/** * blenlib/BKE_anim.h (mar-2001 nzc); * * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef BKE_ANIM_H #define BKE_ANIM_H struct Path; struct Object; struct PartEff; struct Scene; struct ListBase; struct bAnimVizSettings; struct bMotionPath; struct bPoseChannel; /* ---------------------------------------------------- */ /* Animation Visualisation */ void animviz_settings_init(struct bAnimVizSettings *avs); void animviz_free_motionpath_cache(struct bMotionPath *mpath); void animviz_free_motionpath(struct bMotionPath *mpath); struct bMotionPath *animviz_verify_motionpaths(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan); void animviz_get_object_motionpaths(struct Object *ob, ListBase *targets); void animviz_calc_motionpaths(struct Scene *scene, ListBase *targets); /* ---------------------------------------------------- */ /* Curve Paths */ void free_path(struct Path *path); void calc_curvepath(struct Object *ob); int interval_test(int min, int max, int p1, int cycl); int where_on_path(struct Object *ob, float ctime, float *vec, float *dir, float *quat, float *radius, float *weight); /* ---------------------------------------------------- */ /* Dupli-Geometry */ struct ListBase *object_duplilist(struct Scene *sce, struct Object *ob); void free_object_duplilist(struct ListBase *lb); int count_duplilist(struct Object *ob); #endif