/** * blenlib/BKE_blender.h (mar-2001 nzc) * * Blender util stuff? * * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef BKE_BLENDER_H #define BKE_BLENDER_H #ifdef __cplusplus extern "C" { #endif struct ListBase; struct MemFile; struct bContext; struct ReportList; struct Scene; struct Main; #define BLENDER_VERSION 255 #define BLENDER_SUBVERSION 0 #define BLENDER_MINVERSION 250 #define BLENDER_MINSUBVERSION 0 int BKE_read_file(struct bContext *C, char *dir, struct ReportList *reports); int BKE_read_file_from_memory(struct bContext *C, char* filebuf, int filelength, struct ReportList *reports); int BKE_read_file_from_memfile(struct bContext *C, struct MemFile *memfile, struct ReportList *reports); void free_blender(void); void initglobals(void); /* load new userdef from file, exit blender */ void BKE_userdef_free(void); /* set this callback when a UI is running */ void set_blender_test_break_cb(void (*func)(void) ); int blender_test_break(void); /* global undo */ extern void BKE_write_undo(struct bContext *C, char *name); extern void BKE_undo_step(struct bContext *C, int step); extern void BKE_undo_name(struct bContext *C, const char *name); extern void BKE_reset_undo(void); extern char *BKE_undo_menu_string(void); extern void BKE_undo_number(struct bContext *C, int nr); extern void BKE_undo_save_quit(void); extern struct Main *BKE_undo_get_main(struct Scene **scene); #ifdef __cplusplus } #endif #endif