/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2006 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Ben Batt * * ***** END GPL LICENSE BLOCK ***** */ /* CustomData interface, see also DNA_customdata_types.h. */ #ifndef BKE_CUSTOMDATA_H #define BKE_CUSTOMDATA_H struct ID; struct CustomData; struct CustomDataLayer; typedef unsigned int CustomDataMask; extern const CustomDataMask CD_MASK_BAREMESH; extern const CustomDataMask CD_MASK_MESH; extern const CustomDataMask CD_MASK_EDITMESH; extern const CustomDataMask CD_MASK_DERIVEDMESH; extern const CustomDataMask CD_MASK_BMESH; extern const CustomDataMask CD_MASK_FACECORNERS; /* for ORIGINDEX layer type, indicates no original index for this element */ #define ORIGINDEX_NONE -1 /* initialises a CustomData object with the same layer setup as source and * memory space for totelem elements. mask must be an array of length * CD_NUMTYPES elements, that indicate if a layer can be copied. */ /* add/copy/merge allocation types */ #define CD_ASSIGN 0 /* use the data pointer */ #define CD_CALLOC 1 /* allocate blank memory */ #define CD_DEFAULT 2 /* allocate and set to default */ #define CD_REFERENCE 3 /* use data pointers, set layer flag NOFREE */ #define CD_DUPLICATE 4 /* do a full copy of all layers, only allowed if source has same number of elements */ /* initialises a CustomData object with the same layer setup as source. * mask is a bitfield where (mask & (1 << (layer type))) indicates * if a layer should be copied or not. alloctype must be one of the above. */ void CustomData_copy(const struct CustomData *source, struct CustomData *dest, CustomDataMask mask, int alloctype, int totelem); /* same as the above, except that this will preserve existing layers, and only * add the layers that were not there yet */ void CustomData_merge(const struct CustomData *source, struct CustomData *dest, CustomDataMask mask, int alloctype, int totelem); /* frees data associated with a CustomData object (doesn't free the object * itself, though) */ void CustomData_free(struct CustomData *data, int totelem); /* frees all layers with CD_FLAG_TEMPORARY */ void CustomData_free_temporary(struct CustomData *data, int totelem); /* adds a data layer of the given type to the CustomData object, optionally * backed by an external data array. the different allocation types are * defined above. returns the data of the layer. * * in editmode, use EM_add_data_layer instead of this function */ void *CustomData_add_layer(struct CustomData *data, int type, int alloctype, void *layer, int totelem); /*same as above but accepts a name */ void *CustomData_add_layer_named(struct CustomData *data, int type, int alloctype, void *layer, int totelem, const char *name); /* frees the active or first data layer with the give type. * returns 1 on succes, 0 if no layer with the given type is found * * in editmode, use EM_free_data_layer instead of this function */ int CustomData_free_layer(struct CustomData *data, int type, int totelem, int index); /* frees the layer index with the give type. * returns 1 on succes, 0 if no layer with the given type is found * * in editmode, use EM_free_data_layer instead of this function */ int CustomData_free_layer_active(struct CustomData *data, int type, int totelem); /* same as above, but free all layers with type */ void CustomData_free_layers(struct CustomData *data, int type, int totelem); /* returns 1 if a layer with the specified type exists */ int CustomData_has_layer(const struct CustomData *data, int type); /* returns the number of layers with this type */ int CustomData_number_of_layers(const struct CustomData *data, int type); /* duplicate data of a layer with flag NOFREE, and remove that flag. * returns the layer data */ void *CustomData_duplicate_referenced_layer(struct CustomData *data, int type); void *CustomData_duplicate_referenced_layer_named(struct CustomData *data, int type, char *name); /* set the CD_FLAG_NOCOPY flag in custom data layers where the mask is * zero for the layer type, so only layer types specified by the mask * will be copied */ void CustomData_set_only_copy(const struct CustomData *data, CustomDataMask mask); /* copies data from one CustomData object to another * objects need not be compatible, each source layer is copied to the * first dest layer of correct type (if there is none, the layer is skipped) * return 1 on success, 0 on failure */ void CustomData_copy_data(const struct CustomData *source, struct CustomData *dest, int source_index, int dest_index, int count); void CustomData_em_copy_data(const struct CustomData *source, struct CustomData *dest, void *src_block, void **dest_block); void CustomData_bmesh_copy_data(const struct CustomData *source, struct CustomData *dest,void *src_block, void **dest_block); /* frees data in a CustomData object * return 1 on success, 0 on failure */ void CustomData_free_elem(struct CustomData *data, int index, int count); /* interpolates data from one CustomData object to another * objects need not be compatible, each source layer is interpolated to the * first dest layer of correct type (if there is none, the layer is skipped) * if weights == NULL or sub_weights == NULL, they default to all 1's * * src_indices gives the source elements to interpolate from * weights gives the weight for each source element * sub_weights is an array of matrices of weights for sub-elements (matrices * should be source->subElems * source->subElems in size) * count gives the number of source elements to interpolate from * dest_index gives the dest element to write the interpolated value to * * returns 1 on success, 0 on failure */ void CustomData_interp(const struct CustomData *source, struct CustomData *dest, int *src_indices, float *weights, float *sub_weights, int count, int dest_index); void CustomData_em_interp(struct CustomData *data, void **src_blocks, float *weights, float *sub_weights, int count, void *dest_block); void CustomData_bmesh_interp(struct CustomData *data, void **src_blocks, float *weights, float *sub_weights, int count, void *dest_block); /* swaps the data in the element corners, to new corners with indices as specified in corner_indices. for edges this is an array of length 2, for faces an array of length 4 */ void CustomData_swap(struct CustomData *data, int index, const int *corner_indices); /* gets a pointer to the data element at index from the first layer of type * returns NULL if there is no layer of type */ void *CustomData_get(const struct CustomData *data, int index, int type); void *CustomData_em_get(const struct CustomData *data, void *block, int type); void *CustomData_em_get_n(const struct CustomData *data, void *block, int type, int n); void *CustomData_bmesh_get(const struct CustomData *data, void *block, int type); void *CustomData_bmesh_get_n(const struct CustomData *data, void *block, int type, int n); /* gets a pointer to the active or first layer of type * returns NULL if there is no layer of type */ void *CustomData_get_layer(const struct CustomData *data, int type); void *CustomData_get_layer_n(const struct CustomData *data, int type, int n); void *CustomData_get_layer_named(const struct CustomData *data, int type, char *name); int CustomData_get_layer_index(const struct CustomData *data, int type); int CustomData_get_named_layer_index(const struct CustomData *data, int type, char *name); int CustomData_get_active_layer_index(const struct CustomData *data, int type); int CustomData_get_render_layer_index(const struct CustomData *data, int type); int CustomData_get_clone_layer_index(const struct CustomData *data, int type); int CustomData_get_stencil_layer_index(const struct CustomData *data, int type); int CustomData_get_active_layer(const struct CustomData *data, int type); int CustomData_get_render_layer(const struct CustomData *data, int type); int CustomData_get_clone_layer(const struct CustomData *data, int type); int CustomData_get_stencil_layer(const struct CustomData *data, int type); /* copies the data from source to the data element at index in the first * layer of type * no effect if there is no layer of type */ void CustomData_set(const struct CustomData *data, int index, int type, void *source); void CustomData_em_set(struct CustomData *data, void *block, int type, void *source); void CustomData_em_set_n(struct CustomData *data, void *block, int type, int n, void *source); void CustomData_bmesh_set(const struct CustomData *data, void *block, int type, void *source); void CustomData_bmesh_set_n(struct CustomData *data, void *block, int type, int n, void *source); /* set the pointer of to the first layer of type. the old data is not freed. * returns the value of ptr if the layer is found, NULL otherwise */ void *CustomData_set_layer(const struct CustomData *data, int type, void *ptr); void *CustomData_set_layer_n(const struct CustomData *data, int type, int n, void *ptr); /* sets the nth layer of type as active */ void CustomData_set_layer_active(struct CustomData *data, int type, int n); void CustomData_set_layer_render(struct CustomData *data, int type, int n); void CustomData_set_layer_clone(struct CustomData *data, int type, int n); void CustomData_set_layer_stencil(struct CustomData *data, int type, int n); /* same as above but works with an index from CustomData_get_layer_index */ void CustomData_set_layer_active_index(struct CustomData *data, int type, int n); void CustomData_set_layer_render_index(struct CustomData *data, int type, int n); void CustomData_set_layer_clone_index(struct CustomData *data, int type, int n); void CustomData_set_layer_stencil_index(struct CustomData *data, int type, int n); /* adds flag to the layer flags */ void CustomData_set_layer_flag(struct CustomData *data, int type, int flag); /* alloc/free a block of custom data attached to one element in editmode */ void CustomData_em_set_default(struct CustomData *data, void **block); void CustomData_em_free_block(struct CustomData *data, void **block); void CustomData_bmesh_set_default(struct CustomData *data, void **block); void CustomData_bmesh_free_block(struct CustomData *data, void **block); /* copy custom data to/from layers as in mesh/derivedmesh, to editmesh blocks of data. the CustomData's must not be compatible */ void CustomData_to_em_block(const struct CustomData *source, struct CustomData *dest, int index, void **block); void CustomData_from_em_block(const struct CustomData *source, struct CustomData *dest, void *block, int index); void CustomData_to_bmesh_block(const struct CustomData *source, struct CustomData *dest, int src_index, void **dest_block); void CustomData_from_bmesh_block(const struct CustomData *source, struct CustomData *dest, void *src_block, int dest_index); /* query info over types */ void CustomData_file_write_info(int type, char **structname, int *structnum); int CustomData_sizeof(int type); /* get the name of a layer type */ const char *CustomData_layertype_name(int type); /* make sure the name of layer at index is unique */ void CustomData_set_layer_unique_name(struct CustomData *data, int index); /* for file reading compatibility, returns false if the layer was freed, only after this test passes, layer->data should be assigned */ int CustomData_verify_versions(struct CustomData *data, int index); /*BMesh specific customdata stuff*/ void CustomData_to_bmeshpoly(struct CustomData *fdata, struct CustomData *pdata, struct CustomData *ldata); void CustomData_from_bmeshpoly(struct CustomData *fdata, struct CustomData *pdata, struct CustomData *ldata, int total); void CustomData_bmesh_init_pool(struct CustomData *data, int allocsize); /* External file storage */ void CustomData_external_add(struct CustomData *data, struct ID *id, int type, int totelem, const char *filename); void CustomData_external_remove(struct CustomData *data, struct ID *id, int type, int totelem); int CustomData_external_test(struct CustomData *data, int type); void CustomData_external_write(struct CustomData *data, struct ID *id, CustomDataMask mask, int totelem, int free); void CustomData_external_read(struct CustomData *data, struct ID *id, CustomDataMask mask, int totelem); void CustomData_external_reload(struct CustomData *data, struct ID *id, CustomDataMask mask, int totelem); #endif