/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2009 Blender Foundation. All rights reserved. */ /** \file * \ingroup blf */ #pragma once #include "BLI_compiler_attrs.h" #include "BLI_sys_types.h" #ifdef __cplusplus extern "C" { #endif /* Name of subfolder inside BLENDER_DATAFILES that contains font files. */ #define BLF_DATAFILES_FONTS_DIR "fonts" /* File name of the default variable-width font. */ #define BLF_DEFAULT_PROPORTIONAL_FONT "droidsans.ttf" /* File name of the default fixed-pitch font. */ #define BLF_DEFAULT_MONOSPACED_FONT "bmonofont-i18n.ttf" /* enable this only if needed (unused circa 2016) */ #define BLF_BLUR_ENABLE 0 struct ColorManagedDisplay; struct ResultBLF; struct rctf; struct rcti; int BLF_init(void); void BLF_exit(void); void BLF_cache_clear(void); /** * Optional cache flushing function, called before #blf_batch_draw. */ void BLF_cache_flush_set_fn(void (*cache_flush_fn)(void)); /** * Loads a font, or returns an already loaded font and increments its reference count. */ int BLF_load(const char *name) ATTR_NONNULL(); int BLF_load_mem(const char *name, const unsigned char *mem, int mem_size) ATTR_NONNULL(); bool BLF_is_loaded(const char *name) ATTR_NONNULL(); int BLF_load_unique(const char *name) ATTR_NONNULL(); int BLF_load_mem_unique(const char *name, const unsigned char *mem, int mem_size) ATTR_NONNULL(); void BLF_unload(const char *name) ATTR_NONNULL(); void BLF_unload_id(int fontid); void BLF_unload_all(void); char *BLF_display_name_from_file(const char *filepath); /** * Check if font supports a particular glyph. */ bool BLF_has_glyph(int fontid, unsigned int unicode); /** * Attach a file with metrics information from memory. */ void BLF_metrics_attach(int fontid, unsigned char *mem, int mem_size); void BLF_aspect(int fontid, float x, float y, float z); void BLF_position(int fontid, float x, float y, float z); void BLF_size(int fontid, float size, int dpi); /* Goal: small but useful color API. */ void BLF_color4ubv(int fontid, const unsigned char rgba[4]); void BLF_color3ubv(int fontid, const unsigned char rgb[3]); void BLF_color3ubv_alpha(int fontid, const unsigned char rgb[3], unsigned char alpha); void BLF_color4ub( int fontid, unsigned char r, unsigned char g, unsigned char b, unsigned char alpha); void BLF_color3ub(int fontid, unsigned char r, unsigned char g, unsigned char b); void BLF_color4f(int fontid, float r, float g, float b, float a); void BLF_color4fv(int fontid, const float rgba[4]); void BLF_color3f(int fontid, float r, float g, float b); void BLF_color3fv_alpha(int fontid, const float rgb[3], float alpha); /* Also available: `UI_FontThemeColor(fontid, colorid)`. */ /** * Set a 4x4 matrix to be multiplied before draw the text. * Remember that you need call BLF_enable(BLF_MATRIX) * to enable this. * * The order of the matrix is like GL: * \code{.unparsed} * | m[0] m[4] m[8] m[12] | * | m[1] m[5] m[9] m[13] | * | m[2] m[6] m[10] m[14] | * | m[3] m[7] m[11] m[15] | * \endcode */ void BLF_matrix(int fontid, const float m[16]); /** * Batch draw-calls together as long as * the model-view matrix and the font remain unchanged. */ void BLF_batch_draw_begin(void); void BLF_batch_draw_flush(void); void BLF_batch_draw_end(void); /** * Draw the string using the current font. */ void BLF_draw_ex(int fontid, const char *str, size_t str_len, struct ResultBLF *r_info) ATTR_NONNULL(2); void BLF_draw(int fontid, const char *str, size_t str_len) ATTR_NONNULL(2); int BLF_draw_mono(int fontid, const char *str, size_t str_len, int cwidth) ATTR_NONNULL(2); typedef bool (*BLF_GlyphBoundsFn)(const char *str, size_t str_step_ofs, const struct rcti *glyph_step_bounds, int glyph_advance_x, const struct rcti *glyph_bounds, const int glyph_bearing[2], void *user_data); /** * Run \a user_fn for each character, with the bound-box that would be used for drawing. * * \param user_fn: Callback that runs on each glyph, returning false early exits. * \param user_data: User argument passed to \a user_fn. * * \note The font position, clipping, matrix and rotation are not applied. */ void BLF_boundbox_foreach_glyph_ex(int fontid, const char *str, size_t str_len, BLF_GlyphBoundsFn user_fn, void *user_data, struct ResultBLF *r_info) ATTR_NONNULL(2); void BLF_boundbox_foreach_glyph(int fontid, const char *str, size_t str_len, BLF_GlyphBoundsFn user_fn, void *user_data) ATTR_NONNULL(2); /** * Get the string byte offset that fits within a given width. */ size_t BLF_width_to_strlen( int fontid, const char *str, size_t str_len, float width, float *r_width) ATTR_NONNULL(2); /** * Same as BLF_width_to_strlen but search from the string end. */ size_t BLF_width_to_rstrlen( int fontid, const char *str, size_t str_len, float width, float *r_width) ATTR_NONNULL(2); /** * This function return the bounding box of the string * and are not multiplied by the aspect. */ void BLF_boundbox_ex(int fontid, const char *str, size_t str_len, struct rcti *box, struct ResultBLF *r_info) ATTR_NONNULL(2); void BLF_boundbox(int fontid, const char *str, size_t str_len, struct rcti *box) ATTR_NONNULL(); /** * The next both function return the width and height * of the string, using the current font and both value * are multiplied by the aspect of the font. */ float BLF_width_ex(int fontid, const char *str, size_t str_len, struct ResultBLF *r_info) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(2); float BLF_width(int fontid, const char *str, size_t str_len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); float BLF_height_ex(int fontid, const char *str, size_t str_len, struct ResultBLF *r_info) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(2); float BLF_height(int fontid, const char *str, size_t str_len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); /** * Return dimensions of the font without any sample text. */ int BLF_height_max(int fontid) ATTR_WARN_UNUSED_RESULT; int BLF_width_max(int fontid) ATTR_WARN_UNUSED_RESULT; int BLF_descender(int fontid) ATTR_WARN_UNUSED_RESULT; int BLF_ascender(int fontid) ATTR_WARN_UNUSED_RESULT; /** * The following function return the width and height of the string, but * just in one call, so avoid extra freetype2 stuff. */ void BLF_width_and_height( int fontid, const char *str, size_t str_len, float *r_width, float *r_height) ATTR_NONNULL(); /** * For fixed width fonts only, returns the width of a * character. */ float BLF_fixed_width(int fontid) ATTR_WARN_UNUSED_RESULT; /** * By default, rotation and clipping are disable and * have to be enable/disable using BLF_enable/disable. */ void BLF_rotation(int fontid, float angle); void BLF_clipping(int fontid, int xmin, int ymin, int xmax, int ymax); void BLF_wordwrap(int fontid, int wrap_width); #if BLF_BLUR_ENABLE void BLF_blur(int fontid, int size); #endif void BLF_enable(int fontid, int option); void BLF_disable(int fontid, int option); /** * Shadow options, level is the blur level, can be 3, 5 or 0 and * the other argument are the RGBA color. * Take care that shadow need to be enable using #BLF_enable! */ void BLF_shadow(int fontid, int level, const float rgba[4]) ATTR_NONNULL(3); /** * Set the offset for shadow text, this is the current cursor * position plus this offset, don't need call BLF_position before * this function, the current position is calculate only on * BLF_draw, so it's safe call this whenever you like. */ void BLF_shadow_offset(int fontid, int x, int y); /** * Set the buffer, size and number of channels to draw, one thing to take care is call * this function with NULL pointer when we finish, for example: * \code{.c} * BLF_buffer(my_fbuf, my_cbuf, 100, 100, 4, true, NULL); * * ... set color, position and draw ... * * BLF_buffer(NULL, NULL, NULL, 0, 0, false, NULL); * \endcode */ void BLF_buffer(int fontid, float *fbuf, unsigned char *cbuf, int w, int h, int nch, struct ColorManagedDisplay *display); /** * Set the color to be used for text. */ void BLF_buffer_col(int fontid, const float rgba[4]) ATTR_NONNULL(2); /** * Draw the string into the buffer, this function draw in both buffer, * float and unsigned char _BUT_ it's not necessary set both buffer, NULL is valid here. */ void BLF_draw_buffer_ex(int fontid, const char *str, size_t str_len, struct ResultBLF *r_info) ATTR_NONNULL(2); void BLF_draw_buffer(int fontid, const char *str, size_t str_len) ATTR_NONNULL(2); /** * Add a path to the font dir paths. */ void BLF_dir_add(const char *path) ATTR_NONNULL(); /** * Remove a path from the font dir paths. */ void BLF_dir_rem(const char *path) ATTR_NONNULL(); /** * Return an array with all the font dir (this can be used for file-selector). */ char **BLF_dir_get(int *ndir) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); /** * Free the data return by #BLF_dir_get. */ void BLF_dir_free(char **dirs, int count) ATTR_NONNULL(); /* blf_thumbs.c */ /** * This function is used for generating thumbnail previews. * * \note called from a thread, so it bypasses the normal BLF_* api (which isn't thread-safe). */ void BLF_thumb_preview(const char *filepath, const char **draw_str, const char **i18n_draw_str, unsigned char draw_str_lines, const float font_color[4], int font_size, unsigned char *buf, int w, int h, int channels) ATTR_NONNULL(); /* blf_default.c */ void BLF_default_dpi(int dpi); void BLF_default_size(float size); void BLF_default_set(int fontid); /** * Get default font ID so we can pass it to other functions. */ int BLF_default(void); /** * Draw the string using the default font, size and DPI. */ void BLF_draw_default(float x, float y, float z, const char *str, size_t str_len) ATTR_NONNULL(); /** * Set size and DPI, and return default font ID. */ int BLF_set_default(void); /* blf_font_default.c */ int BLF_load_default(bool unique); int BLF_load_mono_default(bool unique); void BLF_load_font_stack(void); #ifdef DEBUG void BLF_state_print(int fontid); #endif /* font->flags. */ #define BLF_ROTATION (1 << 0) #define BLF_CLIPPING (1 << 1) #define BLF_SHADOW (1 << 2) // #define BLF_FLAG_UNUSED_3 (1 << 3) /* dirty */ #define BLF_MATRIX (1 << 4) #define BLF_ASPECT (1 << 5) #define BLF_WORD_WRAP (1 << 6) #define BLF_MONOCHROME (1 << 7) /* no-AA */ #define BLF_HINTING_NONE (1 << 8) #define BLF_HINTING_SLIGHT (1 << 9) #define BLF_HINTING_FULL (1 << 10) #define BLF_BOLD (1 << 11) #define BLF_ITALIC (1 << 12) #define BLF_MONOSPACED (1 << 13) /* Intended USE is monospaced, regardless of font type. */ #define BLF_DEFAULT (1 << 14) /* A font within the default stack of fonts. */ #define BLF_LAST_RESORT (1 << 15) /* Must only be used as last font in the stack. */ #define BLF_DRAW_STR_DUMMY_MAX 1024 /* XXX, bad design */ extern int blf_mono_font; extern int blf_mono_font_render; /* don't mess drawing with render threads. */ /** * Result of drawing/evaluating the string */ struct ResultBLF { /** * Number of lines drawn when #BLF_WORD_WRAP is enabled (both wrapped and `\n` newline). */ int lines; /** * The 'cursor' position on completion (ignoring character boundbox). */ int width; }; #ifdef __cplusplus } #endif