#!BPY """ Name: 'Normalize/Scale Weight...' Blender: 241 Group: 'WeightPaint' Tooltip: 'Normalize the weight of the active weightgroup.' """ __author__ = ["Campbell Barton"] __url__ = ("blender", "elysiun", "http://members.iinet.net.au/~cpbarton/ideasman/") __version__ = "0.1" __bpydoc__ = """\ Normalize Weights This Script is to be used only in weight paint mode, It Normalizes the weights of the current group, to the desired peak optionaly scaling groups that are shared by these verts so the proportion of the veighting is unchanged. """ # ***** BEGIN GPL LICENSE BLOCK ***** # # Script copyright (C) Campbell J Barton # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # # ***** END GPL LICENCE BLOCK ***** # -------------------------------------------------------------------------- from Blender import Scene, Draw import BPyMesh SMALL_NUM= 0.000001 def actWeightNormalize(me, PREF_PEAKWEIGHT, PREF_KEEP_PROPORTION): groupNames, vWeightDict= BPyMesh.meshWeight2Dict(me) new_weight= max_weight= -1.0 act_group= me.activeGroup vWeightDictUsed=[False] * len(vWeightDict) for i, wd in enumerate(vWeightDict): try: new_weight= wd[act_group] if new_weight > max_weight: max_weight= new_weight vWeightDictUsed[i]=wd except: pass if max_weight < SMALL_NUM or new_weight == -1: Draw.PupMenu('No verts to normalize. exiting.') return if abs(max_weight-PREF_PEAKWEIGHT) < SMALL_NUM: Draw.PupMenu('Vert Weights are alredy normalized.') max_weight= max_weight/PREF_PEAKWEIGHT if PREF_KEEP_PROPORTION: # TODO, PROPORTIONAL WEIGHT SCALING. for wd in vWeightDictUsed: if wd: # not false. if len(wd) == 1: # Only 1 group for thsi vert. Simple wd[act_group] /= max_weight else: # More then 1 group. will need to scale all users evenly. local_maxweight= max(wd.itervalues()) / PREF_PEAKWEIGHT for weight in wd.iterkeys(): wd[weight] /= local_maxweight else: # Simple, just scale the weights up. for wd in vWeightDictUsed: if wd: # not false. wd[act_group] /= max_weight # Copy weights back to the mesh. BPyMesh.dict2MeshWeight(me, groupNames, vWeightDict) def main(): scn= Scene.GetCurrent() ob= scn.getActiveObject() if not ob or ob.getType() != 'Mesh': Draw.PupMenu('Error, no active mesh object, aborting.') return me= ob.getData(mesh=1) PREF_PEAKWEIGHT= Draw.Create(1.0) PREF_KEEP_PROPORTION= Draw.Create(1) pup_block= [\ ('Peak Weight:', PREF_PEAKWEIGHT, 0.01, 1.0, 'Upper weight for normalizing.'),\ ('Proportional', PREF_KEEP_PROPORTION, 'Scale other weights so verts (Keep weights with other groups in proportion).'),\ ] if not Draw.PupBlock('Clean Selected Meshes...', pup_block): return PREF_PEAKWEIGHT= PREF_PEAKWEIGHT.val PREF_KEEP_PROPORTION= PREF_KEEP_PROPORTION.val actWeightNormalize(me, PREF_PEAKWEIGHT, PREF_KEEP_PROPORTION) if __name__=='__main__': main()