/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ #pragma once /** \file * \ingroup bke */ /* XXX temporary, until AssetHandle is designed properly and queries can return a pointer to it. */ #include "DNA_asset_types.h" #include "DNA_listBase.h" #include "DNA_object_enums.h" #include "RNA_types.h" #ifdef __cplusplus extern "C" { #endif struct ARegion; struct Base; struct CacheFile; struct Collection; struct Depsgraph; struct EditBone; struct ID; struct Image; struct LayerCollection; struct ListBase; struct Main; struct Object; struct PointerRNA; struct RegionView3D; struct RenderEngineType; struct ReportList; struct Scene; struct ScrArea; struct SpaceClip; struct SpaceImage; struct SpaceLink; struct SpaceText; struct StructRNA; struct Text; struct ToolSettings; struct View3D; struct ViewLayer; struct bGPDframe; struct bGPDlayer; struct bGPdata; struct bPoseChannel; struct bScreen; struct wmWindow; struct wmWindowManager; /* Structs */ struct bContext; typedef struct bContext bContext; struct bContextDataResult; typedef struct bContextDataResult bContextDataResult; /* Result of context lookups. * The specific values are important, and used implicitly in ctx_data_get(). Some functions also * still accept/return `int` instead, to ensure that the compiler uses the correct storage size * when mixing C/C++ code. */ typedef enum eContextResult { /* The context member was found, and its data is available. */ CTX_RESULT_OK = 1, /* The context member was not found. */ CTX_RESULT_MEMBER_NOT_FOUND = 0, /* The context member was found, but its data is not available. * For example, "active_bone" is a valid context member, but has not data in Object mode. */ CTX_RESULT_NO_DATA = -1, } eContextResult; /* Function mapping a context member name to its value. */ typedef int /*eContextResult*/ (*bContextDataCallback)(const bContext *C, const char *member, bContextDataResult *result); typedef struct bContextStoreEntry { struct bContextStoreEntry *next, *prev; char name[128]; PointerRNA ptr; } bContextStoreEntry; typedef struct bContextStore { struct bContextStore *next, *prev; ListBase entries; bool used; } bContextStore; /* for the context's rna mode enum * keep aligned with data_mode_strings in context.c */ typedef enum eContextObjectMode { CTX_MODE_EDIT_MESH = 0, CTX_MODE_EDIT_CURVE, CTX_MODE_EDIT_SURFACE, CTX_MODE_EDIT_TEXT, CTX_MODE_EDIT_ARMATURE, CTX_MODE_EDIT_METABALL, CTX_MODE_EDIT_LATTICE, CTX_MODE_POSE, CTX_MODE_SCULPT, CTX_MODE_PAINT_WEIGHT, CTX_MODE_PAINT_VERTEX, CTX_MODE_PAINT_TEXTURE, CTX_MODE_PARTICLE, CTX_MODE_OBJECT, CTX_MODE_PAINT_GPENCIL, CTX_MODE_EDIT_GPENCIL, CTX_MODE_SCULPT_GPENCIL, CTX_MODE_WEIGHT_GPENCIL, CTX_MODE_VERTEX_GPENCIL, } eContextObjectMode; #define CTX_MODE_NUM (CTX_MODE_VERTEX_GPENCIL + 1) /* Context */ bContext *CTX_create(void); void CTX_free(bContext *C); bContext *CTX_copy(const bContext *C); /* Stored Context */ bContextStore *CTX_store_add(ListBase *contexts, const char *name, const PointerRNA *ptr); bContextStore *CTX_store_add_all(ListBase *contexts, bContextStore *context); bContextStore *CTX_store_get(bContext *C); void CTX_store_set(bContext *C, bContextStore *store); bContextStore *CTX_store_copy(bContextStore *store); void CTX_store_free(bContextStore *store); void CTX_store_free_list(ListBase *contexts); /* need to store if python is initialized or not */ bool CTX_py_init_get(bContext *C); void CTX_py_init_set(bContext *C, bool value); void *CTX_py_dict_get(const bContext *C); void *CTX_py_dict_get_orig(const bContext *C); struct bContext_PyState { void *py_context; void *py_context_orig; }; void CTX_py_state_push(bContext *C, struct bContext_PyState *pystate, void *value); void CTX_py_state_pop(bContext *C, struct bContext_PyState *pystate); /* Window Manager Context */ struct wmWindowManager *CTX_wm_manager(const bContext *C); struct wmWindow *CTX_wm_window(const bContext *C); struct WorkSpace *CTX_wm_workspace(const bContext *C); struct bScreen *CTX_wm_screen(const bContext *C); struct ScrArea *CTX_wm_area(const bContext *C); struct SpaceLink *CTX_wm_space_data(const bContext *C); struct ARegion *CTX_wm_region(const bContext *C); void *CTX_wm_region_data(const bContext *C); struct ARegion *CTX_wm_menu(const bContext *C); struct wmGizmoGroup *CTX_wm_gizmo_group(const bContext *C); struct wmMsgBus *CTX_wm_message_bus(const bContext *C); struct ReportList *CTX_wm_reports(const bContext *C); struct View3D *CTX_wm_view3d(const bContext *C); struct RegionView3D *CTX_wm_region_view3d(const bContext *C); struct SpaceText *CTX_wm_space_text(const bContext *C); struct SpaceImage *CTX_wm_space_image(const bContext *C); struct SpaceConsole *CTX_wm_space_console(const bContext *C); struct SpaceProperties *CTX_wm_space_properties(const bContext *C); struct SpaceFile *CTX_wm_space_file(const bContext *C); struct SpaceSeq *CTX_wm_space_seq(const bContext *C); struct SpaceOutliner *CTX_wm_space_outliner(const bContext *C); struct SpaceNla *CTX_wm_space_nla(const bContext *C); struct SpaceNode *CTX_wm_space_node(const bContext *C); struct SpaceGraph *CTX_wm_space_graph(const bContext *C); struct SpaceAction *CTX_wm_space_action(const bContext *C); struct SpaceInfo *CTX_wm_space_info(const bContext *C); struct SpaceUserPref *CTX_wm_space_userpref(const bContext *C); struct SpaceClip *CTX_wm_space_clip(const bContext *C); struct SpaceTopBar *CTX_wm_space_topbar(const bContext *C); struct SpaceSpreadsheet *CTX_wm_space_spreadsheet(const bContext *C); void CTX_wm_manager_set(bContext *C, struct wmWindowManager *wm); void CTX_wm_window_set(bContext *C, struct wmWindow *win); void CTX_wm_screen_set(bContext *C, struct bScreen *screen); /* to be removed */ void CTX_wm_area_set(bContext *C, struct ScrArea *area); void CTX_wm_region_set(bContext *C, struct ARegion *region); void CTX_wm_menu_set(bContext *C, struct ARegion *menu); void CTX_wm_gizmo_group_set(bContext *C, struct wmGizmoGroup *gzgroup); /** * Values to create the message that describes the reason poll failed. * * \note This must be called in the same context as the poll function that created it. */ struct bContextPollMsgDyn_Params { /** The result is allocated . */ char *(*get_fn)(bContext *C, void *user_data); /** Optionally free the user-data. */ void (*free_fn)(bContext *C, void *user_data); void *user_data; }; const char *CTX_wm_operator_poll_msg_get(struct bContext *C, bool *r_free); void CTX_wm_operator_poll_msg_set(struct bContext *C, const char *msg); void CTX_wm_operator_poll_msg_set_dynamic(bContext *C, const struct bContextPollMsgDyn_Params *params); void CTX_wm_operator_poll_msg_clear(struct bContext *C); /* Data Context * * - listbases consist of CollectionPointerLink items and must be * freed with BLI_freelistN! * - the dir listbase consists of LinkData items */ /* data type, needed so we can tell between a NULL pointer and an empty list */ enum { CTX_DATA_TYPE_POINTER = 0, CTX_DATA_TYPE_COLLECTION, }; PointerRNA CTX_data_pointer_get(const bContext *C, const char *member); PointerRNA CTX_data_pointer_get_type(const bContext *C, const char *member, StructRNA *type); PointerRNA CTX_data_pointer_get_type_silent(const bContext *C, const char *member, StructRNA *type); ListBase CTX_data_collection_get(const bContext *C, const char *member); /** * \param C: Context. * \param use_store: Use 'C->wm.store'. * \param use_rna: Use Include the properties from 'RNA_Context'. * \param use_all: Don't skip values (currently only "scene"). */ ListBase CTX_data_dir_get_ex(const bContext *C, bool use_store, bool use_rna, bool use_all); ListBase CTX_data_dir_get(const bContext *C); int /*eContextResult*/ CTX_data_get( const bContext *C, const char *member, PointerRNA *r_ptr, ListBase *r_lb, short *r_type); void CTX_data_id_pointer_set(bContextDataResult *result, struct ID *id); void CTX_data_pointer_set_ptr(bContextDataResult *result, const PointerRNA *ptr); void CTX_data_pointer_set(bContextDataResult *result, struct ID *id, StructRNA *type, void *data); void CTX_data_id_list_add(bContextDataResult *result, struct ID *id); void CTX_data_list_add_ptr(bContextDataResult *result, const PointerRNA *ptr); void CTX_data_list_add(bContextDataResult *result, struct ID *id, StructRNA *type, void *data); void CTX_data_dir_set(bContextDataResult *result, const char **dir); void CTX_data_type_set(struct bContextDataResult *result, short type); short CTX_data_type_get(struct bContextDataResult *result); bool CTX_data_equals(const char *member, const char *str); bool CTX_data_dir(const char *member); #define CTX_DATA_BEGIN(C, Type, instance, member) \ { \ ListBase ctx_data_list; \ CollectionPointerLink *ctx_link; \ CTX_data_##member(C, &ctx_data_list); \ for (ctx_link = (CollectionPointerLink *)ctx_data_list.first; ctx_link; \ ctx_link = ctx_link->next) { \ Type instance = (Type)ctx_link->ptr.data; #define CTX_DATA_END \ } \ BLI_freelistN(&ctx_data_list); \ } \ (void)0 #define CTX_DATA_BEGIN_WITH_ID(C, Type, instance, member, Type_id, instance_id) \ CTX_DATA_BEGIN (C, Type, instance, member) \ Type_id instance_id = (Type_id)ctx_link->ptr.owner_id; int ctx_data_list_count(const bContext *C, int (*func)(const bContext *, ListBase *)); #define CTX_DATA_COUNT(C, member) ctx_data_list_count(C, CTX_data_##member) /* Data Context Members */ struct Main *CTX_data_main(const bContext *C); struct Scene *CTX_data_scene(const bContext *C); /** * This is tricky. Sometimes the user overrides the render_layer * but not the scene_collection. In this case what to do? * * If the scene_collection is linked to the #ViewLayer we use it. * Otherwise we fallback to the active one of the #ViewLayer. */ struct LayerCollection *CTX_data_layer_collection(const bContext *C); struct Collection *CTX_data_collection(const bContext *C); struct ViewLayer *CTX_data_view_layer(const bContext *C); struct RenderEngineType *CTX_data_engine_type(const bContext *C); struct ToolSettings *CTX_data_tool_settings(const bContext *C); const char *CTX_data_mode_string(const bContext *C); enum eContextObjectMode CTX_data_mode_enum_ex(const struct Object *obedit, const struct Object *ob, eObjectMode object_mode); enum eContextObjectMode CTX_data_mode_enum(const bContext *C); void CTX_data_main_set(bContext *C, struct Main *bmain); void CTX_data_scene_set(bContext *C, struct Scene *scene); /* Only Outliner currently! */ int CTX_data_selected_ids(const bContext *C, ListBase *list); int CTX_data_selected_editable_objects(const bContext *C, ListBase *list); int CTX_data_selected_editable_bases(const bContext *C, ListBase *list); int CTX_data_editable_objects(const bContext *C, ListBase *list); int CTX_data_editable_bases(const bContext *C, ListBase *list); int CTX_data_selected_objects(const bContext *C, ListBase *list); int CTX_data_selected_bases(const bContext *C, ListBase *list); int CTX_data_visible_objects(const bContext *C, ListBase *list); int CTX_data_visible_bases(const bContext *C, ListBase *list); int CTX_data_selectable_objects(const bContext *C, ListBase *list); int CTX_data_selectable_bases(const bContext *C, ListBase *list); struct Object *CTX_data_active_object(const bContext *C); struct Base *CTX_data_active_base(const bContext *C); struct Object *CTX_data_edit_object(const bContext *C); struct Image *CTX_data_edit_image(const bContext *C); struct Text *CTX_data_edit_text(const bContext *C); struct MovieClip *CTX_data_edit_movieclip(const bContext *C); struct Mask *CTX_data_edit_mask(const bContext *C); struct CacheFile *CTX_data_edit_cachefile(const bContext *C); int CTX_data_selected_nodes(const bContext *C, ListBase *list); struct EditBone *CTX_data_active_bone(const bContext *C); int CTX_data_selected_bones(const bContext *C, ListBase *list); int CTX_data_selected_editable_bones(const bContext *C, ListBase *list); int CTX_data_visible_bones(const bContext *C, ListBase *list); int CTX_data_editable_bones(const bContext *C, ListBase *list); struct bPoseChannel *CTX_data_active_pose_bone(const bContext *C); int CTX_data_selected_pose_bones(const bContext *C, ListBase *list); int CTX_data_selected_pose_bones_from_active_object(const bContext *C, ListBase *list); int CTX_data_visible_pose_bones(const bContext *C, ListBase *list); struct bGPdata *CTX_data_gpencil_data(const bContext *C); struct bGPDlayer *CTX_data_active_gpencil_layer(const bContext *C); struct bGPDframe *CTX_data_active_gpencil_frame(const bContext *C); int CTX_data_visible_gpencil_layers(const bContext *C, ListBase *list); int CTX_data_editable_gpencil_layers(const bContext *C, ListBase *list); int CTX_data_editable_gpencil_strokes(const bContext *C, ListBase *list); const struct AssetLibraryReference *CTX_wm_asset_library_ref(const bContext *C); struct AssetHandle CTX_wm_asset_handle(const bContext *C, bool *r_is_valid); bool CTX_wm_interface_locked(const bContext *C); /** * Gets pointer to the dependency graph. * If it doesn't exist yet, it will be allocated. * * The result dependency graph is NOT guaranteed to be up-to-date neither from relation nor from * evaluated data points of view. * * \note Can not be used if access to a fully evaluated data-block is needed. */ struct Depsgraph *CTX_data_depsgraph_pointer(const bContext *C); /** * Get dependency graph which is expected to be fully evaluated. * * In the release builds it is the same as CTX_data_depsgraph_pointer(). In the debug builds extra * sanity checks are done. Additionally, this provides more semantic meaning to what is exactly * expected to happen. */ struct Depsgraph *CTX_data_expect_evaluated_depsgraph(const bContext *C); /** * Gets fully updated and evaluated dependency graph. * * All the relations and evaluated objects are guaranteed to be up to date. * * \note Will be expensive if there are relations or objects tagged for update. * \note If there are pending updates depsgraph hooks will be invoked. */ struct Depsgraph *CTX_data_ensure_evaluated_depsgraph(const bContext *C); /* Will Return NULL if depsgraph is not allocated yet. * Only used by handful of operators which are run on file load. */ struct Depsgraph *CTX_data_depsgraph_on_load(const bContext *C); #ifdef __cplusplus } #endif