/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Mesh Fairing algorithm designed by Brett Fedack, used in the addon "Mesh Fairing": * https://github.com/fedackb/mesh-fairing. */ #pragma once /** \file * \ingroup bke */ #include "BLI_utildefines.h" #ifdef __cplusplus extern "C" { #endif /* Mesh Fairing. */ /* Creates a smooth as possible geometry patch in a defined area. Different values of depth allow * to minimize changes in the vertex positions or tangency in the affected area. */ typedef enum eMeshFairingDepth { MESH_FAIRING_DEPTH_POSITION = 1, MESH_FAIRING_DEPTH_TANGENCY = 2, } eMeshFairingDepth; /* affect_vertices is used to define the fairing area. Indexed by vertex index, set to true when * the vertex should be modified by fairing. */ void BKE_bmesh_prefair_and_fair_vertices(struct BMesh *bm, bool *affect_vertices, eMeshFairingDepth depth); /* This function can optionally use the MVert coordinates of deform_mverts to read and write the * fairing result. When NULL, the function will use mesh->mverts directly. */ void BKE_mesh_prefair_and_fair_vertices(struct Mesh *mesh, struct MVert *deform_mverts, bool *affect_vertices, eMeshFairingDepth depth); #ifdef __cplusplus } #endif