/** * blenlib/BKE_main.h (mar-2001 nzc) * * Main is the root of the 'database' of a Blender context. All data * is stuffed into lists, and all these lists are knotted to here. A * Blender file is not much more but a binary dump of these * lists. This list of lists is not serialized itself. * * Oops... this should be a _types.h file. * * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef BKE_MAIN_H #define BKE_MAIN_H #include "DNA_listBase.h" struct Library; typedef struct Main { struct Main *next, *prev; char name[160]; short versionfile, rt; struct Library *curlib; ListBase scene; ListBase library; ListBase object; ListBase mesh; ListBase curve; ListBase mball; ListBase mat; ListBase tex; ListBase image; ListBase ika; ListBase wave; ListBase latt; ListBase lamp; ListBase camera; ListBase ipo; ListBase key; ListBase world; ListBase screen; ListBase vfont; ListBase text; ListBase sound; ListBase group; ListBase armature; /* NLA */ ListBase action; /* NLA */ } Main; #endif