ).target = 'ADJACENT_UNSELECTED' pie.operator( "uv.snap_cursor", text="Cursor to Origin", icon='PIVOT_CURSOR', ).target = 'ORIGIN' class IMAGE_MT_view_pie(Menu): bl_label = "View" def draw(self, context): layout = self.layout sima = context.space_data show_uvedit = sima.show_uvedit show_maskedit = sima.show_maskedit pie = layout.menu_pie() pie.operator("image.view_all") if show_uvedit or show_maskedit: pie.operator("image.view_selected", text="Frame Selected", icon='ZOOM_SELECTED') pie.operator("image.view_center_cursor", text="Center View to Cursor") else: # Add spaces so items stay in the same position through all modes. pie.separator() pie.separator() pie.operator("image.view_zoom_ratio", text="Zoom 1:1").ratio = 1 pie.operator("image.view_all", text="Frame All Fit").fit_view = True class IMAGE_HT_tool_header(Header): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'TOOL_HEADER' def draw(self, context): layout = self.layout self.draw_tool_settings(context) layout.separator_spacer() self.draw_mode_settings(context) def draw_tool_settings(self, context): layout = self.layout # Active Tool # ----------- from bl_ui.space_toolsystem_common import ToolSelectPanelHelper tool = ToolSelectPanelHelper.draw_active_tool_header(context, layout) tool_mode = context.mode if tool is None else tool.mode # Object Mode Options # ------------------- # Example of how tool_settings can be accessed as pop-overs. # TODO(campbell): editing options should be after active tool options # (obviously separated for from the users POV) draw_fn = getattr(_draw_tool_settings_context_mode, tool_mode, None) if draw_fn is not None: draw_fn(context, layout, tool) if tool_mode == 'PAINT': if (tool is not None) and tool.has_datablock: layout.popover("IMAGE_PT_paint_settings_advanced") layout.popover("IMAGE_PT_paint_stroke") layout.popover("IMAGE_PT_paint_curve") layout.popover("IMAGE_PT_tools_brush_display") layout.popover("IMAGE_PT_tools_brush_texture") layout.popover("IMAGE_PT_tools_mask_texture") elif tool_mode == 'UV': if (tool is not None) and tool.has_datablock: layout.popover("IMAGE_PT_uv_sculpt_curve") layout.popover("IMAGE_PT_uv_sculpt_options") def draw_mode_settings(self, context): layout = self.layout # Active Tool # ----------- from bl_ui.space_toolsystem_common import ToolSelectPanelHelper tool = ToolSelectPanelHelper.tool_active_from_context(context) tool_mode = context.mode if tool is None else tool.mode if tool_mode == 'PAINT': layout.popover_group(space_type='IMAGE_EDITOR', region_type='UI', context=".imagepaint_2d", category="") class _draw_tool_settings_context_mode: @staticmethod def UV(context, layout, tool): if tool and tool.has_datablock: if context.mode == 'EDIT_MESH': tool_settings = context.tool_settings uv_sculpt = tool_settings.uv_sculpt brush = uv_sculpt.brush if brush: UnifiedPaintPanel.prop_unified( layout, context, brush, "size", pressure_name="use_pressure_size", unified_name="use_unified_size", slider=True, header=True ) UnifiedPaintPanel.prop_unified( layout, context, brush, "strength", pressure_name="use_pressure_strength", unified_name="use_unified_strength", slider=True, header=True ) @staticmethod def PAINT(context, layout, tool): if (tool is None) or (not tool.has_datablock): return paint = context.tool_settings.image_paint layout.template_ID_preview(paint, "brush", rows=3, cols=8, hide_buttons=True) brush = paint.brush if brush is None: return brush_basic_texpaint_settings(layout, context, brush, compact=True) class IMAGE_HT_header(Header): bl_space_type = 'IMAGE_EDITOR' @staticmethod def draw_xform_template(layout, context): sima = context.space_data show_uvedit = sima.show_uvedit show_maskedit = sima.show_maskedit if show_uvedit or show_maskedit: layout.prop(sima, "pivot_point", icon_only=True) if show_uvedit: tool_settings = context.tool_settings # Snap. snap_uv_element = tool_settings.snap_uv_element act_snap_uv_element = tool_settings.bl_rna.properties['snap_uv_element'].enum_items[snap_uv_element] row = layout.row(align=True) row.prop(tool_settings, "use_snap_uv", text="") sub = row.row(align=True) sub.popover( panel="IMAGE_PT_snapping", icon=act_snap_uv_element.icon, text="", ) # Proportional Editing row = layout.row(align=True) row.prop( tool_settings, "use_proportional_edit", icon_only=True, icon='PROP_CON' if tool_settings.use_proportional_connected else 'PROP_ON', ) sub = row.row(align=True) sub.active = tool_settings.use_proportional_edit sub.prop_with_popover( tool_settings, "proportional_edit_falloff", text="", icon_only=True, panel="IMAGE_PT_proportional_edit", ) def draw(self, context): layout = self.layout sima = context.space_data overlay = sima.overlay ima = sima.image iuser = sima.image_user tool_settings = context.tool_settings show_render = sima.show_render show_uvedit = sima.show_uvedit show_maskedit = sima.show_maskedit layout.template_header() if sima.mode != 'UV': layout.prop(sima, "ui_mode", text="") # UV editing. if show_uvedit: layout.prop(tool_settings, "use_uv_select_sync", text="") if tool_settings.use_uv_select_sync: layout.template_edit_mode_selection() else: row = layout.row(align=True) uv_select_mode = tool_settings.uv_select_mode[:] row.operator("uv.select_mode", text="", icon='UV_VERTEXSEL', depress=(uv_select_mode == 'VERTEX')).type = 'VERTEX' row.operator("uv.select_mode", text="", icon='UV_EDGESEL', depress=(uv_select_mode == 'EDGE')).type = 'EDGE' row.operator("uv.select_mode", text="", icon='UV_FACESEL', depress=(uv_select_mode == 'FACE')).type = 'FACE' row.operator("uv.select_mode", text="", icon='UV_ISLANDSEL', depress=(uv_select_mode == 'ISLAND')).type = 'ISLAND' layout.prop(tool_settings, "uv_sticky_select_mode", icon_only=True) IMAGE_MT_editor_menus.draw_collapsible(context, layout) layout.separator_spacer() IMAGE_HT_header.draw_xform_template(layout, context) layout.template_ID(sima, "image", new="image.new", open="image.open") if show_maskedit: row = layout.row() row.template_ID(sima, "mask", new="mask.new") if not show_render: layout.prop(sima, "use_image_pin", text="", emboss=False) layout.separator_spacer() # Gizmo toggle & popover. row = layout.row(align=True) row.prop(sima, "show_gizmo", icon='GIZMO', text="") sub = row.row(align=True) sub.active = sima.show_gizmo sub.popover(panel="IMAGE_PT_gizmo_display", text="") # Overlay toggle & popover row = layout.row(align=True) row.prop(overlay, "show_overlays", icon='OVERLAY', text="") sub = row.row(align=True) sub.active = overlay.show_overlays sub.popover(panel="IMAGE_PT_overlay", text="") if show_uvedit: mesh = context.edit_object.data layout.prop_search(mesh.uv_layers, "active", mesh, "uv_layers", text="") if ima: if ima.is_stereo_3d: row = layout.row() row.prop(sima, "show_stereo_3d", text="") if show_maskedit: row = layout.row() row.popover(panel='IMAGE_PT_mask_display') # layers. layout.template_image_layers(ima, iuser) # draw options. row = layout.row() row.prop(sima, "display_channels", icon_only=True) class IMAGE_MT_editor_menus(Menu): bl_idname = "IMAGE_MT_editor_menus" bl_label = "" def draw(self, context): layout = self.layout sima = context.space_data ima = sima.image show_uvedit = sima.show_uvedit show_maskedit = sima.show_maskedit layout.menu("IMAGE_MT_view") if show_uvedit: layout.menu("IMAGE_MT_select") if show_maskedit: layout.menu("MASK_MT_select") if ima and ima.is_dirty: layout.menu("IMAGE_MT_image", text="Image*") else: layout.menu("IMAGE_MT_image", text="Image") if show_uvedit: layout.menu("IMAGE_MT_uvs") if show_maskedit: layout.menu("MASK_MT_add") layout.menu("MASK_MT_mask") class IMAGE_MT_mask_context_menu(Menu): bl_label = "Mask Context Menu" @classmethod def poll(cls, context): sima = context.space_data return sima.show_maskedit def draw(self, context): layout = self.layout from .properties_mask_common import draw_mask_context_menu draw_mask_context_menu(layout, context) # ----------------------------------------------------------------------------- # Mask (similar code in space_clip.py, keep in sync) # note! - panel placement does _not_ fit well with image panels... need to fix. from bl_ui.properties_mask_common import ( MASK_PT_mask, MASK_PT_layers, MASK_PT_spline, MASK_PT_point, MASK_PT_display, ) class IMAGE_PT_mask(MASK_PT_mask, Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_category = "Mask" class IMAGE_PT_mask_layers(MASK_PT_layers, Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_category = "Mask" class IMAGE_PT_active_mask_spline(MASK_PT_spline, Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_category = "Mask" class IMAGE_PT_active_mask_point(MASK_PT_point, Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_category = "Mask" class IMAGE_PT_mask_display(MASK_PT_display, Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'HEADER' # --- end mask --- class IMAGE_PT_snapping(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'HEADER' bl_label = "Snapping" def draw(self, context): tool_settings = context.tool_settings layout = self.layout col = layout.column() col.label(text="Snapping") col.prop(tool_settings, "snap_uv_element", expand=True) if tool_settings.snap_uv_element != 'INCREMENT': col.label(text="Target") row = col.row(align=True) row.prop(tool_settings, "snap_target", expand=True) col.separator() if 'INCREMENT' in tool_settings.snap_uv_element: col.prop(tool_settings, "use_snap_uv_grid_absolute") col.label(text="Affect") row = col.row(align=True) row.prop(tool_settings, "use_snap_translate", text="Move", toggle=True) row.prop(tool_settings, "use_snap_rotate", text="Rotate", toggle=True) row.prop(tool_settings, "use_snap_scale", text="Scale", toggle=True) class IMAGE_PT_proportional_edit(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'HEADER' bl_label = "Proportional Editing" bl_ui_units_x = 8 def draw(self, context): layout = self.layout tool_settings = context.tool_settings col = layout.column() col.prop(tool_settings, "use_proportional_connected") col.separator() col.prop(tool_settings, "proportional_edit_falloff", expand=True) class IMAGE_PT_image_properties(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_category = "Image" bl_label = "Image" @classmethod def poll(cls, context): sima = context.space_data return (sima.image) def draw(self, context): layout = self.layout sima = context.space_data iuser = sima.image_user layout.template_image(sima, "image", iuser, multiview=True) class IMAGE_PT_view_display(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_label = "Display" bl_category = "View" @classmethod def poll(cls, context): sima = context.space_data return (sima and (sima.image or sima.show_uvedit)) def draw(self, context): layout = self.layout layout.use_property_split = True sima = context.space_data ima = sima.image show_uvedit = sima.show_uvedit uvedit = sima.uv_editor col = layout.column() if ima: col.prop(ima, "display_aspect", text="Aspect Ratio") row = col.row() row.active = ima.source != 'TILED' row.prop(sima, "show_repeat", text="Repeat Image") if show_uvedit: col.prop(uvedit, "show_pixel_coords", text="Pixel Coordinates") class IMAGE_UL_render_slots(UIList): def draw_item(self, _context, layout, _data, item, _icon, _active_data, _active_propname, _index): slot = item layout.prop(slot, "name", text="", emboss=False) class IMAGE_PT_render_slots(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_category = "Image" bl_label = "Render Slots" @classmethod def poll(cls, context): sima = context.space_data return (sima and sima.image and sima.show_render) def draw(self, context): layout = self.layout sima = context.space_data ima = sima.image row = layout.row() col = row.column() col.template_list( "IMAGE_UL_render_slots", "render_slots", ima, "render_slots", ima.render_slots, "active_index", rows=3, ) col = row.column(align=True) col.operator("image.add_render_slot", icon='ADD', text="") col.operator("image.remove_render_slot", icon='REMOVE', text="") col.separator() col.operator("image.clear_render_slot", icon='X', text="") class IMAGE_UL_udim_tiles(UIList): def draw_item(self, _context, layout, _data, item, _icon, _active_data, _active_propname, _index): tile = item layout.prop(tile, "label", text="", emboss=False) class IMAGE_PT_udim_tiles(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_category = "Image" bl_label = "UDIM Tiles" @classmethod def poll(cls, context): sima = context.space_data return (sima and sima.image and sima.image.source == 'TILED') def draw(self, context): layout = self.layout sima = context.space_data ima = sima.image row = layout.row() col = row.column() col.template_list("IMAGE_UL_udim_tiles", "", ima, "tiles", ima.tiles, "active_index", rows=4) col = row.column() sub = col.column(align=True) sub.operator("image.tile_add", icon='ADD', text="") sub.operator("image.tile_remove", icon='REMOVE', text="") tile = ima.tiles.active if tile: col = layout.column(align=True) col.operator("image.tile_fill") class IMAGE_PT_paint_select(Panel, ImagePaintPanel, BrushSelectPanel): bl_label = "Brushes" bl_context = ".paint_common_2d" bl_category = "Tool" class IMAGE_PT_paint_settings(Panel, ImagePaintPanel): bl_context = ".paint_common_2d" bl_category = "Tool" bl_label = "Brush Settings" def draw(self, context): layout = self.layout layout.use_property_split = True layout.use_property_decorate = False settings = context.tool_settings.image_paint brush = settings.brush if brush: brush_settings(layout.column(), context, brush, popover=self.is_popover) class IMAGE_PT_paint_settings_advanced(Panel, ImagePaintPanel): bl_context = ".paint_common_2d" bl_parent_id = "IMAGE_PT_paint_settings" bl_category = "Tool" bl_label = "Advanced" bl_ui_units_x = 12 def draw(self, context): layout = self.layout layout.use_property_split = True layout.use_property_decorate = False # No animation. settings = context.tool_settings.image_paint brush = settings.brush brush_settings_advanced(layout.column(), context, brush, self.is_popover) class IMAGE_PT_paint_color(Panel, ImagePaintPanel): bl_context = ".paint_common_2d" bl_parent_id = "IMAGE_PT_paint_settings" bl_category = "Tool" bl_label = "Color Picker" @classmethod def poll(cls, context): settings = context.tool_settings.image_paint brush = settings.brush capabilities = brush.image_paint_capabilities return capabilities.has_color def draw(self, context): layout = self.layout settings = context.tool_settings.image_paint brush = settings.brush draw_color_settings(context, layout, brush, color_type=True) class IMAGE_PT_paint_swatches(Panel, ImagePaintPanel, ColorPalettePanel): bl_category = "Tool" bl_context = ".paint_common_2d" bl_parent_id = "IMAGE_PT_paint_settings" bl_label = "Color Palette" bl_options = {'DEFAULT_CLOSED'} class IMAGE_PT_paint_clone(Panel, ImagePaintPanel, ClonePanel): bl_category = "Tool" bl_context = ".paint_common_2d" bl_parent_id = "IMAGE_PT_paint_settings" bl_label = "Clone from Image/UV Map" class IMAGE_PT_tools_brush_display(Panel, BrushButtonsPanel, DisplayPanel): bl_context = ".paint_common_2d" bl_parent_id = "IMAGE_PT_paint_settings" bl_category = "Tool" bl_label = "Brush Tip" bl_options = {'DEFAULT_CLOSED'} bl_ui_units_x = 15 class IMAGE_PT_tools_brush_texture(BrushButtonsPanel, Panel): bl_label = "Texture" bl_context = ".paint_common_2d" bl_parent_id = "IMAGE_PT_paint_settings" bl_category = "Tool" bl_options = {'DEFAULT_CLOSED'} def draw(self, context): layout = self.layout tool_settings = context.tool_settings.image_paint brush = tool_settings.brush tex_slot = brush.texture_slot col = layout.column() col.template_ID_preview(tex_slot, "texture", new="texture.new", rows=3, cols=8) brush_texture_settings(col, brush, 0) class IMAGE_PT_tools_mask_texture(Panel, BrushButtonsPanel, TextureMaskPanel): bl_context = ".paint_common_2d" bl_parent_id = "IMAGE_PT_paint_settings" bl_category = "Tool" bl_label = "Texture Mask" bl_ui_units_x = 12 class IMAGE_PT_paint_stroke(BrushButtonsPanel, Panel, StrokePanel): bl_label = "Stroke" bl_context = ".paint_common_2d" bl_parent_id = "IMAGE_PT_paint_settings" bl_category = "Tool" bl_options = {'DEFAULT_CLOSED'} class IMAGE_PT_paint_stroke_smooth_stroke(Panel, BrushButtonsPanel, SmoothStrokePanel): bl_context = ".paint_common_2d" bl_label = "Stabilize Stroke" bl_parent_id = "IMAGE_PT_paint_stroke" bl_category = "Tool" bl_options = {'DEFAULT_CLOSED'} class IMAGE_PT_paint_curve(BrushButtonsPanel, Panel, FalloffPanel): bl_label = "Falloff" bl_context = ".paint_common_2d" bl_parent_id = "IMAGE_PT_paint_settings" bl_category = "Tool" bl_options = {'DEFAULT_CLOSED'} class IMAGE_PT_tools_imagepaint_symmetry(BrushButtonsPanel, Panel): bl_context = ".imagepaint_2d" bl_label = "Tiling" bl_category = "Tool" bl_options = {'DEFAULT_CLOSED'} def draw(self, context): layout = self.layout tool_settings = context.tool_settings ipaint = tool_settings.image_paint col = layout.column(align=True) row = col.row(align=True) row.prop(ipaint, "tile_x", text="X", toggle=True) row.prop(ipaint, "tile_y", text="Y", toggle=True) class UVSculptPanel(UnifiedPaintPanel): @classmethod def poll(cls, context): return cls.get_brush_mode(context) == 'UV_SCULPT' class IMAGE_PT_uv_sculpt_brush_select(Panel, BrushSelectPanel, ImagePaintPanel, UVSculptPanel): bl_context = ".uv_sculpt" bl_category = "Tool" bl_label = "Brushes" class IMAGE_PT_uv_sculpt_brush_settings(Panel, ImagePaintPanel, UVSculptPanel): bl_context = ".uv_sculpt" bl_category = "Tool" bl_label = "Brush Settings" def draw(self, context): layout = self.layout tool_settings = context.tool_settings uvsculpt = tool_settings.uv_sculpt brush = uvsculpt.brush brush_settings(layout.column(), context, brush) if brush: if brush.uv_sculpt_tool == 'RELAX': # Although this settings is stored in the scene, # it is only used by a single tool, # so it doesn't make sense from a user perspective to move it to the Options panel. layout.prop(tool_settings, "uv_relax_method") class IMAGE_PT_uv_sculpt_curve(Panel, FalloffPanel, ImagePaintPanel, UVSculptPanel): bl_context = ".uv_sculpt" # dot on purpose (access from topbar) bl_parent_id = "IMAGE_PT_uv_sculpt_brush_settings" bl_category = "Tool" bl_label = "Falloff" bl_options = {'DEFAULT_CLOSED'} class IMAGE_PT_uv_sculpt_options(Panel, ImagePaintPanel, UVSculptPanel): bl_context = ".uv_sculpt" # dot on purpose (access from topbar) bl_category = "Tool" bl_label = "Options" def draw(self, context): layout = self.layout tool_settings = context.tool_settings uvsculpt = tool_settings.uv_sculpt col = layout.column() col.prop(tool_settings, "uv_sculpt_lock_borders") col.prop(tool_settings, "uv_sculpt_all_islands") col.prop(uvsculpt, "show_brush", text="Display Cursor") class ImageScopesPanel: @classmethod def poll(cls, context): sima = context.space_data if not (sima and sima.image): return False # scopes are not updated in paint modes, hide. if sima.mode == 'PAINT': return False ob = context.active_object if ob and ob.mode in {'TEXTURE_PAINT', 'EDIT'}: return False return True class IMAGE_PT_view_histogram(ImageScopesPanel, Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_category = "Scopes" bl_label = "Histogram" def draw(self, context): layout = self.layout sima = context.space_data hist = sima.scopes.histogram layout.template_histogram(sima.scopes, "histogram") row = layout.row(align=True) row.prop(hist, "mode", expand=True) row.prop(hist, "show_line", text="") class IMAGE_PT_view_waveform(ImageScopesPanel, Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_category = "Scopes" bl_label = "Waveform" def draw(self, context): layout = self.layout sima = context.space_data layout.template_waveform(sima, "scopes") row = layout.split(factor=0.75) row.prop(sima.scopes, "waveform_alpha") row.prop(sima.scopes, "waveform_mode", text="") class IMAGE_PT_view_vectorscope(ImageScopesPanel, Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_category = "Scopes" bl_label = "Vectorscope" def draw(self, context): layout = self.layout sima = context.space_data layout.template_vectorscope(sima, "scopes") layout.prop(sima.scopes, "vectorscope_alpha") class IMAGE_PT_sample_line(ImageScopesPanel, Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_category = "Scopes" bl_label = "Sample Line" def draw(self, context): layout = self.layout sima = context.space_data hist = sima.sample_histogram layout.operator("image.sample_line") layout.template_histogram(sima, "sample_histogram") row = layout.row(align=True) row.prop(hist, "mode", expand=True) row.prop(hist, "show_line", text="") class IMAGE_PT_scope_sample(ImageScopesPanel, Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_category = "Scopes" bl_label = "Samples" bl_options = {'DEFAULT_CLOSED'} def draw(self, context): layout = self.layout layout.use_property_split = True flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True) sima = context.space_data col = flow.column() col.prop(sima.scopes, "use_full_resolution") col = flow.column() col.active = not sima.scopes.use_full_resolution col.prop(sima.scopes, "accuracy") class IMAGE_PT_uv_cursor(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_category = "View" bl_label = "2D Cursor" @classmethod def poll(cls, context): sima = context.space_data return (sima and (sima.show_uvedit or sima.show_maskedit)) def draw(self, context): layout = self.layout sima = context.space_data layout.use_property_split = True layout.use_property_decorate = False col = layout.column() col.prop(sima, "cursor_location", text="Location") class IMAGE_PT_gizmo_display(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'HEADER' bl_label = "Gizmos" bl_ui_units_x = 8 def draw(self, context): layout = self.layout view = context.space_data col = layout.column() col.label(text="Viewport Gizmos") col.separator() col.active = view.show_gizmo colsub = col.column() colsub.prop(view, "show_gizmo_navigate", text="Navigate") class IMAGE_PT_overlay(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'HEADER' bl_label = "Overlays" bl_ui_units_x = 13 def draw(self, context): pass class IMAGE_PT_overlay_guides(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'HEADER' bl_label = "Guides" bl_parent_id = 'IMAGE_PT_overlay' @classmethod def poll(cls, context): sima = context.space_data return sima.show_uvedit def draw(self, context): layout = self.layout sima = context.space_data overlay = sima.overlay uvedit = sima.uv_editor layout.active = overlay.show_overlays row = layout.row() row.prop(overlay, "show_grid_background", text="Grid") if overlay.show_grid_background: sub = row.row() sub.prop(uvedit, "show_grid_over_image", text="Over Image") sub.active = sima.image is not None layout.row().prop(uvedit, "grid_shape_source", expand=True) layout.use_property_split = True layout.use_property_decorate = False row = layout.row() row.prop(uvedit, "custom_grid_subdivisions", text="Fixed Subdivisions") row.active = uvedit.grid_shape_source == 'FIXED' layout.prop(uvedit, "tile_grid_shape", text="Tiles") class IMAGE_PT_overlay_uv_edit(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'HEADER' bl_label = "UV Editing" bl_parent_id = 'IMAGE_PT_overlay' @classmethod def poll(cls, context): sima = context.space_data return (sima and (sima.show_uvedit)) def draw(self, context): layout = self.layout sima = context.space_data uvedit = sima.uv_editor overlay = sima.overlay layout.active = overlay.show_overlays # UV Stretching row = layout.row() row.prop(uvedit, "show_stretch") subrow = row.row(align=True) subrow.active = uvedit.show_stretch subrow.prop(uvedit, "display_stretch_type", text="") class IMAGE_PT_overlay_uv_edit_geometry(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'HEADER' bl_label = "Geometry" bl_parent_id = 'IMAGE_PT_overlay' @classmethod def poll(cls, context): sima = context.space_data return (sima and (sima.show_uvedit)) def draw(self, context): layout = self.layout sima = context.space_data uvedit = sima.uv_editor overlay = sima.overlay layout.active = overlay.show_overlays # Edges col = layout.column() col.prop(uvedit, "uv_opacity") col.prop(uvedit, "edge_display_type", text="") col.prop(uvedit, "show_modified_edges", text="Modified Edges") # Faces row = col.row() row.active = not uvedit.show_stretch row.prop(uvedit, "show_faces", text="Faces") class IMAGE_PT_overlay_texture_paint(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'HEADER' bl_label = "Geometry" bl_parent_id = 'IMAGE_PT_overlay' @classmethod def poll(cls, context): sima = context.space_data return (sima and (sima.show_paint)) def draw(self, context): layout = self.layout sima = context.space_data uvedit = sima.uv_editor overlay = sima.overlay layout.active = overlay.show_overlays layout.prop(uvedit, "show_texpaint") class IMAGE_PT_overlay_image(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'HEADER' bl_label = "Image" bl_parent_id = 'IMAGE_PT_overlay' def draw(self, context): layout = self.layout sima = context.space_data uvedit = sima.uv_editor overlay = sima.overlay layout.active = overlay.show_overlays layout.prop(uvedit, "show_metadata") # Grease Pencil properties class IMAGE_PT_annotation(AnnotationDataPanel, Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_category = "View" # NOTE: this is just a wrapper around the generic GP Panel. # Grease Pencil drawing tools. classes = ( IMAGE_MT_view, IMAGE_MT_view_zoom, IMAGE_MT_select, IMAGE_MT_select_linked, IMAGE_MT_image, IMAGE_MT_image_flip, IMAGE_MT_image_invert, IMAGE_MT_uvs, IMAGE_MT_uvs_showhide, IMAGE_MT_uvs_transform, IMAGE_MT_uvs_snap, IMAGE_MT_uvs_mirror, IMAGE_MT_uvs_align, IMAGE_MT_uvs_merge, IMAGE_MT_uvs_split, IMAGE_MT_uvs_unwrap, IMAGE_MT_uvs_select_mode, IMAGE_MT_uvs_context_menu, IMAGE_MT_mask_context_menu, IMAGE_MT_pivot_pie, IMAGE_MT_uvs_snap_pie, IMAGE_MT_view_pie, IMAGE_HT_tool_header, IMAGE_HT_header, IMAGE_MT_editor_menus, IMAGE_PT_active_tool, IMAGE_PT_mask, IMAGE_PT_mask_layers, IMAGE_PT_mask_display, IMAGE_PT_active_mask_spline, IMAGE_PT_active_mask_point, IMAGE_PT_snapping, IMAGE_PT_proportional_edit, IMAGE_PT_image_properties, IMAGE_UL_render_slots, IMAGE_PT_render_slots, IMAGE_UL_udim_tiles, IMAGE_PT_udim_tiles, IMAGE_PT_view_display, IMAGE_PT_paint_select, IMAGE_PT_paint_settings, IMAGE_PT_paint_color, IMAGE_PT_paint_swatches, IMAGE_PT_paint_settings_advanced, IMAGE_PT_paint_clone, IMAGE_PT_tools_brush_texture, IMAGE_PT_tools_mask_texture, IMAGE_PT_paint_stroke, IMAGE_PT_paint_stroke_smooth_stroke, IMAGE_PT_paint_curve, IMAGE_PT_tools_brush_display, IMAGE_PT_tools_imagepaint_symmetry, IMAGE_PT_uv_sculpt_brush_select, IMAGE_PT_uv_sculpt_brush_settings, IMAGE_PT_uv_sculpt_options, IMAGE_PT_uv_sculpt_curve, IMAGE_PT_view_histogram, IMAGE_PT_view_waveform, IMAGE_PT_view_vectorscope, IMAGE_PT_sample_line, IMAGE_PT_scope_sample, IMAGE_PT_uv_cursor, IMAGE_PT_annotation, IMAGE_PT_gizmo_display, IMAGE_PT_overlay, IMAGE_PT_overlay_guides, IMAGE_PT_overlay_uv_edit, IMAGE_PT_overlay_uv_edit_geometry, IMAGE_PT_overlay_texture_paint, IMAGE_PT_overlay_image, ) if __name__ == "__main__": # only for live edit. from bpy.utils import register_class for cls in classes: register_class(cls)