/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** * */ /** \file blender/avi/intern/avi_rgb32.c * \ingroup avi * * This is external code. Converts between rgb32 and avi. */ #include #include #include "MEM_guardedalloc.h" #include "AVI_avi.h" #include "avi_rgb32.h" void *avi_converter_from_rgb32(AviMovie *movie, int stream, unsigned char *buffer, int *size) { int y, x, rowstridea, rowstrideb; unsigned char *buf; (void)stream; /* unused */ buf = MEM_mallocN(movie->header->Height * movie->header->Width * 3, "fromrgb32buf"); *size = movie->header->Height * movie->header->Width * 3; rowstridea = movie->header->Width * 3; rowstrideb = movie->header->Width * 4; for (y = 0; y < movie->header->Height; y++) { for (x = 0; x < movie->header->Width; x++) { buf[y * rowstridea + x * 3 + 0] = buffer[y * rowstrideb + x * 4 + 3]; buf[y * rowstridea + x * 3 + 1] = buffer[y * rowstrideb + x * 4 + 2]; buf[y * rowstridea + x * 3 + 2] = buffer[y * rowstrideb + x * 4 + 1]; } } MEM_freeN(buffer); return buf; } void *avi_converter_to_rgb32(AviMovie *movie, int stream, unsigned char *buffer, int *size) { int i; unsigned char *buf; unsigned char *to, *from; (void)stream; /* unused */ buf = MEM_mallocN(movie->header->Height * movie->header->Width * 4, "torgb32buf"); *size = movie->header->Height * movie->header->Width * 4; memset(buf, 255, *size); to = buf; from = buffer; i = movie->header->Height * movie->header->Width; while (i--) { memcpy(to, from, 3); to += 4; from += 3; } MEM_freeN(buffer); return buf; }