# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # import bpy from bpy.types import Header, Menu class TIME_HT_header(Header): bl_space_type = 'TIMELINE' def draw(self, context): layout = self.layout scene = context.scene toolsettings = context.tool_settings screen = context.screen userprefs = context.user_preferences row = layout.row(align=True) row.template_header() TIME_MT_editor_menus.draw_collapsible(context, layout) row = layout.row(align=True) row.prop(scene, "use_preview_range", text="", toggle=True) row.prop(scene, "lock_frame_selection_to_range", text="", toggle=True) row = layout.row(align=True) if not scene.use_preview_range: row.prop(scene, "frame_start", text="Start") row.prop(scene, "frame_end", text="End") else: row.prop(scene, "frame_preview_start", text="Start") row.prop(scene, "frame_preview_end", text="End") layout.prop(scene, "frame_current", text="") layout.separator() row = layout.row(align=True) row.operator("screen.frame_jump", text="", icon='REW').end = False row.operator("screen.keyframe_jump", text="", icon='PREV_KEYFRAME').next = False if not screen.is_animation_playing: # if using JACK and A/V sync: # hide the play-reversed button # since JACK transport doesn't support reversed playback if scene.sync_mode == 'AUDIO_SYNC' and context.user_preferences.system.audio_device == 'JACK': sub = row.row(align=True) sub.scale_x = 2.0 sub.operator("screen.animation_play", text="", icon='PLAY') else: row.operator("screen.animation_play", text="", icon='PLAY_REVERSE').reverse = True row.operator("screen.animation_play", text="", icon='PLAY') else: sub = row.row(align=True) sub.scale_x = 2.0 sub.operator("screen.animation_play", text="", icon='PAUSE') row.operator("screen.keyframe_jump", text="", icon='NEXT_KEYFRAME').next = True row.operator("screen.frame_jump", text="", icon='FF').end = True layout.prop(scene, "sync_mode", text="") layout.separator() row = layout.row(align=True) row.prop(toolsettings, "use_keyframe_insert_auto", text="", toggle=True) if toolsettings.use_keyframe_insert_auto: row.prop(toolsettings, "use_keyframe_insert_keyingset", text="", toggle=True) if screen.is_animation_playing and not userprefs.edit.use_keyframe_insert_available: subsub = row.row(align=True) subsub.prop(toolsettings, "use_record_with_nla", toggle=True) layout.prop(toolsettings, "keyframe_type", text="", icon_only=True) row = layout.row(align=True) row.prop_search(scene.keying_sets_all, "active", scene, "keying_sets_all", text="") row.operator("anim.keyframe_insert", text="", icon='KEY_HLT') row.operator("anim.keyframe_delete", text="", icon='KEY_DEHLT') class TIME_MT_editor_menus(Menu): bl_idname = "TIME_MT_editor_menus" bl_label = "" def draw(self, context): self.draw_menus(self.layout, context) @staticmethod def draw_menus(layout, context): layout.menu("TIME_MT_view") layout.menu("TIME_MT_marker") layout.menu("TIME_MT_frame") layout.menu("TIME_MT_playback") class TIME_MT_marker(Menu): bl_label = "Marker" def draw(self, context): layout = self.layout marker_menu_generic(layout) class TIME_MT_view(Menu): bl_label = "View" def draw(self, context): layout = self.layout scene = context.scene st = context.space_data layout.prop(st, "show_seconds") layout.prop(st, "show_locked_time") layout.separator() layout.prop(st, "show_frame_indicator") layout.prop(scene, "show_keys_from_selected_only") layout.separator() layout.menu("TIME_MT_cache") layout.separator() layout.operator("time.view_all") layout.operator("time.view_frame") layout.separator() layout.operator("marker.camera_bind") layout.separator() layout.operator("screen.area_dupli") layout.operator("screen.screen_full_area") layout.operator("screen.screen_full_area", text="Toggle Fullscreen Area").use_hide_panels = True class TIME_MT_cache(Menu): bl_label = "Cache" def draw(self, context): layout = self.layout st = context.space_data layout.prop(st, "show_cache") layout.separator() col = layout.column() col.enabled = st.show_cache col.prop(st, "cache_softbody") col.prop(st, "cache_particles") col.prop(st, "cache_cloth") col.prop(st, "cache_smoke") col.prop(st, "cache_dynamicpaint") col.prop(st, "cache_rigidbody") class TIME_MT_frame(Menu): bl_label = "Frame" def draw(self, context): layout = self.layout layout.operator("anim.previewrange_clear") layout.operator("anim.previewrange_set") layout.separator() layout.operator("time.end_frame_set") layout.operator("time.start_frame_set") layout.separator() layout.menu("TIME_MT_autokey") class TIME_MT_playback(Menu): bl_label = "Playback" def draw(self, context): layout = self.layout screen = context.screen scene = context.scene layout.prop(screen, "use_play_top_left_3d_editor") layout.prop(screen, "use_play_3d_editors") layout.prop(screen, "use_play_animation_editors") layout.prop(screen, "use_play_properties_editors") layout.prop(screen, "use_play_image_editors") layout.prop(screen, "use_play_sequence_editors") layout.prop(screen, "use_play_node_editors") layout.prop(screen, "use_play_clip_editors") layout.separator() layout.prop(screen, "use_follow") layout.separator() layout.prop(scene, "use_frame_drop", text="Frame Dropping") layout.prop(scene, "use_audio_sync", text="AV-sync", icon='SPEAKER') layout.prop(scene, "use_audio") layout.prop(scene, "use_audio_scrub") class TIME_MT_autokey(Menu): bl_label = "Auto-Keyframing Mode" def draw(self, context): layout = self.layout toolsettings = context.tool_settings layout.prop_enum(toolsettings, "auto_keying_mode", 'ADD_REPLACE_KEYS') layout.prop_enum(toolsettings, "auto_keying_mode", 'REPLACE_KEYS') def marker_menu_generic(layout): # layout.operator_context = 'EXEC_REGION_WIN' layout.column() layout.operator("marker.add", "Add Marker") layout.operator("marker.duplicate", text="Duplicate Marker") if len(bpy.data.scenes) > 10: layout.operator_context = 'INVOKE_DEFAULT' layout.operator("marker.make_links_scene", text="Duplicate Marker to Scene...", icon='OUTLINER_OB_EMPTY') else: layout.operator_menu_enum("marker.make_links_scene", "scene", text="Duplicate Marker to Scene...") layout.operator("marker.delete", text="Delete Marker") layout.separator() layout.operator("marker.rename", text="Rename Marker") layout.operator("marker.move", text="Grab/Move Marker") layout.separator() layout.operator("screen.marker_jump", text="Jump to Next Marker").next = True layout.operator("screen.marker_jump", text="Jump to Previous Marker").next = False layout.separator() ts = bpy.context.tool_settings layout.prop(ts, "lock_markers") if __name__ == "__main__": # only for live edit. bpy.utils.register_module(__name__)