/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** \file * \ingroup bke */ #pragma once #ifdef __cplusplus extern "C" { #endif struct Depsgraph; struct ID; struct Main; struct PointerRNA; /** Callbacks for One Off Actions * ============================= * * - `{ACTION}` use in cases where only a single callback is required, * `VERSION_UPDATE` and `RENDER_STATS` for example. * * \note avoid single callbacks if there is a chance `PRE/POST` are useful to differentiate * since renaming callbacks may break Python scripts. * * Callbacks for Common Actions * ============================ * * - `{ACTION}_PRE` run before the action. * - `{ACTION}_POST` run after the action. * * Optional Additional Callbacks * ----------------------------- * * - `{ACTION}_INIT` when the handler may manipulate the context used to run the action. * * Examples where `INIT` functions may be useful are: * * - When rendering, an `INIT` function may change the camera or render settings, * things which a `PRE` function can't support as this information has already been used. * - When saving an `INIT` function could temporarily change the preferences. * * - `{ACTION}_POST_FAIL` should be included if the action may fail. * * Use this so a call to the `PRE` callback always has a matching call to `POST` or `POST_FAIL`. * * \note in most cases only `PRE/POST` are required. * * Callbacks for Background/Modal Tasks * ==================================== * * - `{ACTION}_INIT` * - `{ACTION}_COMPLETE` when a background job has finished. * - `{ACTION}_CANCEL` When a background job is canceled partway through. * * While cancellation may be caused by any number of reasons, common causes may include: * * - Explicit user cancellation. * - Exiting Blender. * - Failure to acquire resources (such as disk-full, out of memory ... etc). * * \note `PRE/POST` handlers may be used along side modal task handlers * as is the case for rendering, where rendering an animation uses modal task handlers, * rendering a single frame has `PRE/POST` handlers. * * Python Access * ============= * * All callbacks here must be exposed via the Python module `bpy.app.handlers`, * see `bpy_app_handlers.c`. */ typedef enum { BKE_CB_EVT_FRAME_CHANGE_PRE, BKE_CB_EVT_FRAME_CHANGE_POST, BKE_CB_EVT_RENDER_PRE, BKE_CB_EVT_RENDER_POST, BKE_CB_EVT_RENDER_WRITE, BKE_CB_EVT_RENDER_STATS, BKE_CB_EVT_RENDER_INIT, BKE_CB_EVT_RENDER_COMPLETE, BKE_CB_EVT_RENDER_CANCEL, BKE_CB_EVT_LOAD_PRE, BKE_CB_EVT_LOAD_POST, BKE_CB_EVT_SAVE_PRE, BKE_CB_EVT_SAVE_POST, BKE_CB_EVT_UNDO_PRE, BKE_CB_EVT_UNDO_POST, BKE_CB_EVT_REDO_PRE, BKE_CB_EVT_REDO_POST, BKE_CB_EVT_DEPSGRAPH_UPDATE_PRE, BKE_CB_EVT_DEPSGRAPH_UPDATE_POST, BKE_CB_EVT_VERSION_UPDATE, BKE_CB_EVT_LOAD_FACTORY_USERDEF_POST, BKE_CB_EVT_LOAD_FACTORY_STARTUP_POST, BKE_CB_EVT_XR_SESSION_START_PRE, BKE_CB_EVT_TOT, } eCbEvent; typedef struct bCallbackFuncStore { struct bCallbackFuncStore *next, *prev; void (*func)(struct Main *, struct PointerRNA **, int num_pointers, void *arg); void *arg; short alloc; } bCallbackFuncStore; void BKE_callback_exec(struct Main *bmain, struct PointerRNA **pointers, int num_pointers, eCbEvent evt); void BKE_callback_exec_null(struct Main *bmain, eCbEvent evt); void BKE_callback_exec_id(struct Main *bmain, struct ID *id, eCbEvent evt); void BKE_callback_exec_id_depsgraph(struct Main *bmain, struct ID *id, struct Depsgraph *depsgraph, eCbEvent evt); void BKE_callback_add(bCallbackFuncStore *funcstore, eCbEvent evt); void BKE_callback_remove(bCallbackFuncStore *funcstore, eCbEvent evt); void BKE_callback_global_init(void); /** * Call on application exit. */ void BKE_callback_global_finalize(void); #ifdef __cplusplus } #endif