/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2011 Blender Foundation. * All rights reserved. */ #pragma once /** \file * \ingroup bke */ #ifdef __cplusplus extern "C" { #endif struct Depsgraph; struct ImBuf; struct Main; struct MovieClip; struct MovieClipScopes; struct MovieClipUser; struct MovieDistortion; /** * Checks if image was already loaded, then returns same image otherwise creates new. * does not load ibuf itself pass on optional frame for #name images. */ struct MovieClip *BKE_movieclip_file_add(struct Main *bmain, const char *name); struct MovieClip *BKE_movieclip_file_add_exists_ex(struct Main *bmain, const char *filepath, bool *r_exists); struct MovieClip *BKE_movieclip_file_add_exists(struct Main *bmain, const char *filepath); void BKE_movieclip_reload(struct Main *bmain, struct MovieClip *clip); void BKE_movieclip_clear_cache(struct MovieClip *clip); void BKE_movieclip_clear_proxy_cache(struct MovieClip *clip); /** * Will try to make image buffer usable when originating from the multi-layer source. * Internally finds a first combined pass and uses that as a buffer. * Not ideal, but is better than a complete empty buffer. */ void BKE_movieclip_convert_multilayer_ibuf(struct ImBuf *ibuf); struct ImBuf *BKE_movieclip_get_ibuf(struct MovieClip *clip, struct MovieClipUser *user); struct ImBuf *BKE_movieclip_get_postprocessed_ibuf(struct MovieClip *clip, struct MovieClipUser *user, int postprocess_flag); struct ImBuf *BKE_movieclip_get_stable_ibuf(struct MovieClip *clip, struct MovieClipUser *user, float loc[2], float *scale, float *angle, int postprocess_flag); struct ImBuf *BKE_movieclip_get_ibuf_flag(struct MovieClip *clip, struct MovieClipUser *user, int flag, int cache_flag); void BKE_movieclip_get_size(struct MovieClip *clip, struct MovieClipUser *user, int *width, int *height); void BKE_movieclip_get_size_fl(struct MovieClip *clip, struct MovieClipUser *user, float size[2]); int BKE_movieclip_get_duration(struct MovieClip *clip); float BKE_movieclip_get_fps(struct MovieClip *clip); void BKE_movieclip_get_aspect(struct MovieClip *clip, float *aspx, float *aspy); bool BKE_movieclip_has_frame(struct MovieClip *clip, struct MovieClipUser *user); void BKE_movieclip_user_set_frame(struct MovieClipUser *user, int framenr); void BKE_movieclip_update_scopes(struct MovieClip *clip, struct MovieClipUser *user, struct MovieClipScopes *scopes); /** * Get segments of cached frames. useful for debugging cache policies. */ void BKE_movieclip_get_cache_segments(struct MovieClip *clip, struct MovieClipUser *user, int *r_totseg, int **r_points); /** * \note currently used by proxy job for movies, threading happens within single frame * (meaning scaling shall be threaded). */ void BKE_movieclip_build_proxy_frame(struct MovieClip *clip, int clip_flag, struct MovieDistortion *distortion, int cfra, int *build_sizes, int build_count, bool undistorted); /** * \note currently used by proxy job for sequences, threading happens within sequence * (different threads handles different frames, no threading within frame is needed) */ void BKE_movieclip_build_proxy_frame_for_ibuf(struct MovieClip *clip, struct ImBuf *ibuf, struct MovieDistortion *distortion, int cfra, int *build_sizes, int build_count, bool undistorted); bool BKE_movieclip_proxy_enabled(struct MovieClip *clip); float BKE_movieclip_remap_scene_to_clip_frame(const struct MovieClip *clip, float framenr); float BKE_movieclip_remap_clip_to_scene_frame(const struct MovieClip *clip, float framenr); void BKE_movieclip_filename_for_frame(struct MovieClip *clip, struct MovieClipUser *user, char *name); /** * Read image buffer from the given movie clip without acquiring the #LOCK_MOVIECLIP lock. * Used by a prefetch job which takes care of creating a local copy of the clip. */ struct ImBuf *BKE_movieclip_anim_ibuf_for_frame_no_lock(struct MovieClip *clip, struct MovieClipUser *user); bool BKE_movieclip_has_cached_frame(struct MovieClip *clip, struct MovieClipUser *user); bool BKE_movieclip_put_frame_if_possible(struct MovieClip *clip, struct MovieClipUser *user, struct ImBuf *ibuf); struct GPUTexture *BKE_movieclip_get_gpu_texture(struct MovieClip *clip, struct MovieClipUser *cuser); void BKE_movieclip_free_gputexture(struct MovieClip *clip); /* Dependency graph evaluation. */ void BKE_movieclip_eval_update(struct Depsgraph *depsgraph, struct Main *bmain, struct MovieClip *clip); void BKE_movieclip_eval_selection_update(struct Depsgraph *depsgraph, struct MovieClip *clip); /** Caching flags. */ #define MOVIECLIP_CACHE_SKIP (1 << 0) /** Post-processing flags. */ #define MOVIECLIP_DISABLE_RED (1 << 0) #define MOVIECLIP_DISABLE_GREEN (1 << 1) #define MOVIECLIP_DISABLE_BLUE (1 << 2) #define MOVIECLIP_PREVIEW_GRAYSCALE (1 << 3) #ifdef __cplusplus } #endif