/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2009 by Janne Karhu. * All rights reserved. */ #pragma once /** \file * \ingroup bke */ #ifdef __cplusplus extern "C" { #endif struct BoidSettings; struct BoidState; struct Object; struct ParticleData; struct ParticleSettings; struct ParticleSimulationData; struct RNG; typedef struct BoidBrainData { struct ParticleSimulationData *sim; struct ParticleSettings *part; float timestep, cfra, dfra; float wanted_co[3], wanted_speed; /* Goal stuff */ struct Object *goal_ob; float goal_co[3]; float goal_nor[3]; float goal_priority; struct RNG *rng; } BoidBrainData; void boids_precalc_rules(struct ParticleSettings *part, float cfra); /** * Determines the velocity the boid wants to have. */ void boid_brain(BoidBrainData *bbd, int p, struct ParticleData *pa); /** * Tries to realize the wanted velocity taking all constraints into account. */ void boid_body(BoidBrainData *bbd, struct ParticleData *pa); void boid_default_settings(struct BoidSettings *boids); struct BoidRule *boid_new_rule(int type); struct BoidState *boid_new_state(struct BoidSettings *boids); struct BoidState *boid_duplicate_state(struct BoidSettings *boids, struct BoidState *state); void boid_free_settings(struct BoidSettings *boids); struct BoidSettings *boid_copy_settings(const struct BoidSettings *boids); struct BoidState *boid_get_current_state(struct BoidSettings *boids); #ifdef __cplusplus } #endif