/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ #pragma once /** \file * \ingroup bke * * This file contains access functions for the Mesh.runtime struct. */ //#include "BKE_customdata.h" /* for CustomDataMask */ #ifdef __cplusplus extern "C" { #endif struct CustomData; struct CustomData_MeshMasks; struct Depsgraph; struct KeyBlock; struct MLoop; struct MLoopTri; struct MVertTri; struct Mesh; struct Object; struct Scene; /** * \brief Initialize the runtime of the given mesh. * * Function expects that the runtime is already cleared. */ void BKE_mesh_runtime_init_data(struct Mesh *mesh); /** * \brief Free all data (and mutexes) inside the runtime of the given mesh. */ void BKE_mesh_runtime_free_data(struct Mesh *mesh); /** * Clear all pointers which we don't want to be shared on copying the datablock. * However, keep all the flags which defines what the mesh is (for example, that * it's deformed only, or that its custom data layers are out of date.) */ void BKE_mesh_runtime_reset_on_copy(struct Mesh *mesh, int flag); int BKE_mesh_runtime_looptri_len(const struct Mesh *mesh); void BKE_mesh_runtime_looptri_recalc(struct Mesh *mesh); /** * \note This function only fills a cache, and therefore the mesh argument can * be considered logically const. Concurrent access is protected by a mutex. * \note This is a ported copy of dm_getLoopTriArray(dm). */ const struct MLoopTri *BKE_mesh_runtime_looptri_ensure(const struct Mesh *mesh); bool BKE_mesh_runtime_ensure_edit_data(struct Mesh *mesh); bool BKE_mesh_runtime_clear_edit_data(struct Mesh *mesh); bool BKE_mesh_runtime_reset_edit_data(struct Mesh *mesh); void BKE_mesh_runtime_clear_geometry(struct Mesh *mesh); /** * \brief This function clears runtime cache of the given mesh. * * Call this function to recalculate runtime data when used. */ void BKE_mesh_runtime_clear_cache(struct Mesh *mesh); /* This is a copy of DM_verttri_from_looptri(). */ void BKE_mesh_runtime_verttri_from_looptri(struct MVertTri *r_verttri, const struct MLoop *mloop, const struct MLoopTri *looptri, int looptri_num); /* NOTE: the functions below are defined in DerivedMesh.cc, and are intended to be moved * to a more suitable location when that file is removed. * They should also be renamed to use conventions from BKE, not old DerivedMesh.cc. * For now keep the names similar to avoid confusion. */ struct Mesh *mesh_get_eval_final(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, const struct CustomData_MeshMasks *dataMask); struct Mesh *mesh_get_eval_deform(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, const struct CustomData_MeshMasks *dataMask); struct Mesh *mesh_create_eval_final(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, const struct CustomData_MeshMasks *dataMask); struct Mesh *mesh_create_eval_no_deform(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, const struct CustomData_MeshMasks *dataMask); struct Mesh *mesh_create_eval_no_deform_render(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, const struct CustomData_MeshMasks *dataMask); void BKE_mesh_runtime_eval_to_meshkey(struct Mesh *me_deformed, struct Mesh *me, struct KeyBlock *kb); #ifndef NDEBUG bool BKE_mesh_runtime_is_valid(struct Mesh *me_eval); #endif /* NDEBUG */ #ifdef __cplusplus } #endif