/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ #ifndef __BKE_LIGHT_H__ #define __BKE_LIGHT_H__ /** \file * \ingroup bke * \brief General operations, lookup, etc. for blender lights. */ #ifdef __cplusplus extern "C" { #endif #include "BLI_compiler_attrs.h" struct Light; struct Main; struct Scene; void BKE_light_init(struct Light *la); struct Light *BKE_light_add(struct Main *bmain, const char *name) ATTR_WARN_UNUSED_RESULT; void BKE_light_copy_data(struct Main *bmain, struct Light *la_dst, const struct Light *la_src, const int flag); struct Light *BKE_light_copy(struct Main *bmain, const struct Light *la) ATTR_WARN_UNUSED_RESULT; struct Light *BKE_light_localize(struct Light *la) ATTR_WARN_UNUSED_RESULT; void BKE_light_make_local(struct Main *bmain, struct Light *la, const bool lib_local); void BKE_light_free(struct Light *la); #ifdef __cplusplus } #endif #endif