/* SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup bke */ #include "BLI_generic_virtual_array.hh" #include "BLI_math_vec_types.hh" #include "BKE_attribute.h" struct Mesh; namespace blender::bke { struct ReadAttributeLookup; class OutputAttribute; } // namespace blender::bke namespace blender::bke::mesh_surface_sample { void sample_point_attribute(const Mesh &mesh, Span looptri_indices, Span bary_coords, const GVArray &data_in, const IndexMask mask, GMutableSpan data_out); void sample_corner_attribute(const Mesh &mesh, Span looptri_indices, Span bary_coords, const GVArray &data_in, const IndexMask mask, GMutableSpan data_out); void sample_face_attribute(const Mesh &mesh, Span looptri_indices, const GVArray &data_in, const IndexMask mask, GMutableSpan data_out); enum class eAttributeMapMode { INTERPOLATED, NEAREST, }; /** * A utility class that performs attribute interpolation from a source mesh. * * The interpolator is only valid as long as the mesh is valid. * Barycentric weights are needed when interpolating point or corner domain attributes, * these are computed lazily when needed and re-used. */ class MeshAttributeInterpolator { private: const Mesh *mesh_; const IndexMask mask_; const Span positions_; const Span looptri_indices_; Array bary_coords_; Array nearest_weights_; public: MeshAttributeInterpolator(const Mesh *mesh, const IndexMask mask, const Span positions, const Span looptri_indices); void sample_data(const GVArray &src, AttributeDomain domain, eAttributeMapMode mode, const GMutableSpan dst); void sample_attribute(const ReadAttributeLookup &src_attribute, OutputAttribute &dst_attribute, eAttributeMapMode mode); protected: Span ensure_barycentric_coords(); Span ensure_nearest_weights(); }; } // namespace blender::bke::mesh_surface_sample