/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ #pragma once /** \file * \ingroup bke * \section aboutmain Main struct * Main is the root of the 'data-base' of a Blender context. All data is put into lists, and all * these lists are stored here. * * \note A Blender file is not much more than a binary dump of these lists. This list of lists is * not serialized itself. * * \note `BKE_main` files are for operations over the Main database itself, or generating extra * temp data to help working with it. Those should typically not affect the data-blocks themselves. * * \section Function Names * * - `BKE_main_` should be used for functions in that file. */ #include "DNA_listBase.h" #include "BLI_compiler_attrs.h" #include "BLI_sys_types.h" #ifdef __cplusplus extern "C" { #endif struct BLI_mempool; struct BlendThumbnail; struct GHash; struct GSet; struct ImBuf; struct Library; struct MainLock; /* Blender thumbnail, as written on file (width, height, and data as char RGBA). */ /* We pack pixel data after that struct. */ typedef struct BlendThumbnail { int width, height; char rect[0]; } BlendThumbnail; /* Structs caching relations between data-blocks in a given Main. */ typedef struct MainIDRelationsEntry { struct MainIDRelationsEntry *next; /* WARNING! for user_to_used, * that pointer is really an ID** one, but for used_to_user, it’s only an ID* one! */ struct ID **id_pointer; int usage_flag; /* Using IDWALK_ enums, in BKE_lib_query.h */ } MainIDRelationsEntry; typedef struct MainIDRelations { struct GHash *id_user_to_used; struct GHash *id_used_to_user; short flag; /* Private... */ struct BLI_mempool *entry_pool; } MainIDRelations; enum { /* Those bmain relations include pointers/usages from editors. */ MAINIDRELATIONS_INCLUDE_UI = 1 << 0, }; typedef struct Main { struct Main *next, *prev; char name[1024]; /* 1024 = FILE_MAX */ short versionfile, subversionfile; /* see BLENDER_FILE_VERSION, BLENDER_FILE_SUBVERSION */ short minversionfile, minsubversionfile; uint64_t build_commit_timestamp; /* commit's timestamp from buildinfo */ char build_hash[16]; /* hash from buildinfo */ char recovered; /* indicate the main->name (file) is the recovered one */ /** All current ID's exist in the last memfile undo step. */ char is_memfile_undo_written; /** * An ID needs it's data to be flushed back. * use "needs_flush_to_id" in edit data to flag data which needs updating. */ char is_memfile_undo_flush_needed; /** * Indicates that next memfile undo step should not allow to re-use old bmain when re-read, but * instead do a complete full re-read/update from stored memfile. */ char use_memfile_full_barrier; /** * When linking, disallow creation of new data-blocks. * Make sure we don't do this by accident, see T76738. */ char is_locked_for_linking; BlendThumbnail *blen_thumb; struct Library *curlib; ListBase scenes; ListBase libraries; ListBase objects; ListBase meshes; ListBase curves; ListBase metaballs; ListBase materials; ListBase textures; ListBase images; ListBase lattices; ListBase lights; ListBase cameras; ListBase ipo; /* Deprecated (only for versioning). */ ListBase shapekeys; ListBase worlds; ListBase screens; ListBase fonts; ListBase texts; ListBase speakers; ListBase lightprobes; ListBase sounds; ListBase collections; ListBase armatures; ListBase actions; ListBase nodetrees; ListBase brushes; ListBase particles; ListBase palettes; ListBase paintcurves; ListBase wm; /* Singleton (exception). */ ListBase gpencils; ListBase movieclips; ListBase masks; ListBase linestyles; ListBase cachefiles; ListBase workspaces; ListBase hairs; ListBase pointclouds; ListBase volumes; ListBase simulations; /** * Must be generated, used and freed by same code - never assume this is valid data unless you * know when, who and how it was created. * Used by code doing a lot of remapping etc. at once to speed things up. */ struct MainIDRelations *relations; struct MainLock *lock; } Main; struct Main *BKE_main_new(void); void BKE_main_free(struct Main *mainvar); void BKE_main_lock(struct Main *bmain); void BKE_main_unlock(struct Main *bmain); void BKE_main_relations_create(struct Main *bmain, const short flag); void BKE_main_relations_free(struct Main *bmain); void BKE_main_relations_ID_remove(struct Main *bmain, struct ID *id); struct GSet *BKE_main_gset_create(struct Main *bmain, struct GSet *gset); /* *** Generic utils to loop over whole Main database. *** */ #define FOREACH_MAIN_LISTBASE_ID_BEGIN(_lb, _id) \ { \ ID *_id_next = (_lb)->first; \ for ((_id) = _id_next; (_id) != NULL; (_id) = _id_next) { \ _id_next = (_id)->next; #define FOREACH_MAIN_LISTBASE_ID_END \ } \ } \ ((void)0) #define FOREACH_MAIN_LISTBASE_BEGIN(_bmain, _lb) \ { \ ListBase *_lbarray[MAX_LIBARRAY]; \ int _i = set_listbasepointers((_bmain), _lbarray); \ while (_i--) { \ (_lb) = _lbarray[_i]; #define FOREACH_MAIN_LISTBASE_END \ } \ } \ ((void)0) /** * DO NOT use break statement with that macro, * use #FOREACH_MAIN_LISTBASE and #FOREACH_MAIN_LISTBASE_ID instead * if you need that kind of control flow. */ #define FOREACH_MAIN_ID_BEGIN(_bmain, _id) \ { \ ListBase *_lb; \ FOREACH_MAIN_LISTBASE_BEGIN ((_bmain), _lb) { \ FOREACH_MAIN_LISTBASE_ID_BEGIN (_lb, (_id)) #define FOREACH_MAIN_ID_END \ FOREACH_MAIN_LISTBASE_ID_END; \ } \ FOREACH_MAIN_LISTBASE_END; \ } \ ((void)0) struct BlendThumbnail *BKE_main_thumbnail_from_imbuf(struct Main *bmain, struct ImBuf *img); struct ImBuf *BKE_main_thumbnail_to_imbuf(struct Main *bmain, struct BlendThumbnail *data); void BKE_main_thumbnail_create(struct Main *bmain); const char *BKE_main_blendfile_path(const struct Main *bmain) ATTR_NONNULL(); const char *BKE_main_blendfile_path_from_global(void); struct ListBase *which_libbase(struct Main *bmain, short type); #define MAX_LIBARRAY 41 int set_listbasepointers(struct Main *main, struct ListBase *lb[MAX_LIBARRAY]); #define MAIN_VERSION_ATLEAST(main, ver, subver) \ ((main)->versionfile > (ver) || \ ((main)->versionfile == (ver) && (main)->subversionfile >= (subver))) #define MAIN_VERSION_OLDER(main, ver, subver) \ ((main)->versionfile < (ver) || \ ((main)->versionfile == (ver) && (main)->subversionfile < (subver))) #define BLEN_THUMB_SIZE 128 #define BLEN_THUMB_MEMSIZE(_x, _y) \ (sizeof(BlendThumbnail) + ((size_t)(_x) * (size_t)(_y)) * sizeof(int)) /** Protect against buffer overflow vulnerability & negative sizes. */ #define BLEN_THUMB_MEMSIZE_IS_VALID(_x, _y) \ (((_x) > 0 && (_y) > 0) && ((uint64_t)(_x) * (uint64_t)(_y) < (SIZE_MAX / (sizeof(int) * 4)))) #ifdef __cplusplus } #endif