/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ #pragma once /** \file * \ingroup bke * \section aboutmain Main struct * Main is the root of the 'data-base' of a Blender context. All data is put into lists, and all * these lists are stored here. * * \note A Blender file is not much more than a binary dump of these lists. This list of lists is * not serialized itself. * * \note `BKE_main` files are for operations over the Main database itself, or generating extra * temp data to help working with it. Those should typically not affect the data-blocks themselves. * * \section Function Names * * - `BKE_main_` should be used for functions in that file. */ #include "DNA_listBase.h" #include "BLI_compiler_attrs.h" #include "BLI_sys_types.h" #ifdef __cplusplus extern "C" { #endif struct BLI_mempool; struct BlendThumbnail; struct GHash; struct GSet; struct ImBuf; struct Library; struct MainLock; /* Blender thumbnail, as written on file (width, height, and data as char RGBA). */ /* We pack pixel data after that struct. */ typedef struct BlendThumbnail { int width, height; char rect[0]; } BlendThumbnail; /* Structs caching relations between data-blocks in a given Main. */ typedef struct MainIDRelationsEntryItem { struct MainIDRelationsEntryItem *next; union { /* For `from_ids` list, a user of the hashed ID. */ struct ID *from; /* For `to_ids` list, an ID used by the hashed ID. */ struct ID **to; } id_pointer; /* Session uuid of the `id_pointer`. */ uint session_uuid; int usage_flag; /* Using IDWALK_ enums, defined in BKE_lib_query.h */ } MainIDRelationsEntryItem; typedef struct MainIDRelationsEntry { /* Linked list of IDs using that ID. */ struct MainIDRelationsEntryItem *from_ids; /* Linked list of IDs used by that ID. */ struct MainIDRelationsEntryItem *to_ids; /* Session uuid of the ID matching that entry. */ uint session_uuid; /* Runtime tags, users should ensure those are reset after usage. */ uint tags; } MainIDRelationsEntry; /* MainIDRelationsEntry.tags */ typedef enum MainIDRelationsEntryTags { /* Generic tag marking the entry as to be processed. */ MAINIDRELATIONS_ENTRY_TAGS_DOIT = 1 << 0, /* Generic tag marking the entry as processed. */ MAINIDRELATIONS_ENTRY_TAGS_PROCESSED = 1 << 1, } MainIDRelationsEntryTags; typedef struct MainIDRelations { /* Mapping from an ID pointer to all of its parents (IDs using it) and children (IDs it uses). * Values are `MainIDRelationsEntry` pointers. */ struct GHash *relations_from_pointers; /* Note: we could add more mappings when needed (e.g. from session uuid?). */ short flag; /* Private... */ struct BLI_mempool *entry_items_pool; } MainIDRelations; enum { /* Those bmain relations include pointers/usages from editors. */ MAINIDRELATIONS_INCLUDE_UI = 1 << 0, }; typedef struct Main { struct Main *next, *prev; char name[1024]; /* 1024 = FILE_MAX */ short versionfile, subversionfile; /* see BLENDER_FILE_VERSION, BLENDER_FILE_SUBVERSION */ short minversionfile, minsubversionfile; uint64_t build_commit_timestamp; /* commit's timestamp from buildinfo */ char build_hash[16]; /* hash from buildinfo */ char recovered; /* indicate the main->name (file) is the recovered one */ /** All current ID's exist in the last memfile undo step. */ char is_memfile_undo_written; /** * An ID needs its data to be flushed back. * use "needs_flush_to_id" in edit data to flag data which needs updating. */ char is_memfile_undo_flush_needed; /** * Indicates that next memfile undo step should not allow reusing old bmain when re-read, but * instead do a complete full re-read/update from stored memfile. */ char use_memfile_full_barrier; /** * When linking, disallow creation of new data-blocks. * Make sure we don't do this by accident, see T76738. */ char is_locked_for_linking; BlendThumbnail *blen_thumb; struct Library *curlib; ListBase scenes; ListBase libraries; ListBase objects; ListBase meshes; ListBase curves; ListBase metaballs; ListBase materials; ListBase textures; ListBase images; ListBase lattices; ListBase lights; ListBase cameras; ListBase ipo; /* Deprecated (only for versioning). */ ListBase shapekeys; ListBase worlds; ListBase screens; ListBase fonts; ListBase texts; ListBase speakers; ListBase lightprobes; ListBase sounds; ListBase collections; ListBase armatures; ListBase actions; ListBase nodetrees; ListBase brushes; ListBase particles; ListBase palettes; ListBase paintcurves; ListBase wm; /* Singleton (exception). */ ListBase gpencils; ListBase movieclips; ListBase masks; ListBase linestyles; ListBase cachefiles; ListBase workspaces; ListBase hairs; ListBase pointclouds; ListBase volumes; ListBase simulations; /** * Must be generated, used and freed by same code - never assume this is valid data unless you * know when, who and how it was created. * Used by code doing a lot of remapping etc. at once to speed things up. */ struct MainIDRelations *relations; struct MainLock *lock; } Main; struct Main *BKE_main_new(void); void BKE_main_free(struct Main *mainvar); void BKE_main_lock(struct Main *bmain); void BKE_main_unlock(struct Main *bmain); void BKE_main_relations_create(struct Main *bmain, const short flag); void BKE_main_relations_free(struct Main *bmain); void BKE_main_relations_tag_set(struct Main *bmain, const MainIDRelationsEntryTags tag, const bool value); struct GSet *BKE_main_gset_create(struct Main *bmain, struct GSet *gset); /* *** Generic utils to loop over whole Main database. *** */ #define FOREACH_MAIN_LISTBASE_ID_BEGIN(_lb, _id) \ { \ ID *_id_next = (_lb)->first; \ for ((_id) = _id_next; (_id) != NULL; (_id) = _id_next) { \ _id_next = (_id)->next; #define FOREACH_MAIN_LISTBASE_ID_END \ } \ } \ ((void)0) #define FOREACH_MAIN_LISTBASE_BEGIN(_bmain, _lb) \ { \ ListBase *_lbarray[INDEX_ID_MAX]; \ int _i = set_listbasepointers((_bmain), _lbarray); \ while (_i--) { \ (_lb) = _lbarray[_i]; #define FOREACH_MAIN_LISTBASE_END \ } \ } \ ((void)0) /** * Top level `foreach`-like macro allowing to loop over all IDs in a given #Main data-base. * * NOTE: Order tries to go from 'user IDs' to 'used IDs' (e.g. collections will be processed * before objects, which will be processed before obdata types, etc.). * * WARNING: DO NOT use break statement with that macro, use #FOREACH_MAIN_LISTBASE and * #FOREACH_MAIN_LISTBASE_ID instead if you need that kind of control flow. */ #define FOREACH_MAIN_ID_BEGIN(_bmain, _id) \ { \ ListBase *_lb; \ FOREACH_MAIN_LISTBASE_BEGIN ((_bmain), _lb) { \ FOREACH_MAIN_LISTBASE_ID_BEGIN (_lb, (_id)) #define FOREACH_MAIN_ID_END \ FOREACH_MAIN_LISTBASE_ID_END; \ } \ FOREACH_MAIN_LISTBASE_END; \ } \ ((void)0) struct BlendThumbnail *BKE_main_thumbnail_from_imbuf(struct Main *bmain, struct ImBuf *img); struct ImBuf *BKE_main_thumbnail_to_imbuf(struct Main *bmain, struct BlendThumbnail *data); void BKE_main_thumbnail_create(struct Main *bmain); const char *BKE_main_blendfile_path(const struct Main *bmain) ATTR_NONNULL(); const char *BKE_main_blendfile_path_from_global(void); struct ListBase *which_libbase(struct Main *bmain, short type); //#define INDEX_ID_MAX 41 int set_listbasepointers(struct Main *main, struct ListBase *lb[]); #define MAIN_VERSION_ATLEAST(main, ver, subver) \ ((main)->versionfile > (ver) || \ ((main)->versionfile == (ver) && (main)->subversionfile >= (subver))) #define MAIN_VERSION_OLDER(main, ver, subver) \ ((main)->versionfile < (ver) || \ ((main)->versionfile == (ver) && (main)->subversionfile < (subver))) #define BLEN_THUMB_SIZE 128 #define BLEN_THUMB_MEMSIZE(_x, _y) \ (sizeof(BlendThumbnail) + ((size_t)(_x) * (size_t)(_y)) * sizeof(int)) /** Protect against buffer overflow vulnerability & negative sizes. */ #define BLEN_THUMB_MEMSIZE_IS_VALID(_x, _y) \ (((_x) > 0 && (_y) > 0) && ((uint64_t)(_x) * (uint64_t)(_y) < (SIZE_MAX / (sizeof(int) * 4)))) #ifdef __cplusplus } #endif