/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2006 Blender Foundation. * All rights reserved. */ /** \file * \ingroup bke * \section aboutcdderivedmesh CDDerivedMesh interface * CDDerivedMesh (CD = Custom Data) is a DerivedMesh backend which stores * mesh elements (vertices, edges and faces) as layers of custom element data. */ #ifndef __BKE_CDDERIVEDMESH_H__ #define __BKE_CDDERIVEDMESH_H__ #include "BKE_DerivedMesh.h" #include "BKE_customdata.h" struct BMEditMesh; struct CustomData_MeshMasks; struct DerivedMesh; struct Mesh; /* creates a new CDDerivedMesh */ struct DerivedMesh *CDDM_new(int numVerts, int numEdges, int numFaces, int numLoops, int numPolys); /* creates a CDDerivedMesh from the given Mesh, this will reference the * original data in Mesh, but it is safe to apply vertex coordinates or * calculate normals as those functions will automatically create new * data to not overwrite the original */ struct DerivedMesh *CDDM_from_mesh(struct Mesh *mesh); /* creates a CDDerivedMesh from the given Mesh with custom allocation type. */ struct DerivedMesh *CDDM_from_mesh_ex(struct Mesh *mesh, eCDAllocType alloctype, const struct CustomData_MeshMasks *mask); /* creates a CDDerivedMesh from the given BMEditMesh */ DerivedMesh *CDDM_from_editbmesh(struct BMEditMesh *em, const bool use_mdisps); /* Copies the given DerivedMesh with verts, faces & edges stored as * custom element data. */ struct DerivedMesh *CDDM_copy(struct DerivedMesh *dm); void CDDM_recalc_looptri(struct DerivedMesh *dm); /* vertex/edge/face access functions * should always succeed if index is within bounds * note these return pointers - any change modifies the internals of the mesh */ struct MVert *CDDM_get_vert(struct DerivedMesh *dm, int index); struct MEdge *CDDM_get_edge(struct DerivedMesh *dm, int index); struct MFace *CDDM_get_tessface(struct DerivedMesh *dm, int index); struct MLoop *CDDM_get_loop(struct DerivedMesh *dm, int index); struct MPoly *CDDM_get_poly(struct DerivedMesh *dm, int index); /* vertex/edge/face array access functions - return the array holding the * desired data * should always succeed * note these return pointers - any change modifies the internals of the mesh */ struct MVert *CDDM_get_verts(struct DerivedMesh *dm); struct MEdge *CDDM_get_edges(struct DerivedMesh *dm); struct MFace *CDDM_get_tessfaces(struct DerivedMesh *dm); struct MLoop *CDDM_get_loops(struct DerivedMesh *dm); struct MPoly *CDDM_get_polys(struct DerivedMesh *dm); #endif