"DepotBuildConfig" { // Set your assigned depot ID here "DepotID" "[WINID]" // Set a root for all content. // All relative paths specified below (LocalPath in FileMapping entries, and FileExclusion paths) // will be resolved relative to this root. // If you don't define ContentRoot, then it will be assumed to be // the location of this script file, which probably isn't what you want "ContentRoot" "./blender-[VERSION]-windows64/" // include all files recursivley "FileMapping" { // This can be a full path, or a path relative to ContentRoot "LocalPath" "*" // This is a path relative to the install folder of your game "DepotPath" "." // If LocalPath contains wildcards, setting this means that all // matching files within subdirectories of LocalPath will also // be included. "recursive" "1" } // but exclude all symbol files // This can be a full path, or a path relative to ContentRoot "FileExclusion" "*.pdb" }