/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ #pragma once /** \file * \ingroup bke */ #ifdef __cplusplus extern "C" { #endif struct Base; struct BoundBox; struct Depsgraph; struct Main; struct MetaBall; struct MetaElem; struct Object; struct Scene; struct MetaBall *BKE_mball_add(struct Main *bmain, const char *name); bool BKE_mball_is_any_selected(const struct MetaBall *mb); bool BKE_mball_is_any_selected_multi(struct Base **bases, int bases_len); bool BKE_mball_is_any_unselected(const struct MetaBall *mb); bool BKE_mball_is_basis_for(struct Object *ob1, struct Object *ob2); /** * Test, if \a ob is a basis meta-ball. * * It test last character of Object ID name. * If last character is digit it return 0, else it return 1. */ bool BKE_mball_is_basis(struct Object *ob); /** * This function finds the basis meta-ball. * * Basis meta-ball doesn't include any number at the end of * its name. All meta-balls with same base of name can be * blended. meta-balls with different basic name can't be blended. * * \warning #BKE_mball_is_basis() can fail on returned object, see function docs for details. */ struct Object *BKE_mball_basis_find(struct Scene *scene, struct Object *ob); /** * Compute bounding box of all meta-elements / meta-ball. * * Bounding box is computed from polygonized surface. \a ob is * basic meta-balls (with name `Meta` for example). All other meta-ball objects * (with names `Meta.001`, `Meta.002`, etc) are included in this bounding-box. */ void BKE_mball_texspace_calc(struct Object *ob); /** * Return or compute bounding-box for given meta-ball object. */ struct BoundBox *BKE_mball_boundbox_get(struct Object *ob); float *BKE_mball_make_orco(struct Object *ob, struct ListBase *dispbase); /** * Copy some properties from object to other meta-ball object with same base name. * * When some properties (wire-size, threshold, update flags) of meta-ball are changed, then this * properties are copied to all meta-balls in same "group" (meta-balls with same base name: * `MBall`, `MBall.001`, `MBall.002`, etc). The most important is to copy properties to the base * meta-ball, because this meta-ball influence polygonization of meta-balls. */ void BKE_mball_properties_copy(struct Scene *scene, struct Object *active_object); bool BKE_mball_minmax_ex( const struct MetaBall *mb, float min[3], float max[3], const float obmat[4][4], short flag); /* Basic vertex data functions. */ bool BKE_mball_minmax(const struct MetaBall *mb, float min[3], float max[3]); bool BKE_mball_center_median(const struct MetaBall *mb, float r_cent[3]); bool BKE_mball_center_bounds(const struct MetaBall *mb, float r_cent[3]); void BKE_mball_transform(struct MetaBall *mb, const float mat[4][4], bool do_props); void BKE_mball_translate(struct MetaBall *mb, const float offset[3]); /** * Most simple meta-element adding function. * * \note don't do context manipulation here (rna uses). */ struct MetaElem *BKE_mball_element_add(struct MetaBall *mb, int type); /* *** select funcs *** */ int BKE_mball_select_count(const struct MetaBall *mb); int BKE_mball_select_count_multi(struct Base **bases, int bases_len); bool BKE_mball_select_all(struct MetaBall *mb); bool BKE_mball_select_all_multi_ex(struct Base **bases, int bases_len); bool BKE_mball_deselect_all(struct MetaBall *mb); bool BKE_mball_deselect_all_multi_ex(struct Base **bases, int bases_len); bool BKE_mball_select_swap(struct MetaBall *mb); bool BKE_mball_select_swap_multi_ex(struct Base **bases, int bases_len); /* **** Depsgraph evaluation **** */ struct Depsgraph; /* Draw Cache */ enum { BKE_MBALL_BATCH_DIRTY_ALL = 0, }; void BKE_mball_batch_cache_dirty_tag(struct MetaBall *mb, int mode); void BKE_mball_batch_cache_free(struct MetaBall *mb); extern void (*BKE_mball_batch_cache_dirty_tag_cb)(struct MetaBall *mb, int mode); extern void (*BKE_mball_batch_cache_free_cb)(struct MetaBall *mb); #ifdef __cplusplus } #endif