/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2009 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/blenfont/BLF_api.h * \ingroup blf */ #ifndef __BLF_API_H__ #define __BLF_API_H__ #include "BLI_compiler_attrs.h" struct rctf; struct ColorManagedDisplay; struct ResultBLF; int BLF_init(void); void BLF_exit(void); void BLF_default_dpi(int dpi); void BLF_default_set(int fontid); void BLF_cache_clear(void); int BLF_load(const char *name) ATTR_NONNULL(); int BLF_load_mem(const char *name, const unsigned char *mem, int mem_size) ATTR_NONNULL(); int BLF_load_unique(const char *name) ATTR_NONNULL(); int BLF_load_mem_unique(const char *name, const unsigned char *mem, int mem_size) ATTR_NONNULL(); void BLF_unload(const char *name) ATTR_NONNULL(); void BLF_unload_id(int fontid); /* Attach a file with metrics information from memory. */ void BLF_metrics_attach(int fontid, unsigned char *mem, int mem_size); void BLF_aspect(int fontid, float x, float y, float z); void BLF_position(int fontid, float x, float y, float z); void BLF_size(int fontid, int size, int dpi); /* Set a 4x4 matrix to be multiplied before draw the text. * Remember that you need call BLF_enable(BLF_MATRIX) * to enable this. * * The order of the matrix is like GL: * * | m[0] m[4] m[8] m[12] | * | m[1] m[5] m[9] m[13] | * | m[2] m[6] m[10] m[14] | * | m[3] m[7] m[11] m[15] | * */ void BLF_matrix(int fontid, const float m[16]); /* Draw the string using the default font, size and dpi. */ void BLF_draw_default(float x, float y, float z, const char *str, size_t len) ATTR_NONNULL(); void BLF_draw_default_ascii(float x, float y, float z, const char *str, size_t len) ATTR_NONNULL(); /* Draw the string using the current font. */ void BLF_draw_ex(int fontid, const char *str, size_t len, struct ResultBLF *r_info) ATTR_NONNULL(2); void BLF_draw(int fontid, const char *str, size_t len) ATTR_NONNULL(2); void BLF_draw_ascii_ex(int fontid, const char *str, size_t len, struct ResultBLF *r_info) ATTR_NONNULL(2); void BLF_draw_ascii(int fontid, const char *str, size_t len) ATTR_NONNULL(2); int BLF_draw_mono(int fontid, const char *str, size_t len, int cwidth) ATTR_NONNULL(2); /* Get the string byte offset that fits within a given width */ size_t BLF_width_to_strlen(int fontid, const char *str, size_t len, float width, float *r_width) ATTR_NONNULL(2); /* Same as BLF_width_to_strlen but search from the string end */ size_t BLF_width_to_rstrlen(int fontid, const char *str, size_t len, float width, float *r_width) ATTR_NONNULL(2); /* This function return the bounding box of the string * and are not multiplied by the aspect. */ void BLF_boundbox_ex(int fontid, const char *str, size_t len, struct rctf *box, struct ResultBLF *r_info) ATTR_NONNULL(2); void BLF_boundbox(int fontid, const char *str, size_t len, struct rctf *box) ATTR_NONNULL(); /* The next both function return the width and height * of the string, using the current font and both value * are multiplied by the aspect of the font. */ float BLF_width_ex(int fontid, const char *str, size_t len, struct ResultBLF *r_info) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(2); float BLF_width(int fontid, const char *str, size_t len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); float BLF_height_ex(int fontid, const char *str, size_t len, struct ResultBLF *r_info) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(2); float BLF_height(int fontid, const char *str, size_t len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); /* Return dimensions of the font without any sample text. */ int BLF_height_max(int fontid) ATTR_WARN_UNUSED_RESULT; float BLF_width_max(int fontid) ATTR_WARN_UNUSED_RESULT; float BLF_descender(int fontid) ATTR_WARN_UNUSED_RESULT; float BLF_ascender(int fontid) ATTR_WARN_UNUSED_RESULT; /* The following function return the width and height of the string, but * just in one call, so avoid extra freetype2 stuff. */ void BLF_width_and_height(int fontid, const char *str, size_t len, float *r_width, float *r_height) ATTR_NONNULL(); /* For fixed width fonts only, returns the width of a * character. */ float BLF_fixed_width(int fontid) ATTR_WARN_UNUSED_RESULT; /* and this two function return the width and height * of the string, using the default font and both value * are multiplied by the aspect of the font. */ void BLF_width_and_height_default(const char *str, size_t len, float *r_width, float *r_height) ATTR_NONNULL(); float BLF_width_default(const char *str, size_t len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); float BLF_height_default(const char *str, size_t len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); /* Set rotation for default font. */ void BLF_rotation_default(float angle); /* Enable/disable options to the default font. */ void BLF_enable_default(int option); void BLF_disable_default(int option); /* By default, rotation and clipping are disable and * have to be enable/disable using BLF_enable/disable. */ void BLF_rotation(int fontid, float angle); void BLF_clipping(int fontid, float xmin, float ymin, float xmax, float ymax); void BLF_clipping_default(float xmin, float ymin, float xmax, float ymax); void BLF_wordwrap(int fontid, int wrap_width); void BLF_blur(int fontid, int size); void BLF_enable(int fontid, int option); void BLF_disable(int fontid, int option); /* Shadow options, level is the blur level, can be 3, 5 or 0 and * the other argument are the rgba color. * Take care that shadow need to be enable using BLF_enable!!! */ void BLF_shadow(int fontid, int level, const float rgba[4]) ATTR_NONNULL(3); /* Set the offset for shadow text, this is the current cursor * position plus this offset, don't need call BLF_position before * this function, the current position is calculate only on * BLF_draw, so it's safe call this whenever you like. */ void BLF_shadow_offset(int fontid, int x, int y); /* Set the buffer, size and number of channels to draw, one thing to take care is call * this function with NULL pointer when we finish, for example: * * BLF_buffer(my_fbuf, my_cbuf, 100, 100, 4, true, NULL); * * ... set color, position and draw ... * * BLF_buffer(NULL, NULL, NULL, 0, 0, false, NULL); */ void BLF_buffer(int fontid, float *fbuf, unsigned char *cbuf, int w, int h, int nch, struct ColorManagedDisplay *display); /* Set the color to be used for text. */ void BLF_buffer_col(int fontid, const float rgba[4]) ATTR_NONNULL(2); /* Draw the string into the buffer, this function draw in both buffer, float and unsigned char _BUT_ * it's not necessary set both buffer, NULL is valid here. */ void BLF_draw_buffer_ex(int fontid, const char *str, size_t len, struct ResultBLF *r_info) ATTR_NONNULL(2); void BLF_draw_buffer(int fontid, const char *str, size_t len) ATTR_NONNULL(2); /* Add a path to the font dir paths. */ void BLF_dir_add(const char *path) ATTR_NONNULL(); /* Remove a path from the font dir paths. */ void BLF_dir_rem(const char *path) ATTR_NONNULL(); /* Return an array with all the font dir (this can be used for filesel) */ char **BLF_dir_get(int *ndir) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); /* Free the data return by BLF_dir_get. */ void BLF_dir_free(char **dirs, int count) ATTR_NONNULL(); /* blf_thumbs.c */ void BLF_thumb_preview( const char *filename, const char **draw_str, const unsigned char draw_str_lines, const float font_color[4], const int font_size, unsigned char *buf, int w, int h, int channels) ATTR_NONNULL(); /* blf_font_i18.c */ unsigned char *BLF_get_unifont(int *unifont_size); void BLF_free_unifont(void); unsigned char *BLF_get_unifont_mono(int *unifont_size); void BLF_free_unifont_mono(void); #ifdef DEBUG void BLF_state_print(int fontid); #endif /* font->flags. */ #define BLF_ROTATION (1 << 0) #define BLF_CLIPPING (1 << 1) #define BLF_SHADOW (1 << 2) #define BLF_KERNING_DEFAULT (1 << 3) #define BLF_MATRIX (1 << 4) #define BLF_ASPECT (1 << 5) #define BLF_HINTING (1 << 6) #define BLF_WORD_WRAP (1 << 7) #define BLF_DRAW_STR_DUMMY_MAX 1024 /* XXX, bad design */ extern int blf_mono_font; extern int blf_mono_font_render; /* don't mess drawing with render threads. */ /** * Result of drawing/evaluating the string */ struct ResultBLF { /** * Number of lines drawn when #BLF_WORD_WRAP is enabled (both wrapped and `\n` newline). */ int lines; /** * The 'cursor' position on completion (ignoring character boundbox). */ int width; }; #endif /* __BLF_API_H__ */