import bpy from buttons_particle import point_cache_ui def smoke_panel_enabled_low(smd): if smd.smoke_type == 'TYPE_DOMAIN': return smd.domain.point_cache.baked==False return True class PhysicButtonsPanel(bpy.types.Panel): __space_type__ = 'PROPERTIES' __region_type__ = 'WINDOW' __context__ = "physics" def poll(self, context): ob = context.object rd = context.scene.render_data return (ob and ob.type == 'MESH') and (not rd.use_game_engine) class PHYSICS_PT_smoke(PhysicButtonsPanel): __label__ = "Smoke" def draw(self, context): layout = self.layout md = context.smoke ob = context.object split = layout.split() split.operator_context = 'EXEC_DEFAULT' if md: # remove modifier + settings split.set_context_pointer("modifier", md) split.itemO("object.modifier_remove", text="Remove") row = split.row(align=True) row.itemR(md, "render", text="") row.itemR(md, "realtime", text="") else: # add modifier split.item_enumO("object.modifier_add", "type", 'SMOKE', text="Add") split.itemL() if md: # layout.enabled = smoke_panel_enabled(md) layout.itemR(md, "smoke_type", expand=True) if md.smoke_type == 'TYPE_DOMAIN': domain = md.domain_settings split = layout.split() col = split.column() col.itemL(text="Resolution:") col.itemR(domain, "maxres", text="Divisions") col = split.column() col.itemL(text="Behavior:") col.itemR(domain, "alpha") col.itemR(domain, "beta") col.itemR(domain, "dissolve_smoke", text="Dissolve") sub = col.column() sub.active = domain.dissolve_smoke sub.itemR(domain, "dissolve_speed", text="Speed") sub.itemR(domain, "dissolve_smoke_log", text="Slow") elif md.smoke_type == 'TYPE_FLOW': flow = md.flow_settings split = layout.split() col = split.column() col.itemR(flow, "outflow") col.itemL(text="Particle System:") col.item_pointerR(flow, "psys", ob, "particle_systems", text="") if md.flow_settings.outflow: col = split.column() else: col = split.column() col.itemL(text="Behavior:") col.itemR(flow, "temperature") col.itemR(flow, "density") #elif md.smoke_type == 'TYPE_COLL': # layout.itemS() class PHYSICS_PT_smoke_groups(PhysicButtonsPanel): __label__ = "Smoke Groups" __default_closed__ = True def poll(self, context): md = context.smoke return md and (md.smoke_type == 'TYPE_DOMAIN') def draw(self, context): layout = self.layout group = context.smoke.domain_settings split = layout.split() col = split.column() col.itemL(text="Flow Group:") col.itemR(group, "fluid_group", text="") #col.itemL(text="Effector Group:") #col.itemR(group, "eff_group", text="") col = split.column() col.itemL(text="Collision Group:") col.itemR(group, "coll_group", text="") class PHYSICS_PT_smoke_cache(PhysicButtonsPanel): __label__ = "Smoke Cache" __default_closed__ = True def poll(self, context): md = context.smoke return md and (md.smoke_type == 'TYPE_DOMAIN') def draw(self, context): layout = self.layout md = context.smoke.domain_settings cache = md.point_cache point_cache_ui(self, cache, cache.baked==False, 0, 1) class PHYSICS_PT_smoke_highres(PhysicButtonsPanel): __label__ = "Smoke High Resolution" __default_closed__ = True def poll(self, context): md = context.smoke return md and (md.smoke_type == 'TYPE_DOMAIN') def draw_header(self, context): high = context.smoke.domain_settings self.layout.itemR(high, "highres", text="") def draw(self, context): layout = self.layout md = context.smoke.domain_settings split = layout.split() col = split.column() col.itemL(text="Resolution:") col.itemR(md, "amplify", text="Divisions") col = split.column() col.itemL(text="Noise Method:") col.row().itemR(md, "noise_type", text="") col.itemR(md, "strength") col.itemR(md, "show_highres") class PHYSICS_PT_smoke_cache_highres(PhysicButtonsPanel): __label__ = "Smoke Cache" __default_closed__ = True def poll(self, context): return (context.smoke) def draw(self, context): layout = self.layout md = context.smoke cache = md.point_cache layout.set_context_pointer("PointCache", cache) row = layout.row() row.template_list(cache, "point_cache_list", cache, "active_point_cache_index") col = row.column(align=True) col.itemO("ptcache.add_new", icon='ICON_ZOOMIN', text="") col.itemO("ptcache.remove", icon='ICON_ZOOMOUT', text="") row = layout.row() row.itemR(cache, "name") row = layout.row() row.itemR(cache, "start_frame") row.itemR(cache, "end_frame") row = layout.row() if cache.baked == True: row.itemO("ptcache.free_bake", text="Free Bake") else: row.item_booleanO("ptcache.bake", "bake", True, text="Bake") subrow = row.row() subrow.enabled = cache.frames_skipped or cache.outdated subrow.itemO("ptcache.bake", "bake", False, text="Calculate to Current Frame") row = layout.row() #row.enabled = smoke_panel_enabled(psys) row.itemO("ptcache.bake_from_cache", text="Current Cache to Bake") row = layout.row() #row.enabled = smoke_panel_enabled(psys) layout.itemL(text=cache.info) layout.itemS() row = layout.row() row.itemO("ptcache.bake_all", "bake", True, text="Bake All Dynamics") row.itemO("ptcache.free_bake_all", text="Free All Bakes") layout.itemO("ptcache.bake_all", "bake", False, text="Update All Dynamics to current frame") bpy.types.register(PHYSICS_PT_smoke) bpy.types.register(PHYSICS_PT_smoke_cache) bpy.types.register(PHYSICS_PT_smoke_groups) #bpy.types.register(PHYSICS_PT_smoke_highres) #bpy.types.register(PHYSICS_PT_smoke_cache_highres)