# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # # ##### END GPL LICENSE BLOCK ##### # import bpy narrowui = 180 class ConstraintButtonsPanel(bpy.types.Panel): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "constraint" def draw_constraint(self, context, con): layout = self.layout box = layout.template_constraint(con) wide_ui = context.region.width > narrowui if box: # match enum type to our functions, avoids a lookup table. getattr(self, con.type)(context, box, con, wide_ui) if con.type not in ('RIGID_BODY_JOINT', 'SPLINE_IK', 'NULL'): box.prop(con, "influence") def space_template(self, layout, con, wide_ui, target=True, owner=True): if target or owner: split = layout.split(percentage=0.2) if wide_ui: split.label(text="Space:") row = split.row() else: row = layout.row() if target: row.prop(con, "target_space", text="") if wide_ui: if target and owner: row.label(icon='ARROW_LEFTRIGHT') else: row = layout.row() if owner: row.prop(con, "owner_space", text="") def target_template(self, layout, con, wide_ui, subtargets=True): if wide_ui: layout.prop(con, "target") # XXX limiting settings for only 'curves' or some type of object else: layout.prop(con, "target", text="") if con.target and subtargets: if con.target.type == 'ARMATURE': if wide_ui: layout.prop_object(con, "subtarget", con.target.data, "bones", text="Bone") else: layout.prop_object(con, "subtarget", con.target.data, "bones", text="") if con.type in ('COPY_LOCATION', 'STRETCH_TO', 'TRACK_TO'): row = layout.row() row.label(text="Head/Tail:") row.prop(con, "head_tail", text="") elif con.target.type in ('MESH', 'LATTICE'): layout.prop_object(con, "subtarget", con.target, "vertex_groups", text="Vertex Group") def ik_template(self, layout, con, wide_ui): # only used for iTaSC layout.prop(con, "pole_target") if con.pole_target and con.pole_target.type == 'ARMATURE': layout.prop_object(con, "pole_subtarget", con.pole_target.data, "bones", text="Bone") if con.pole_target: row = layout.row() row.label() row.prop(con, "pole_angle") split = layout.split(percentage=0.33) col = split.column() col.prop(con, "tail") col.prop(con, "stretch") col = split.column() col.prop(con, "chain_length") col.prop(con, "targetless") def CHILD_OF(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) split = layout.split() col = split.column() col.label(text="Location:") col.prop(con, "use_location_x", text="X") col.prop(con, "use_location_y", text="Y") col.prop(con, "use_location_z", text="Z") col = split.column() col.label(text="Rotation:") col.prop(con, "use_rotation_x", text="X") col.prop(con, "use_rotation_y", text="Y") col.prop(con, "use_rotation_z", text="Z") col = split.column() col.label(text="Scale:") col.prop(con, "use_scale_x", text="X") col.prop(con, "use_scale_y", text="Y") col.prop(con, "use_scale_z", text="Z") split = layout.split() col = split.column() col.operator("constraint.childof_set_inverse") if wide_ui: col = split.column() col.operator("constraint.childof_clear_inverse") def TRACK_TO(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) row = layout.row() if wide_ui: row.label(text="To:") row.prop(con, "track", expand=True) split = layout.split() col = split.column() col.prop(con, "up", text="Up") if wide_ui: col = split.column() col.prop(con, "target_z") self.space_template(layout, con, wide_ui) def IK(self, context, layout, con, wide_ui): if context.object.pose.ik_solver == "ITASC": layout.prop(con, "ik_type") getattr(self, 'IK_' + con.ik_type)(context, layout, con, wide_ui) else: # Legacy IK constraint self.target_template(layout, con, wide_ui) if wide_ui: layout.prop(con, "pole_target") else: layout.prop(con, "pole_target", text="") if con.pole_target and con.pole_target.type == 'ARMATURE': if wide_ui: layout.prop_object(con, "pole_subtarget", con.pole_target.data, "bones", text="Bone") else: layout.prop_object(con, "pole_subtarget", con.pole_target.data, "bones", text="") if con.pole_target: row = layout.row() row.prop(con, "pole_angle") if wide_ui: row.label() split = layout.split() col = split.column() col.prop(con, "iterations") col.prop(con, "chain_length") col.label(text="Weight:") col.prop(con, "weight", text="Position", slider=True) sub = col.column() sub.active = con.use_rotation sub.prop(con, "orient_weight", text="Rotation", slider=True) if wide_ui: col = split.column() col.prop(con, "use_tail") col.prop(con, "use_stretch") col.separator() col.prop(con, "use_target") col.prop(con, "use_rotation") def IK_COPY_POSE(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) self.ik_template(layout, con, wide_ui) row = layout.row() row.label(text="Axis Ref:") row.prop(con, "axis_reference", expand=True) split = layout.split(percentage=0.33) split.row().prop(con, "position") row = split.row() row.prop(con, "weight", text="Weight", slider=True) row.active = con.position split = layout.split(percentage=0.33) row = split.row() row.label(text="Lock:") row = split.row() row.prop(con, "pos_lock_x", text="X") row.prop(con, "pos_lock_y", text="Y") row.prop(con, "pos_lock_z", text="Z") split.active = con.use_position split = layout.split(percentage=0.33) split.row().prop(con, "rotation") row = split.row() row.prop(con, "orient_weight", text="Weight", slider=True) row.active = con.use_rotation split = layout.split(percentage=0.33) row = split.row() row.label(text="Lock:") row = split.row() row.prop(con, "rot_lock_x", text="X") row.prop(con, "rot_lock_y", text="Y") row.prop(con, "rot_lock_z", text="Z") split.active = con.use_rotation def IK_DISTANCE(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) self.ik_template(layout, con, wide_ui) layout.prop(con, "limit_mode") row = layout.row() row.prop(con, "weight", text="Weight", slider=True) row.prop(con, "distance", text="Distance", slider=True) def FOLLOW_PATH(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) split = layout.split() col = split.column() col.prop(con, "use_curve_follow") col.prop(con, "use_curve_radius") if wide_ui: col = split.column() col.prop(con, "use_fixed_position") if con.use_fixed_position: col.prop(con, "offset_factor", text="Offset") else: col.prop(con, "offset") row = layout.row() if wide_ui: row.label(text="Forward:") row.prop(con, "forward", expand=True) row = layout.row() row.prop(con, "up", text="Up") if wide_ui: row.label() def LIMIT_ROTATION(self, context, layout, con, wide_ui): split = layout.split() col = split.column(align=True) col.prop(con, "use_limit_x") sub = col.column() sub.active = con.use_limit_x sub.prop(con, "minimum_x", text="Min") sub.prop(con, "maximum_x", text="Max") if wide_ui: col = split.column(align=True) col.prop(con, "use_limit_y") sub = col.column() sub.active = con.use_limit_y sub.prop(con, "minimum_y", text="Min") sub.prop(con, "maximum_y", text="Max") if wide_ui: col = split.column(align=True) col.prop(con, "use_limit_z") sub = col.column() sub.active = con.use_limit_z sub.prop(con, "minimum_z", text="Min") sub.prop(con, "maximum_z", text="Max") row = layout.row() row.prop(con, "limit_transform") if wide_ui: row.label() row = layout.row() if wide_ui: row.label(text="Convert:") row.prop(con, "owner_space", text="") def LIMIT_LOCATION(self, context, layout, con, wide_ui): split = layout.split() col = split.column() col.prop(con, "use_minimum_x") sub = col.column() sub.active = con.use_minimum_x sub.prop(con, "minimum_x", text="") col.prop(con, "use_maximum_x") sub = col.column() sub.active = con.use_maximum_x sub.prop(con, "maximum_x", text="") if wide_ui: col = split.column() col.prop(con, "use_minimum_y") sub = col.column() sub.active = con.use_minimum_y sub.prop(con, "minimum_y", text="") col.prop(con, "use_maximum_y") sub = col.column() sub.active = con.use_maximum_y sub.prop(con, "maximum_y", text="") if wide_ui: col = split.column() col.prop(con, "use_minimum_z") sub = col.column() sub.active = con.use_minimum_z sub.prop(con, "minimum_z", text="") col.prop(con, "use_maximum_z") sub = col.column() sub.active = con.use_maximum_z sub.prop(con, "maximum_z", text="") row = layout.row() row.prop(con, "limit_transform") if wide_ui: row.label() row = layout.row() if wide_ui: row.label(text="Convert:") row.prop(con, "owner_space", text="") def LIMIT_SCALE(self, context, layout, con, wide_ui): split = layout.split() col = split.column() col.prop(con, "use_minimum_x") sub = col.column() sub.active = con.use_minimum_x sub.prop(con, "minimum_x", text="") col.prop(con, "use_maximum_x") sub = col.column() sub.active = con.use_maximum_x sub.prop(con, "maximum_x", text="") if wide_ui: col = split.column() col.prop(con, "use_minimum_y") sub = col.column() sub.active = con.use_minimum_y sub.prop(con, "minimum_y", text="") col.prop(con, "use_maximum_y") sub = col.column() sub.active = con.use_maximum_y sub.prop(con, "maximum_y", text="") if wide_ui: col = split.column() col.prop(con, "use_minimum_z") sub = col.column() sub.active = con.use_minimum_z sub.prop(con, "minimum_z", text="") col.prop(con, "use_maximum_z") sub = col.column() sub.active = con.use_maximum_z sub.prop(con, "maximum_z", text="") row = layout.row() row.prop(con, "limit_transform") if wide_ui: row.label() row = layout.row() if wide_ui: row.label(text="Convert:") row.prop(con, "owner_space", text="") def COPY_ROTATION(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) split = layout.split() col = split.column() col.prop(con, "use_x", text="X") sub = col.column() sub.active = con.use_x sub.prop(con, "invert_x", text="Invert") col = split.column() col.prop(con, "use_y", text="Y") sub = col.column() sub.active = con.use_y sub.prop(con, "invert_y", text="Invert") col = split.column() col.prop(con, "use_z", text="Z") sub = col.column() sub.active = con.use_z sub.prop(con, "invert_z", text="Invert") layout.prop(con, "use_offset") self.space_template(layout, con, wide_ui) def COPY_LOCATION(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) split = layout.split() col = split.column() col.prop(con, "use_x", text="X") sub = col.column() sub.active = con.use_x sub.prop(con, "invert_x", text="Invert") col = split.column() col.prop(con, "use_y", text="Y") sub = col.column() sub.active = con.use_y sub.prop(con, "invert_y", text="Invert") col = split.column() col.prop(con, "use_z", text="Z") sub = col.column() sub.active = con.use_z sub.prop(con, "invert_z", text="Invert") layout.prop(con, "use_offset") self.space_template(layout, con, wide_ui) def COPY_SCALE(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) row = layout.row(align=True) row.prop(con, "use_x", text="X") row.prop(con, "use_y", text="Y") row.prop(con, "use_z", text="Z") layout.prop(con, "use_offset") self.space_template(layout, con, wide_ui) def COPY_TRANSFORMS(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) self.space_template(layout, con, wide_ui) #def SCRIPT(self, context, layout, con): def ACTION(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) if wide_ui: layout.prop(con, "action") else: layout.prop(con, "action", text="") if wide_ui: layout.prop(con, "transform_channel") else: layout.prop(con, "transform_channel", text="") split = layout.split() col = split.column(align=True) col.label(text="Action Length:") col.prop(con, "start_frame", text="Start") col.prop(con, "end_frame", text="End") if wide_ui: col = split.column(align=True) col.label(text="Target Range:") col.prop(con, "minimum", text="Min") col.prop(con, "maximum", text="Max") row = layout.row() if wide_ui: row.label(text="Convert:") row.prop(con, "target_space", text="") def LOCKED_TRACK(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) row = layout.row() if wide_ui: row.label(text="To:") row.prop(con, "track", expand=True) row = layout.row() if wide_ui: row.label(text="Lock:") row.prop(con, "locked", expand=True) def LIMIT_DISTANCE(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) col = layout.column(align=True) col.prop(con, "distance") col.operator("constraint.limitdistance_reset") row = layout.row() row.label(text="Clamp Region:") row.prop(con, "limit_mode", text="") def STRETCH_TO(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) split = layout.split() col = split.column() col.prop(con, "original_length", text="Rest Length") if wide_ui: col = split.column() col.operator("constraint.stretchto_reset", text="Reset") col = layout.column() col.prop(con, "bulge", text="Volume Variation") row = layout.row() if wide_ui: row.label(text="Volume:") row.prop(con, "volume", expand=True) if not wide_ui: row = layout.row() row.label(text="Plane:") row.prop(con, "keep_axis", expand=True) def FLOOR(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) split = layout.split() col = split.column() col.prop(con, "sticky") if wide_ui: col = split.column() col.prop(con, "use_rotation") layout.prop(con, "offset") row = layout.row() if wide_ui: row.label(text="Min/Max:") row.prop(con, "floor_location", expand=True) self.space_template(layout, con, wide_ui) def RIGID_BODY_JOINT(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) if wide_ui: layout.prop(con, "pivot_type") else: layout.prop(con, "pivot_type", text="") if wide_ui: layout.prop(con, "child") else: layout.prop(con, "child", text="") split = layout.split() col = split.column() col.prop(con, "disable_linked_collision", text="No Collision") if wide_ui: col = split.column() col.prop(con, "draw_pivot", text="Display Pivot") split = layout.split() col = split.column(align=True) col.label(text="Pivot:") col.prop(con, "pivot_x", text="X") col.prop(con, "pivot_y", text="Y") col.prop(con, "pivot_z", text="Z") if wide_ui: col = split.column(align=True) col.label(text="Axis:") col.prop(con, "axis_x", text="X") col.prop(con, "axis_y", text="Y") col.prop(con, "axis_z", text="Z") #Missing: Limit arrays (not wrapped in RNA yet) def CLAMP_TO(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) row = layout.row() if wide_ui: row.label(text="Main Axis:") row.prop(con, "main_axis", expand=True) row = layout.row() row.prop(con, "cyclic") def TRANSFORM(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) layout.prop(con, "extrapolate_motion", text="Extrapolate") col = layout.column() col.row().label(text="Source:") col.row().prop(con, "map_from", expand=True) split = layout.split() sub = split.column(align=True) sub.label(text="X:") sub.prop(con, "from_min_x", text="Min") sub.prop(con, "from_max_x", text="Max") if wide_ui: sub = split.column(align=True) sub.label(text="Y:") sub.prop(con, "from_min_y", text="Min") sub.prop(con, "from_max_y", text="Max") if wide_ui: sub = split.column(align=True) sub.label(text="Z:") sub.prop(con, "from_min_z", text="Min") sub.prop(con, "from_max_z", text="Max") split = layout.split() col = split.column() col.label(text="Destination:") col.row().prop(con, "map_to", expand=True) split = layout.split() col = split.column() col.label(text="X:") col.row().prop(con, "map_to_x_from", expand=True) sub = col.column(align=True) sub.prop(con, "to_min_x", text="Min") sub.prop(con, "to_max_x", text="Max") if wide_ui: col = split.column() col.label(text="Y:") col.row().prop(con, "map_to_y_from", expand=True) sub = col.column(align=True) sub.prop(con, "to_min_y", text="Min") sub.prop(con, "to_max_y", text="Max") if wide_ui: col = split.column() col.label(text="Z:") col.row().prop(con, "map_to_z_from", expand=True) sub = col.column(align=True) sub.prop(con, "to_min_z", text="Min") sub.prop(con, "to_max_z", text="Max") self.space_template(layout, con, wide_ui) def SHRINKWRAP(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) layout.prop(con, "distance") layout.prop(con, "shrinkwrap_type") if con.shrinkwrap_type == 'PROJECT': row = layout.row(align=True) row.prop(con, "use_x") row.prop(con, "use_y") row.prop(con, "use_z") def DAMPED_TRACK(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) row = layout.row() if wide_ui: row.label(text="To:") row.prop(con, "track", expand=True) def SPLINE_IK(self, context, layout, con, wide_ui): self.target_template(layout, con, wide_ui) col = layout.column() col.label(text="Spline Fitting:") col.prop(con, "chain_length") col.prop(con, "even_divisions") col.prop(con, "chain_offset") col = layout.column() col.label(text="Chain Scaling:") col.prop(con, "y_stretch") if wide_ui: col.prop(con, "xz_scaling_mode") else: col.prop(con, "xz_scaling_mode", text="") col.prop(con, "use_curve_radius") class OBJECT_PT_constraints(ConstraintButtonsPanel): bl_label = "Object Constraints" bl_context = "constraint" def poll(self, context): return (context.object) def draw(self, context): layout = self.layout ob = context.object wide_ui = context.region.width > narrowui row = layout.row() row.operator_menu_enum("object.constraint_add", "type") if wide_ui: row.label() for con in ob.constraints: self.draw_constraint(context, con) class BONE_PT_constraints(ConstraintButtonsPanel): bl_label = "Bone Constraints" bl_context = "bone_constraint" def poll(self, context): ob = context.object return (ob and ob.type == 'ARMATURE' and context.bone) def draw(self, context): layout = self.layout ob = context.object pchan = ob.pose.bones[context.bone.name] wide_ui = context.region.width > narrowui row = layout.row() row.operator_menu_enum("pose.constraint_add", "type") if wide_ui: row.label() for con in pchan.constraints: self.draw_constraint(context, con) bpy.types.register(OBJECT_PT_constraints) bpy.types.register(BONE_PT_constraints)