/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #pragma once /** \file * \ingroup bke */ #ifdef __cplusplus extern "C" { #endif struct ReportList; /** * Compute simplified tangent space normals, i.e. * tangent vector + sign of bi-tangent one, which combined with * split normals can be used to recreate the full tangent space. * NOTE: * The mesh should be made of only tris and quads! */ void BKE_mesh_calc_loop_tangent_single_ex(const struct MVert *mverts, int numVerts, const struct MLoop *mloops, float (*r_looptangent)[4], float (*loopnors)[3], const struct MLoopUV *loopuv, int numLoops, const struct MPoly *mpolys, int numPolys, struct ReportList *reports); /** * Wrapper around BKE_mesh_calc_loop_tangent_single_ex, which takes care of most boiling code. * \note * - There must be a valid loop's CD_NORMALS available. * - The mesh should be made of only tris and quads! */ void BKE_mesh_calc_loop_tangent_single(struct Mesh *mesh, const char *uvmap, float (*r_looptangents)[4], struct ReportList *reports); /** * See: #BKE_editmesh_loop_tangent_calc (matching logic). */ void BKE_mesh_calc_loop_tangent_ex(const struct MVert *mvert, const struct MPoly *mpoly, uint mpoly_len, const struct MLoop *mloop, const struct MLoopTri *looptri, uint looptri_len, struct CustomData *loopdata, bool calc_active_tangent, const char (*tangent_names)[64], int tangent_names_len, const float (*vert_normals)[3], const float (*poly_normals)[3], const float (*loop_normals)[3], const float (*vert_orco)[3], /* result */ struct CustomData *loopdata_out, uint loopdata_out_len, short *tangent_mask_curr_p); void BKE_mesh_calc_loop_tangents(struct Mesh *me_eval, bool calc_active_tangent, const char (*tangent_names)[MAX_NAME], int tangent_names_len); /* Helpers */ void BKE_mesh_add_loop_tangent_named_layer_for_uv(struct CustomData *uv_data, struct CustomData *tan_data, int numLoopData, const char *layer_name); #define DM_TANGENT_MASK_ORCO (1 << 9) /** * Here we get some useful information such as active uv layer name and * search if it is already in tangent_names. * Also, we calculate tangent_mask that works as a descriptor of tangents state. * If tangent_mask has changed, then recalculate tangents. */ void BKE_mesh_calc_loop_tangent_step_0(const struct CustomData *loopData, bool calc_active_tangent, const char (*tangent_names)[64], int tangent_names_count, bool *rcalc_act, bool *rcalc_ren, int *ract_uv_n, int *rren_uv_n, char *ract_uv_name, char *rren_uv_name, short *rtangent_mask); #ifdef __cplusplus } #endif