avi_env = Environment() # Import the C flags set in the SConstruct file Import ('cflags') Import ('cxxflags') Import ('defines') Import ('extra_includes') Import ('user_options_dict') avi_env.Append (CCFLAGS = cflags) avi_env.Append (CXXFLAGS = cxxflags) avi_env.Append (CPPDEFINES = defines) source_files = ['intern/avi.c', 'intern/avirgb.c', 'intern/codecs.c', 'intern/endian.c', 'intern/mjpeg.c', 'intern/options.c', 'intern/rgb32.c'] avi_env.Append (CPPPATH = ['.', '#/intern/guardedalloc']) avi_env.Append (CPPPATH=extra_includes) avi_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_avi', source=source_files)