/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2014 by Blender Foundation. * All rights reserved. */ #pragma once /** \file * \ingroup bke * * API to perform operations over all ID pointers used by a given data-block. * * \note `BKE_lib_` files are for operations over data-blocks themselves, although they might * alter Main as well (when creating/renaming/deleting an ID e.g.). * * \section Function Names * * \warning Descriptions below is ideal goal, current status of naming does not yet fully follow it * (this is WIP). * * - `BKE_lib_query_` should be used for functions in that file. */ #ifdef __cplusplus extern "C" { #endif struct ID; struct IDProperty; struct Main; /* Tips for the callback for cases it's gonna to modify the pointer. */ enum { IDWALK_CB_NOP = 0, IDWALK_CB_NEVER_NULL = (1 << 0), IDWALK_CB_NEVER_SELF = (1 << 1), /** * Indicates whether this is direct (i.e. by local data) or indirect (i.e. by linked data) usage. * \note Object proxies are half-local, half-linked... */ IDWALK_CB_INDIRECT_USAGE = (1 << 2), /** * That ID is used as mere sub-data by its owner (only case currently: those root nodetrees in * materials etc., and the Scene's master collections). * This means callback shall not *do* anything, only use this as informative data if it needs it. */ IDWALK_CB_EMBEDDED = (1 << 3), /** * That ID is not really used by its owner, it's just an internal hint/helper. * This addresses Their Highest Ugliness the 'from' pointers: Object->from_proxy and Key->from. * How to handle that kind of cases totally depends on what caller code is doing... */ IDWALK_CB_LOOPBACK = (1 << 4), /** That ID is used as library override's reference by its owner. */ IDWALK_CB_OVERRIDE_LIBRARY_REFERENCE = (1 << 5), /** That ID pointer is not overridable. */ IDWALK_CB_OVERRIDE_LIBRARY_NOT_OVERRIDABLE = (1 << 6), /** * Indicates that this is an internal runtime ID pointer, like e.g. `ID.newid` or `ID.original`. * \note Those should be ignored in most cases, and won't be processed/generated anyway unless * `IDWALK_DO_INTERNAL_RUNTIME_POINTERS` option is enabled. */ IDWALK_CB_INTERNAL = (1 << 7), /** * This ID usage is fully refcounted. * Callback is responsible to deal accordingly with #ID.us if needed. */ IDWALK_CB_USER = (1 << 8), /** * This ID usage is not refcounted, but at least one user should be generated by it (to avoid * e.g. losing the used ID on save/reload). * Callback is responsible to deal accordingly with #ID.us if needed. */ IDWALK_CB_USER_ONE = (1 << 9), }; enum { IDWALK_RET_NOP = 0, /** Completely stop iteration. */ IDWALK_RET_STOP_ITER = 1 << 0, /** Stop recursion, that is, do not loop over ID used by current one. */ IDWALK_RET_STOP_RECURSION = 1 << 1, }; typedef struct LibraryIDLinkCallbackData { void *user_data; /** Main database used to call `BKE_library_foreach_ID_link()`. */ struct Main *bmain; /** * 'Real' ID, the one that might be in bmain, only differs from self_id when the later is an * embedded one. */ struct ID *id_owner; /** * ID from which the current ID pointer is being processed. It may be an embedded ID like master * collection or root node tree. */ struct ID *id_self; struct ID **id_pointer; int cb_flag; } LibraryIDLinkCallbackData; /** * Call a callback for each ID link which the given ID uses. * * \return a set of flags to control further iteration (0 to keep going). */ typedef int (*LibraryIDLinkCallback)(LibraryIDLinkCallbackData *cb_data); /* Flags for the foreach function itself. */ enum { IDWALK_NOP = 0, IDWALK_READONLY = (1 << 0), IDWALK_RECURSE = (1 << 1), /* Also implies IDWALK_READONLY. */ IDWALK_INCLUDE_UI = (1 << 2), /* Include UI pointers (from WM and screens editors). */ /** Do not process ID pointers inside embedded IDs. Needed by depsgraph processing e.g. */ IDWALK_IGNORE_EMBEDDED_ID = (1 << 3), IDWALK_NO_INDIRECT_PROXY_DATA_USAGE = (1 << 8), /* Ugly special case :(((( */ /** Also process internal ID pointers like `ID.newid` or `ID.orig_id`. * WARNING: Dangerous, use with caution. */ IDWALK_DO_INTERNAL_RUNTIME_POINTERS = (1 << 9), }; typedef struct LibraryForeachIDData LibraryForeachIDData; /** * Check whether current iteration over ID usages should be stopped or not. * \return true if the iteration should be stopped, false otherwise. */ bool BKE_lib_query_foreachid_iter_stop(struct LibraryForeachIDData *data); void BKE_lib_query_foreachid_process(struct LibraryForeachIDData *data, struct ID **id_pp, int cb_flag); int BKE_lib_query_foreachid_process_flags_get(struct LibraryForeachIDData *data); int BKE_lib_query_foreachid_process_callback_flag_override(struct LibraryForeachIDData *data, int cb_flag, bool do_replace); #define BKE_LIB_FOREACHID_PROCESS_ID(_data, _id, _cb_flag) \ { \ CHECK_TYPE_ANY((_id), ID *, void *); \ BKE_lib_query_foreachid_process((_data), (ID **)&(_id), (_cb_flag)); \ if (BKE_lib_query_foreachid_iter_stop((_data))) { \ return; \ } \ } \ ((void)0) #define BKE_LIB_FOREACHID_PROCESS_IDSUPER(_data, _id_super, _cb_flag) \ { \ CHECK_TYPE(&((_id_super)->id), ID *); \ BKE_lib_query_foreachid_process((_data), (ID **)&(_id_super), (_cb_flag)); \ if (BKE_lib_query_foreachid_iter_stop((_data))) { \ return; \ } \ } \ ((void)0) #define BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(_data, _func_call) \ { \ _func_call; \ if (BKE_lib_query_foreachid_iter_stop((_data))) { \ return; \ } \ } \ ((void)0) /** * Process embedded ID pointers (root node-trees, master collections, ...). * * Those require specific care, since they are technically sub-data of their owner, yet in some * cases they still behave as regular IDs. */ void BKE_library_foreach_ID_embedded(struct LibraryForeachIDData *data, struct ID **id_pp); void BKE_lib_query_idpropertiesForeachIDLink_callback(struct IDProperty *id_prop, void *user_data); /** * Loop over all of the ID's this data-block links to. */ void BKE_library_foreach_ID_link( struct Main *bmain, struct ID *id, LibraryIDLinkCallback callback, void *user_data, int flag); /** * Re-usable function, use when replacing ID's. */ void BKE_library_update_ID_link_user(struct ID *id_dst, struct ID *id_src, int cb_flag); /** * Return the number of times given \a id_user uses/references \a id_used. * * \note This only checks for pointer references of an ID, shallow usages * (like e.g. by RNA paths, as done for FCurves) are not detected at all. * * \param id_user: the ID which is supposed to use (reference) \a id_used. * \param id_used: the ID which is supposed to be used (referenced) by \a id_user. * \return the number of direct usages/references of \a id_used by \a id_user. */ int BKE_library_ID_use_ID(struct ID *id_user, struct ID *id_used); /** * Say whether given \a id_owner may use (in any way) a data-block of \a id_type_used. * * This is a 'simplified' abstract version of #BKE_library_foreach_ID_link() above, * quite useful to reduce useless iterations in some cases. */ bool BKE_library_id_can_use_idtype(struct ID *id_owner, short id_type_used); /** * Check whether given ID is used locally (i.e. by another non-linked ID). */ bool BKE_library_ID_is_locally_used(struct Main *bmain, void *idv); /** * Check whether given ID is used indirectly (i.e. by another linked ID). */ bool BKE_library_ID_is_indirectly_used(struct Main *bmain, void *idv); /** * Combine #BKE_library_ID_is_locally_used() and #BKE_library_ID_is_indirectly_used() * in a single call. */ void BKE_library_ID_test_usages(struct Main *bmain, void *idv, bool *is_used_local, bool *is_used_linked); /** * Tag all unused IDs (a.k.a 'orphaned'). * * By default only tag IDs with `0` user count. * If `do_tag_recursive` is set, it will check dependencies to detect all IDs that are not actually * used in current file, including 'archipelagos` (i.e. set of IDs referencing each other in * loops, but without any 'external' valid usages. * * Valid usages here are defined as ref-counting usages, which are not towards embedded or * loop-back data. * * \param r_num_tagged: If non-NULL, must be a zero-initialized array of #INDEX_ID_MAX integers. * Number of tagged-as-unused IDs is then set for each type, and as total in * #INDEX_ID_NULL item. */ void BKE_lib_query_unused_ids_tag(struct Main *bmain, int tag, bool do_local_ids, bool do_linked_ids, bool do_tag_recursive, int *r_num_tagged); /** * Detect orphaned linked data blocks (i.e. linked data not used (directly or indirectly) * in any way by any local data), including complex cases like 'linked archipelagoes', i.e. * linked data-blocks that use each other in loops, * which prevents their deletion by 'basic' usage checks. * * \param do_init_tag: if \a true, all linked data are checked, if \a false, * only linked data-blocks already tagged with #LIB_TAG_DOIT are checked. */ void BKE_library_unused_linked_data_set_tag(struct Main *bmain, bool do_init_tag); /** * Untag linked data blocks used by other untagged linked data-blocks. * Used to detect data-blocks that we can forcefully make local * (instead of copying them to later get rid of original): * All data-blocks we want to make local are tagged by caller, * after this function has ran caller knows data-blocks still tagged can directly be made local, * since they are only used by other data-blocks that will also be made fully local. */ void BKE_library_indirectly_used_data_tag_clear(struct Main *bmain); #ifdef __cplusplus } #endif