/** * blenlib/BKE_mesh.h (mar-2001 nzc) * * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef BKE_MESH_H #define BKE_MESH_H /***/ struct BoundBox; struct DispList; struct ListBase; struct MDeformVert; struct Mesh; struct MFace; struct MVert; struct MCol; struct Object; struct MTFace; struct VecNor; struct CustomData; #ifdef __cplusplus extern "C" { #endif void unlink_mesh(struct Mesh *me); void free_mesh(struct Mesh *me); struct Mesh *add_mesh(char *name); struct Mesh *copy_mesh(struct Mesh *me); void mesh_update_customdata_pointers(struct Mesh *me); void make_local_tface(struct Mesh *me); void make_local_mesh(struct Mesh *me); void boundbox_mesh(struct Mesh *me, float *loc, float *size); void tex_space_mesh(struct Mesh *me); float *mesh_create_orco_render(struct Object *ob); float *mesh_create_orco(struct Object *ob); void test_index_face(struct MFace *mface, struct CustomData *mfdata, int mfindex, int nr); struct Mesh *get_mesh(struct Object *ob); void set_mesh(struct Object *ob, struct Mesh *me); void mball_to_mesh(struct ListBase *lb, struct Mesh *me); void nurbs_to_mesh(struct Object *ob); void free_dverts(struct MDeformVert *dvert, int totvert); void copy_dverts(struct MDeformVert *dst, struct MDeformVert *src, int totvert); /* __NLA */ int update_realtime_texture(struct MTFace *tface, double time); void mesh_delete_material_index(struct Mesh *me, int index); void mesh_set_smooth_flag(struct Object *meshOb, int enableSmooth); struct BoundBox *mesh_get_bb(struct Mesh *me); void mesh_get_texspace(struct Mesh *me, float *loc_r, float *rot_r, float *size_r); /* if old, it converts mface->edcode to edge drawflags */ void make_edges(struct Mesh *me, int old); void mesh_strip_loose_faces(struct Mesh *me); /* Calculate vertex and face normals, face normals are returned in *faceNors_r if non-NULL * and vertex normals are stored in actual mverts. */ void mesh_calc_normals(struct MVert *mverts, int numVerts, struct MFace *mfaces, int numFaces, float **faceNors_r); /* Return a newly MEM_malloc'd array of all the mesh vertex locations * (_numVerts_r_ may be NULL) */ float (*mesh_getVertexCos(struct Mesh *me, int *numVerts_r))[3]; /* map from uv vertex to face (for select linked, stitch, uv suburf) */ struct UvVertMap; typedef struct UvVertMap UvVertMap; typedef struct UvMapVert { struct UvMapVert *next; unsigned int f; unsigned char tfindex, separate; } UvMapVert; UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned int totface, unsigned int totvert, int selected, float *limit); UvMapVert *get_uv_map_vert(UvVertMap *vmap, unsigned int v); void free_uv_vert_map(UvVertMap *vmap); #ifdef __cplusplus } #endif #endif