/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #pragma once #include "BKE_idprop.h" #include "BLI_serialize.hh" #include "BLI_span.hh" namespace blender::bke::idprop { /** * \brief Convert the given `properties` to `Value` objects for serialization. * * `IDP_ID` and `IDP_IDPARRAY` are not supported and will be ignored. * * UI data such as max/min will not be serialized. */ std::unique_ptr convert_to_serialize_values( const IDProperty *properties); /** * \brief Convert the given `value` to an `IDProperty`. */ IDProperty *convert_from_serialize_value(const blender::io::serialize::Value &value); class IDPropertyDeleter { public: void operator()(IDProperty *id_prop) { IDP_FreeProperty(id_prop); } }; /** \brief Allocate a new IDProperty of type IDP_INT, set its name and value. */ std::unique_ptr create(StringRefNull prop_name, int32_t value); /** \brief Allocate a new IDProperty of type IDP_FLOAT, set its name and value. */ std::unique_ptr create(StringRefNull prop_name, float value); /** \brief Allocate a new IDProperty of type IDP_DOUBLE, set its name and value. */ std::unique_ptr create(StringRefNull prop_name, double value); /** \brief Allocate a new IDProperty of type IDP_STRING, set its name and value. */ std::unique_ptr create(StringRefNull prop_name, const StringRefNull value); /** * \brief Allocate a new IDProperty of type IDP_ARRAY and subtype IDP_INT. * * \param values: The values will be copied into the IDProperty. */ std::unique_ptr create(StringRefNull prop_name, Span values); /** * \brief Allocate a new IDProperty of type IDP_ARRAY and subtype IDP_FLOAT. * * \param values: The values will be copied into the IDProperty. */ std::unique_ptr create(StringRefNull prop_name, Span values); /** * \brief Allocate a new IDProperty of type IDP_ARRAY and subtype IDP_DOUBLE. * * \param values: The values will be copied into the IDProperty. */ std::unique_ptr create(StringRefNull prop_name, Span values); /** * \brief Allocate a new IDProperty of type IDP_GROUP. * * \param prop_name: The name of the newly created property. */ std::unique_ptr create_group(StringRefNull prop_name); } // namespace blender::bke::idprop