# # $Id$ # # ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. The Blender # Foundation also sells licenses for use in proprietary software under # the Blender License. See http://www.blender.org/BL/ for information # about this. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # # The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): none yet. # # ***** END GPL/BL DUAL LICENSE BLOCK ***** # # Top level makefile. Start looping through subdirs and link. # ifndef NANENV export NANENV := $(shell env | grep NAN_) endif include nan_definitions.mk DIRS = creator blender kernel sumo gameengine ifeq ($(OS),windows) DIRS += icons endif ifeq ($(OS),solaris) ifeq ($(CPU),sparc) DIRS += ssr endif endif ifeq ($(OS),freebsd) ifeq ($(OS_VERSION),4.5) DIRS += ssr endif endif ########## buildinfo kludge ################### CPPFLAGS += -I../Physics/common CPPFLAGS += -I../Physics/Dummy ifdef NAN_BUILDINFO BUILDINFO_O = $(DIR)/$(DEBUG_DIR)buildinfo.o BUILDINFO_C = $(SRCHOME)/creator/buildinfo.c BUILD_DATE := $(shell date "+%Y-%m-%d") BUILD_TIME := $(shell date "+%H:%M:%S") endif ############# set pyplayerlib ################## PYPLAYERLIB ?= $(PYLIB) ############# libraries ################## # COMLIB COMmon LIBraries for all targets # BCLIB Blender Creator LIBraries # BPLIB Browser Plugin LIBraries # SPLIB1 Standalone Player LIBraries (pre COMLIB) # SPLIB Standalone Player LIBraries (post COMLIB) # PULIB PUblisher LIBraries # GRCLIB Gui and Render LIBraries for Creator # GRPLIB Gui and Render LIBraries for Publisher # LLIBS dynamic system libraries # SADD Static OpenGL libraries # DADD Dynamic OpenGL libraries # NSPLUGLIB PLUGin LIBraries for ns-style api # PLUGAPPLIB libs that form the application to be plugged in # Note: the order is important here GRCLIB = $(OCGDIR)/creator/$(DEBUG_DIR)libcreator.a GRCLIB += $(OCGDIR)/blender/src/$(DEBUG_DIR)libsrccreator.a GRCLIB += $(OCGDIR)/blender/misc/$(DEBUG_DIR)libmisc.a GRCLIB += $(OCGDIR)/blender/radiosity/$(DEBUG_DIR)libradiosity.a GRCLIB += $(NAN_DECIMATION)/lib/libdecimation.a GRCLIB += $(NAN_BSP)/lib/$(DEBUG_DIR)libbsp.a GRCLIB += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a GRCLIB += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a GRCLIB += $(OCGDIR)/blender/img/$(DEBUG_DIR)libimg.a GRCLIB += $(OCGDIR)/blender/renderconverter/$(DEBUG_DIR)librenderconverter.a GRCLIB += $(OCGDIR)/blender/render/$(DEBUG_DIR)librender.a GRCLIB += $(OCGDIR)/blender/bpython/$(DEBUG_DIR)libbpython.a GRCLIB += $(NAN_PYTHON)/frozen/libfrozen.a GRPLIB = $(OCGDIR)/creator/$(DEBUG_DIR)libcreator.a GRPLIB += $(OCGDIR)/blender/src/$(DEBUG_DIR)libsrcpublisher.a GRPLIB += $(OCGDIR)/blender/misc/$(DEBUG_DIR)libmisc.a GRPLIB += $(OCGDIR)/blender/radiosity/$(DEBUG_DIR)libradiosity.a GRPLIB += $(NAN_DECIMATION)/lib/libdecimation.a GRPLIB += $(NAN_BSP)/lib/$(DEBUG_DIR)libbsp.a GRPLIB += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a GRPLIB += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a GRPLIB += $(OCGDIR)/blender/img/$(DEBUG_DIR)libimg.a GRPLIB += $(OCGDIR)/blender/renderconverter/$(DEBUG_DIR)librenderconverter.a GRPLIB += $(OCGDIR)/blender/render/$(DEBUG_DIR)librender.a GRPLIB += $(OCGDIR)/blender/bpython/$(DEBUG_DIR)libbpython.a GRPLIB += $(NAN_PYTHON)/frozen/libfrozen.a COMLIB = $(OCGDIR)/blender/blenkernel/$(DEBUG_DIR)libblenkernel.a COMLIB += $(OCGDIR)/blender/blenloader/$(DEBUG_DIR)libblenloader.a COMLIB += $(OCGDIR)/blender/blenpluginapi/$(DEBUG_DIR)libblenpluginapi.a COMLIB += $(OCGDIR)/blender/imbuf/$(DEBUG_DIR)libimbuf.a COMLIB += $(OCGDIR)/blender/blenlib/$(DEBUG_DIR)libblenlib.a COMLIB += $(OCGDIR)/blender/avi/$(DEBUG_DIR)libavi.a COMLIB += $(NAN_JPEG)/lib/libjpeg.a COMLIB += $(OCGDIR)/gameengine/bloutines/$(DEBUG_DIR)libbloutines.a COMLIB += $(OCGDIR)/gameengine/blconverter/$(DEBUG_DIR)libblconverter.a COMLIB += $(OCGDIR)/gameengine/blphys/common/$(DEBUG_DIR)libcommon.a COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a COMLIB += $(OCGDIR)/gameengine/blphys/dummy/$(DEBUG_DIR)libdummy.a COMLIB += $(OCGDIR)/gameengine/blphys/common/$(DEBUG_DIR)libcommon.a COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a COMLIB += $(OCGDIR)/gameengine/blphys/dummy/$(DEBUG_DIR)libdummy.a COMLIB += $(OCGDIR)/gameengine/ketsji/$(DEBUG_DIR)libketsji.a COMLIB += $(OCGDIR)/gameengine/logic/$(DEBUG_DIR)liblogic.a COMLIB += $(OCGDIR)/gameengine/rasterizer/$(DEBUG_DIR)librasterizer.a COMLIB += $(OCGDIR)/gameengine/OpenGLrasterizer/$(DEBUG_DIR)libOpenGLrasterizer.a COMLIB += $(OCGDIR)/gameengine/expression/$(DEBUG_DIR)libexpression.a COMLIB += $(OCGDIR)/gameengine/scenegraph/$(DEBUG_DIR)libscenegraph.a COMLIB += $(OCGDIR)/sumo/$(DEBUG_DIR)libfuzzics.a # COMLIB += $(OCGDIR)/sumo/$(DEBUG_DIR)libsolid.a COMLIB += $(NAN_MOTO)/lib/libmoto.a COMLIB += $(NAN_SND_LIBS) COMLIB += $(OCGDIR)/kernel/gen_system/$(DEBUG_DIR)libgen_system.a COMLIB += $(OCGDIR)/kernel/gen_messaging/$(DEBUG_DIR)libgen_messaging.a COMLIB += $(OCGDIR)/gameengine/ketsji/KXNetwork/$(DEBUG_DIR)libKXNetwork.a COMLIB += $(OCGDIR)/gameengine/Network/$(DEBUG_DIR)libNetwork.a COMLIB += $(OCGDIR)/gameengine/Network/LoopBackNetwork/$(DEBUG_DIR)libLoopBackNetwork.a COMLIB += $(NAN_GUARDEDALLOC)/lib/libguardedalloc.a COMLIB += $(NAN_BMFONT)/lib/$(DEBUG_DIR)libbmfont.a COMLIB += $(NAN_PNG)/lib/libpng.a BCLIB = $(NAN_IKSOLVER)/lib/libiksolver.a BCLIB += $(OCGDIR)/blender/readblenfile/$(DEBUG_DIR)libreadblenfile.a BCLIB += $(OCGDIR)/blender/readstreamglue/$(DEBUG_DIR)libreadstreamglue.a BCLIB += $(OCGDIR)/blender/writestreamglueSTUB/$(DEBUG_DIR)libwritestreamglueSTUB.a BCLIB += $(OCGDIR)/blender/inflate/$(DEBUG_DIR)libinflate.a BCLIB += $(OCGDIR)/blender/verify/$(DEBUG_DIR)libverify.a BCLIB += $(OCGDIR)/blender/decryptSTUB/$(DEBUG_DIR)libdecryptSTUB.a BCLIB += $(OCGDIR)/blender/src/$(DEBUG_DIR)libsrccreator.a PULIB = $(NAN_IKSOLVER)/lib/libiksolver.a PULIB += $(OCGDIR)/blender/readblenfile/$(DEBUG_DIR)libreadblenfile.a PULIB += $(OCGDIR)/blender/readstreamglue/$(DEBUG_DIR)libreadstreamglue.a PULIB += $(OCGDIR)/blender/writestreamglue/$(DEBUG_DIR)libwritestreamglue.a # toggle 2 writestreamglue libs for the Uber-Publisher :) #PULIB += $(OCGDIR)/blender/writestreamglueSTUB/$(DEBUG_DIR)libwritestreamglueSTUB.a PULIB += $(OCGDIR)/blender/inflate/$(DEBUG_DIR)libinflate.a PULIB += $(OCGDIR)/blender/deflate/$(DEBUG_DIR)libdeflate.a PULIB += $(OCGDIR)/blender/encrypt/$(DEBUG_DIR)libencrypt.a PULIB += $(OCGDIR)/blender/decrypt/$(DEBUG_DIR)libdecrypt.a PULIB += $(OCGDIR)/blender/sign/$(DEBUG_DIR)libsign.a PULIB += $(OCGDIR)/blender/verify/$(DEBUG_DIR)libverify.a PULIB += $(OCGDIR)/blender/writeblenfile/$(DEBUG_DIR)libwriteblenfile.a PULIB += $(OCGDIR)/blender/writestreamglue/$(DEBUG_DIR)libwritestreamglue.a # toggle 2 writestreamglue libs for the Uber-Publisher :) #PULIB += $(OCGDIR)/blender/writestreamglueSTUB/$(DEBUG_DIR)libwritestreamglueSTUB.a PULIB += $(OCGDIR)/blender/readstreamglue/$(DEBUG_DIR)libreadstreamglue.a # KEY_dependkludge fix.. Remove me PULIB += $(OCGDIR)/blender/src/$(DEBUG_DIR)libsrcpublisher.a SPLIB1 = $(OCGDIR)/gameengine/GamePlayer/ghost/$(DEBUG_DIR)libghost.a SPLIB1 += $(OCGDIR)/gameengine/GamePlayer/common/$(DEBUG_DIR)libcommon.a SPLIB1 += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a SPLIB1 += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a SSRLIB1 = $(OCGDIR)/gameengine/GamePlayer/common/$(DEBUG_DIR)libcommon.a SSRLIB1 += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a SSRLIB1 += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a SSRLIB1 += $(NAN_PNG)/lib/libpng.a SPLIB = $(OCGDIR)/blender/makesdna/$(DEBUG_DIR)DNA.o SPLIB += $(OCGDIR)/blender/readblenfile/$(DEBUG_DIR)libreadblenfile.a SPLIB += $(OCGDIR)/blender/readstreamglue/$(DEBUG_DIR)libreadstreamglue.a # this is used for the plugin. It uses some things from libz.a, # but somehow it consistently fails to resolve these symbols... or # can I just not check them? nm claims they aren't... SPLIB += $(OCGDIR)/blender/inflate/$(DEBUG_DIR)libinflate.a SPLIB += $(OCGDIR)/blender/decrypt/$(DEBUG_DIR)libdecrypt.a SPLIB += $(OCGDIR)/blender/writestreamglueSTUB/$(DEBUG_DIR)libwritestreamglueSTUB.a SPLIB += $(OCGDIR)/blender/verify/$(DEBUG_DIR)libverify.a SPLIB += $(OCGDIR)/blender/blenkernel/blenkernel_blc/$(DEBUG_DIR)libblenkernel_blc.a BCLIB += $(NAN_BLENKEY)/lib/libblenkey.a PULIB += $(NAN_BLENKEY)/lib/libblenkey.a SPLIB += $(NAN_BLENKEY)/lib/libblenkey.a ifeq ($(OS),windows) BCLIB += $(NAN_OPENSSL)/lib/libeay32.lib PULIB += $(NAN_OPENSSL)/lib/libeay32.lib SPLIB += $(NAN_OPENSSL)/lib/libeay32.lib else BCLIB += $(NAN_OPENSSL)/lib/libcrypto.a PULIB += $(NAN_OPENSSL)/lib/libcrypto.a SPLIB += $(NAN_OPENSSL)/lib/libcrypto.a endif # These three need to be explicitly mentioned on the cl, because # if they are offered as a lib, they are optimized away. (nzc) NSPLUGLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)UnixShell.o NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)stubs.o NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)winstubs.o NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)Blender3DPlugin_native_implementation.o # Here you can configure what sort of test to make for the plugin. # PLUGTESTLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/test/$(DEBUG_DIR)libns_api_test_stub.a # PLUGTESTLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/test/$(DEBUG_DIR)libns_api_test_colorcycle.a # PLUGTESTLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/test/$(DEBUG_DIR)libns_api_test_gears.a PLUGTESTLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/test/$(DEBUG_DIR)libns_api_test_threaded_gears.a # XPCOM is done only for Linux for now ifeq ($(OS),$(findstring $(OS), "linux")) ifeq ($(CPU),i386) NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)XPH_xpcom_hooks.o endif endif PLUGAPPLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)libplugin_ketsji_hooks.a ifeq ($(OS),$(findstring $(OS), "freebsd linux irix solaris")) NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)PLG_X11_windowing.o PLUGAPPLIB += $(OCGDIR)/gameengine/GamePlayer/common/unix/$(DEBUG_DIR)libunix.a endif ifeq ($(OS),$(findstring $(OS), "windows")) NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)PLG_MSWindows_windowing.o NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)npB3DPlg.res PLUGAPPLIB += $(OCGDIR)/gameengine/GamePlayer/common/windows/$(DEBUG_DIR)libwindows.a endif PLUGAPPLIB += $(OCGDIR)/gameengine/GamePlayer/common/$(DEBUG_DIR)libcommon.a ifeq ($(OS),$(findstring $(OS), "linux")) ifeq ($(CPU),i386) PLUGAPPLIB_XPLINK = $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)_Blender3DPlugin_implementation_.o endif endif # A bit silly... but needed to resolve symbols. PLUGREMLIB = $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a ifeq ($(OS),windows) PLUGREMLIB += $(NAN_OPENSSL)/lib/libeay32.lib else PLUGREMLIB += $(NAN_OPENSSL)/lib/libcrypto.a endif SSRLIB = $(OCGDIR)/ssr/$(DEBUG_DIR)GPG_Application.o SSRLIB += $(OCGDIR)/ssr/$(DEBUG_DIR)GPG_Canvas.o SSRLIB += $(OCGDIR)/ssr/$(DEBUG_DIR)GPG_KeyboardDevice.o SSRLIB += $(OCGDIR)/ssr/$(DEBUG_DIR)GPG_System.o SSRLIB += $(OCGDIR)/ssr/$(DEBUG_DIR)GPG_ghost.o SSRLIB += $(OCGDIR)/ssr/$(DEBUG_DIR)createPngFromGL.o ######################## OS dependencies (alphabetic!) ################ include nan_link.mk ifeq ($(OS),beos) BINTARGETS = blendercreator endif ifeq ($(OS),darwin) # Python PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a # The only target right now... BINTARGETS = blendercreator.app BINTARGETS += blenderpublisher.app BINTARGETS += blenderplayer.app endif ifeq ($(OS),freebsd) ifeq ($(OS_VERSION),$(findstring $(OS_VERSION), "3.4 4.0")) BINTARGETS = blendercreator blenderstatic else BINTARGETS = blendercreator BINTARGETS += blenderpublisher BINTARGETS += blenderplayer BINTARGETS += plugin ifeq ($(OS_VERSION),4.5) BINTARGETS += blenderssr endif endif PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a PYLIB += $(NAN_PYTHON)/mxTextTools/libmxtexttools.a endif ifeq ($(OS),irix) BINTARGETS = blendercreator BINTARGETS += blenderpublisher BINTARGETS += blenderplayer BINTARGETS += plugin PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a PYLIB += $(NAN_PYTHON)/mxTextTools/libmxtexttools.a endif ifeq ($(OS),linux) ifeq ($(CPU),alpha) BINTARGETS = blendercreator BINTARGETS += blenderpublisher BINTARGETS += blenderplayer endif ifeq ($(CPU),i386) BINTARGETS = plugin # BINTARGETS += ptest BINTARGETS += xplink BINTARGETS += blendercreator BINTARGETS += blenderpublisher BINTARGETS += blenderplayer BINTARGETS += blenderstatic endif ifeq ($(CPU),powerpc) BINTARGETS = blendercreator blenderstatic BINTARGETS += blenderpublisher endif PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a PYLIB += $(NAN_PYTHON)/mxTextTools/libmxtexttools.a endif ifeq ($(OS),openbsd) BINTARGETS = blenderstatic PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a endif ifeq ($(OS),solaris) BINTARGETS = blendercreator BINTARGETS += blenderpublisher BINTARGETS += blenderplayer ifeq ($(CPU),sparc) BINTARGETS += plugin BINTARGETS += blenderssr endif PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a PYLIB += $(NAN_PYTHON)/mxTextTools/libmxtexttools.a PYLIB += $(NAN_ZLIB)/lib/libz.a BCLIB += $(NAN_ZLIB)/lib/libz.a PULIB += $(NAN_ZLIB)/lib/libz.a SPLIB += $(NAN_ZLIB)/lib/libz.a endif # OpenAL libs are already compiled as shared code! Check FMod if we switch to that. (nzc) ifeq ($(OS),$(findstring $(OS), "freebsd linux windows")) ifeq ($(CPU),i386) ifeq ($(OS),freebsd) NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a NAN_SND_LIBS += $(OCGDIR)/gameengine/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a NAN_SND_LIBS += $(OCGDIR)/gameengine/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a NAN_SND_LIBS += $(NAN_OPENAL)/lib/libopenal.a NAN_SND_LIBS += $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a else NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a NAN_SND_LIBS += $(OCGDIR)/gameengine/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a NAN_SND_LIBS += $(OCGDIR)/gameengine/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a NAN_SND_LIBS += $(NAN_OPENAL)/lib/libopenal.a # NAN_SND_LIBS += $(OCGDIR)/gameengine/FmodSoundSystem/$(DEBUG_DIR)libFmodSoundSystem.a # NAN_SND_LIBS += $(NAN_FMOD)/lib/libfmod.a # NAN_SND_LIBS += $(OCGDIR)/gameengine/FmodSoundSystem/$(DEBUG_DIR)libFmodSoundSystem.a NAN_SND_LIBS += $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a endif else ifeq ($(OS),windows) NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a NAN_SND_LIBS += $(OCGDIR)/gameengine/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a # NAN_SND_LIBS += $(OCGDIR)/gameengine/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a # NAN_SND_LIBS += $(NAN_OPENAL)/lib/openal_static.lib NAN_SND_LIBS += $(OCGDIR)/gameengine/FmodSoundSystem/$(DEBUG_DIR)libFmodSoundSystem.a NAN_SND_LIBS += $(NAN_FMOD)/lib/fmodvc.lib NAN_SND_LIBS += $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a else NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a NAN_SND_LIBS += $(OCGDIR)/gameengine/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a NAN_SND_LIBS += $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a endif endif else NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a NAN_SND_LIBS += $(OCGDIR)/gameengine/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a NAN_SND_LIBS += $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a endif ifeq ($(OS),windows) PYLIB = $(NAN_PYTHON)/lib/python20.lib PYPLAYERLIB = $(NAN_PYTHON)/static/*.obj PYPLAYERLIB = $(PYLIB) NSPLUGLIB += $(NAN_NSPR)/lib/nspr4.lib BINTARGETS = blendercreator BINTARGETS += blenderpublisher BINTARGETS += blenderplayer BINTARGETS += blenderdynplayer BINTARGETS += plugin BCLIB += $(OCGDIR)/blender/icons/$(DEBUG_DIR)wincreator.res BCLIB += $(NAN_ZLIB)/lib/libz.a PULIB += $(OCGDIR)/blender/icons/$(DEBUG_DIR)winpublisher.res PULIB += $(NAN_ZLIB)/lib/libz.a SPLIB += $(OCGDIR)/blender/icons/$(DEBUG_DIR)winplayer.res SPLIB += $(NAN_ZLIB)/lib/libz.a ifdef NAN_PLAYERSTATIC PYPLAYERLIB = $(NAN_PYTHON)/static/python20.lib BINTARGETS = blenderplayer NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a NAN_SND_LIBS += $(OCGDIR)/gameengine/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a NAN_SND_LIBS += $(OCGDIR)/gameengine/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a NAN_SND_LIBS += $(NAN_OPENAL)/lib/openal_static.lib NAN_SND_LIBS += $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a PYINCLUDEOK := $(shell diff -qbB gameengine/Ketsji/KX_Python.h gameengine/Ketsji/KX_Python_static.h) ifneq (x$(PYINCLUDEOK),x) DUMMY := $(shell cat gameengine/Ketsji/KX_Python_static.h > gameengine/Ketsji/KX_Python.h) endif else PYINCLUDEOK := $(shell diff -qbB gameengine/Ketsji/KX_Python.h gameengine/Ketsji/KX_Python_dynamic.h) ifneq (x$(PYINCLUDEOK),x) DUMMY := $(shell cat gameengine/Ketsji/KX_Python_dynamic.h > gameengine/Ketsji/KX_Python.h) endif endif endif # prepare for NAN_BUILDINFO compile at the *sigh* link rules below ifdef NAN_BUILDINFO CSRCS = ALLTARGETS = include nan_compile.mk endif ################## target rules ######################## all debug :: @echo "****> Make $@ by $(ID)@$(HOST) at $(MAKE_START) on $(CONFIG_GUESS)" ifdef NANENV @for n in $(NANENV); do \ echo " $$n"; \ done endif DIR = $(OCGDIR) SOURCEDIR = source include nan_subdirs.mk ################## target rules ######################## all:: link debug debuglink:: @$(MAKE) link DEBUG_DIR="debug/" NANENV=$(NANENV) clean:: linkclean debuglinkclean link: $(BINTARGETS) @echo "****> Build $(MAKE_START) - `date '+%H:%M:%S %d-%b-%Y'`" ifdef NANENV @for n in $(NANENV); do \ echo " $$n"; \ done endif linkclean: @$(RM) $(DIR)/blendercreator* \ $(DIR)/blenderstatic* \ $(DIR)/blenderpublisher* \ $(DIR)/blenderplayer* debuglinkclean: @$(RM) $(DIR)/debug/blendercreator* \ $(DIR)/debug/blenderstatic* \ $(DIR)/debug/blenderpublisher* \ $(DIR)/debug/blenderplayer* # Shortcut for Tinderbox release builds. Mortals don't use this. release: @$(MAKE) -C ../release/ all || exit 1; ############### Linker rules ############### blendercreator: $(DIR)/$(DEBUG_DIR)blendercreator$(EXT) blenderstatic: $(DIR)/$(DEBUG_DIR)blenderstatic blenderpublisher: $(DIR)/$(DEBUG_DIR)blenderpublisher$(EXT) blenderplayer: $(DIR)/$(DEBUG_DIR)blenderplayer$(EXT) blenderdynplayer: $(DIR)/$(DEBUG_DIR)blenderdynplayer$(EXT) blenderssr: $(DIR)/$(DEBUG_DIR)libblenderssr$(SOEXT) blenderplayer.app: blenderplayer @$(MAKE) -C darwin/ APPLICATION=blenderplayer blenderpublisher.app: blenderpublisher @$(MAKE) -C darwin/ APPLICATION=blenderpublisher blendercreator.app: blendercreator @$(MAKE) -C darwin/ APPLICATION=blendercreator # XPCOM connector only for linux so far... ifeq ($(OS),linux) xplink: $(DIR)/$(DEBUG_DIR)Blender3DPlugin$(SOEXT) endif # Moz/NS plugin: ifeq ($(OS),$(findstring $(OS), "freebsd linux irix solaris")) plugin: $(DIR)/$(DEBUG_DIR)npBlender3DPlugin$(SOEXT) ptest: $(DIR)/$(DEBUG_DIR)npTestPlugin$(SOEXT) endif # Windows needs a 8.3 name... Why? Dunno... ifeq ($(OS),windows) plugin: $(DIR)/$(DEBUG_DIR)npB3DPlg$(SOEXT) endif $(DIR)/$(DEBUG_DIR)blendercreator$(EXT): $(OBJS) $(GRCLIB) $(COMLIB) $(BCLIB) @echo "****> Link $@" ifdef NAN_BUILDINFO $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO endif $(CCC) $(LDFLAGS) -o $@ $(BUILDINFO_O) $(OBJS) $(GRCLIB) $(COMLIB) $(BCLIB) $(PYLIB) $(LLIBS) $(DADD) $(LOPTS) ifdef NAN_BUILDINFO /bin/rm $(BUILDINFO_O) endif $(DIR)/$(DEBUG_DIR)blenderstatic: $(OBJS) $(GRCLIB) $(COMLIB) $(BCLIB) @echo "****> Link $@" ifdef NAN_BUILDINFO $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"static"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO endif $(CCC) $(LDFLAGS) -o $@ $(BUILDINFO_O) $(OBJS) $(GRCLIB) $(COMLIB) $(BCLIB) $(PYLIB) $(LLIBS) $(SADD) $(LOPTS) ifdef NAN_BUILDINFO /bin/rm $(BUILDINFO_O) endif $(DIR)/$(DEBUG_DIR)blenderpublisher$(EXT): $(OBJS) $(GRPLIB) $(COMLIB) $(PULIB) @echo "****> Link $@" ifdef NAN_BUILDINFO $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO endif $(CCC) $(LDFLAGS) -o $@ $(BUILDINFO_O) $(OBJS) $(GRPLIB) $(COMLIB) $(PULIB) $(PYLIB) $(LLIBS) $(DADD) $(LOPTS) ifdef NAN_BUILDINFO /bin/rm $(BUILDINFO_O) endif $(DIR)/$(DEBUG_DIR)blenderplayer$(EXT): $(OBJS) $(SPLIB1) $(COMLIB) $(SPLIB) @echo "****> Link $@" ifdef NAN_BUILDINFO $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO endif $(CCC) $(LDFLAGS) -o $@ $(BUILDINFO_O) $(OBJS) $(SPLIB1) $(COMLIB) $(SPLIB) $(PYPLAYERLIB) $(LLIBS) $(DADD) $(LOPTS) ifdef NAN_BUILDINFO /bin/rm $(BUILDINFO_O) endif $(DIR)/$(DEBUG_DIR)blenderdynplayer$(EXT): $(OBJS) $(COMLIB) $(SPLIB) @echo "****> Link $@" ifdef NAN_BUILDINFO $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO endif $(CCC) $(LDFLAGS) -o $@ $(BUILDINFO_O) $(OBJS) $(SPLIB1) $(COMLIB) $(SPLIB) $(PYLIB) $(LLIBS) $(DADD) $(LOPTS) ifdef NAN_BUILDINFO /bin/rm $(BUILDINFO_O) endif ifeq ($(OS),linux) $(DIR)/$(DEBUG_DIR)Blender3DPlugin$(SOEXT): $(PLUGAPPLIB_XPLINK) @echo "****> Link $(DIR)/$(DEBUG_DIR)Blender3DPlugin.so" ifdef NAN_BUILDINFO $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO endif $(CCC) $(DYNLDFLAGS) -o $@ $(PLUGAPPLIB_XPLINK) $(LOPTS) ifdef NAN_BUILDINFO /bin/rm $(BUILDINFO_O) endif endif # Windows build needs a def file? Why? For exposing functions from the # dll to the outside world. However, this is alsi done internally.. DEFFILE = \\\\server\\nzc\\develop\\source\\gameengine\\GamePlayer\\netscape\\src\\npB3DPlg.def # Windows needs a specific name format for dll.s so we give it one. ifeq ($(OS),windows) $(DIR)/$(DEBUG_DIR)npB3DPlg$(SOEXT): $(NSPLUGLIB) $(PLUGAPPLIB) $(COMLIB) $(SPLIB) @echo "****> Link $(DIR)/$(DEBUG_DIR)npBl3DPlg.$(SOEXT)" ifdef NAN_BUILDINFO $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO endif # $(CCC) $(DYNLDFLAGS) -o $@ $(NSPLUGLIB) $(PLUGAPPLIB) $(COMLIB) $(SPLIB) $(PYLIB) $(PLUGREMLIB) $(LLIBS) $(DADD) $(LOPTS) $(CCC) $(DYNLDFLAGS) -o $@ $(NSPLUGLIB) $(PLUGAPPLIB) $(COMLIB) $(SPLIB) $(PYLIB) $(PLUGREMLIB) $(LLIBS) $(DADD) $(LOPTS) /def:$(DEFFILE) ifdef NAN_BUILDINFO /bin/rm $(BUILDINFO_O) endif endif ifeq ($(OS),$(findstring $(OS), "linux freebsd irix solaris")) $(DIR)/$(DEBUG_DIR)npBlender3DPlugin$(SOEXT): $(NSPLUGLIB) $(PLUGAPPLIB) $(COMLIB) $(SPLIB) @echo "****> Link $(DIR)/$(DEBUG_DIR)Blender3DPlugin.so" ifdef NAN_BUILDINFO $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO endif $(CCC) $(DYNLDFLAGS) -o $@ $(NSPLUGLIB) $(PLUGAPPLIB) $(COMLIB) $(SPLIB) $(PYLIB) $(PLUGREMLIB) $(LLIBS) $(DADD) $(LOPTS) ifdef NAN_BUILDINFO /bin/rm $(BUILDINFO_O) endif $(DIR)/$(DEBUG_DIR)npTestPlugin$(SOEXT): $(NSPLUGLIB) @echo "****> Link $@" ifdef NAN_BUILDINFO $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO endif $(CCC) $(DYNLDFLAGS) -o $@ $(NSPLUGLIB) $(PLUGTESTLIB) $(LLIBS) $(DADD) $(LOPTS) ifdef NAN_BUILDINFO /bin/rm $(BUILDINFO_O) endif endif $(DIR)/$(DEBUG_DIR)libblenderssr$(SOEXT): $(OBJS) $(SSRLIB1) $(COMLIB) $(SPLIB) $(SSRLIB) @echo "****> Link $@" ifdef NAN_BUILDINFO $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO endif $(CCC) $(DYNLDFLAGS) -o $@ $(BUILDINFO_O) $(OBJS) $(SSRLIB) $(SSRLIB1) $(COMLIB) $(SPLIB) $(PYPLAYERLIB) $(LLIBS) $(DADD) $(LOPTS) ifdef NAN_BUILDINFO /bin/rm $(BUILDINFO_O) endif