# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # # ##### END GPL LICENSE BLOCK ##### # import bpy class TIME_HT_header(bpy.types.Header): bl_space_type = 'TIMELINE' def draw(self, context): layout = self.layout scene = context.scene tools = context.tool_settings screen = context.screen row = layout.row(align=True) row.template_header() if context.area.show_menus: sub = row.row(align=True) sub.menu("TIME_MT_view") sub.menu("TIME_MT_frame") sub.menu("TIME_MT_playback") layout.prop(scene, "use_preview_range", text="PR") row = layout.row(align=True) if not scene.use_preview_range: row.prop(scene, "start_frame", text="Start") row.prop(scene, "end_frame", text="End") else: row.prop(scene, "preview_range_start_frame", text="Start") row.prop(scene, "preview_range_end_frame", text="End") layout.prop(scene, "current_frame", text="") layout.separator() row = layout.row(align=True) row.operator("screen.frame_jump", text="", icon='REW').end = False row.operator("screen.keyframe_jump", text="", icon='PREV_KEYFRAME').next = False if not screen.animation_playing: row.operator("screen.animation_play", text="", icon='PLAY_REVERSE').reverse = True row.operator("screen.animation_play", text="", icon='PLAY') else: sub = row.row() sub.scale_x = 2.0 sub.operator("screen.animation_play", text="", icon='PAUSE') row.operator("screen.keyframe_jump", text="", icon='NEXT_KEYFRAME').next = True row.operator("screen.frame_jump", text="", icon='FF').end = True row = layout.row(align=True) row.prop(tools, "enable_auto_key", text="", toggle=True, icon='REC') if screen.animation_playing and tools.enable_auto_key: subsub = row.row() subsub.prop(tools, "record_with_nla", toggle=True) layout.prop(scene, "sync_audio", text="Realtime", toggle=True, icon='SPEAKER') layout.separator() row = layout.row(align=True) row.prop_object(scene, "active_keying_set", scene, "keying_sets", text="") row.operator("anim.keyframe_insert", text="", icon='KEY_HLT') row.operator("anim.keyframe_delete", text="", icon='KEY_DEHLT') class TIME_MT_view(bpy.types.Menu): bl_label = "View" def draw(self, context): layout = self.layout st = context.space_data layout.operator("anim.time_toggle") layout.operator("time.view_all") layout.separator() layout.prop(st, "show_cframe_indicator") layout.prop(st, "only_selected") layout.separator() layout.operator("marker.camera_bind") class TIME_MT_frame(bpy.types.Menu): bl_label = "Frame" def draw(self, context): layout = self.layout # tools = context.tool_settings layout.operator("marker.add", text="Add Marker") layout.operator("marker.duplicate", text="Duplicate Marker") layout.operator("marker.move", text="Grab/Move Marker") layout.operator("marker.delete", text="Delete Marker") layout.label(text="ToDo: Name Marker") layout.separator() layout.operator("time.start_frame_set") layout.operator("time.end_frame_set") layout.separator() sub = layout.row() #sub.active = tools.enable_auto_key sub.menu("TIME_MT_autokey") class TIME_MT_playback(bpy.types.Menu): bl_label = "Playback" def draw(self, context): layout = self.layout st = context.space_data scene = context.scene layout.prop(st, "play_top_left") layout.prop(st, "play_all_3d") layout.prop(st, "play_anim") layout.prop(st, "play_buttons") layout.prop(st, "play_image") layout.prop(st, "play_sequencer") layout.prop(st, "play_nodes") layout.separator() layout.prop(scene, "sync_audio", text="Realtime Playback", icon='SPEAKER') layout.prop(scene, "mute_audio") layout.prop(scene, "scrub_audio") class TIME_MT_autokey(bpy.types.Menu): bl_label = "Auto-Keyframing Mode" def draw(self, context): layout = self.layout tools = context.tool_settings layout.active = tools.enable_auto_key layout.prop_enum(tools, "autokey_mode", 'ADD_REPLACE_KEYS') layout.prop_enum(tools, "autokey_mode", 'REPLACE_KEYS') bpy.types.register(TIME_HT_header) bpy.types.register(TIME_MT_view) bpy.types.register(TIME_MT_frame) bpy.types.register(TIME_MT_autokey) bpy.types.register(TIME_MT_playback)