import bpy class DataButtonsPanel(bpy.types.Panel): __space_type__ = "BUTTONS_WINDOW" __region_type__ = "WINDOW" __context__ = "data" def poll(self, context): return (context.armature != None) class DATA_PT_skeleton(DataButtonsPanel): __idname__ = "DATA_PT_skeleton" __label__ = "Skeleton" def poll(self, context): return ((context.object and context.object.type == 'ARMATURE') or context.armature) def draw(self, context): layout = self.layout ob = context.object arm = context.armature space = context.space_data split = layout.split(percentage=0.65) if ob: split.template_ID(ob, "data") split.itemS() elif arm: split.template_ID(space, "pin_id") split.itemS() if arm: layout.itemS() layout.itemR(arm, "rest_position") split = layout.split() sub = split.column() sub.itemL(text="Deform:") sub.itemR(arm, "deform_vertexgroups", text="Vertes Groups") sub.itemR(arm, "deform_envelope", text="Envelopes") sub.itemR(arm, "deform_quaternion", text="Quaternion") sub.itemR(arm, "deform_bbone_rest", text="B-Bones Rest") #sub.itemR(arm, "x_axis_mirror") #sub.itemR(arm, "auto_ik") sub = split.column() sub.itemL(text="Layers:") sub.template_layers(arm, "layer") sub.itemL(text="Protected Layers:") sub.template_layers(arm, "layer_protection") class DATA_PT_display(DataButtonsPanel): __idname__ = "DATA_PT_display" __label__ = "Display" def draw(self, context): layout = self.layout arm = context.armature split = layout.split() sub = split.column() sub.itemR(arm, "drawtype", text="Style") sub.itemR(arm, "delay_deform", text="Delay Refresh") sub = split.column() sub.itemR(arm, "draw_names", text="Names") sub.itemR(arm, "draw_axes", text="Axes") sub.itemR(arm, "draw_custom_bone_shapes", text="Shapes") sub.itemR(arm, "draw_group_colors", text="Colors") class DATA_PT_paths(DataButtonsPanel): __idname__ = "DATA_PT_paths" __label__ = "Paths" def draw(self, context): layout = self.layout arm = context.armature split = layout.split() sub = split.column() sub.itemR(arm, "paths_show_around_current_frame", text="Around Frame") if (arm.paths_show_around_current_frame): sub.itemR(arm, "path_before_current", text="Before") sub.itemR(arm, "path_after_current", text="After") else: sub.itemR(arm, "path_start_frame", text="Start") sub.itemR(arm, "path_end_frame", text="End") sub.itemR(arm, "path_size", text="Step") sub.itemR(arm, "paths_calculate_head_positions", text="Head") sub = split.column() sub.itemL(text="Show:") sub.itemR(arm, "paths_show_frame_numbers", text="Frame Numbers") sub.itemR(arm, "paths_highlight_keyframes", text="Keyframes") sub.itemR(arm, "paths_show_keyframe_numbers", text="Keyframe Numbers") class DATA_PT_ghost(DataButtonsPanel): __idname__ = "DATA_PT_ghost" __label__ = "Ghost" def draw(self, context): layout = self.layout arm = context.armature split = layout.split() sub = split.column() sub.itemR(arm, "ghost_type", text="Scope") if arm.ghost_type == 'RANGE': sub.itemR(arm, "ghost_start_frame", text="Start") sub.itemR(arm, "ghost_end_frame", text="End") sub.itemR(arm, "ghost_size", text="Step") elif arm.ghost_type == 'CURRENT_FRAME': sub.itemR(arm, "ghost_step", text="Range") sub.itemR(arm, "ghost_size", text="Step") sub = split.column() sub.itemR(arm, "ghost_only_selected", text="Selected Only") bpy.types.register(DATA_PT_skeleton) bpy.types.register(DATA_PT_display) bpy.types.register(DATA_PT_paths) bpy.types.register(DATA_PT_ghost)