/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2007 by Nicholas Bishop * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ struct CustomData; struct EditMesh; struct Multires; struct MultiresLevel; struct Mesh; struct Object; /* Level access */ struct MultiresLevel *current_level(struct Multires *mr); struct MultiresLevel *multires_level_n(struct Multires *mr, int n); /* Level control */ void multires_add_level(struct Object *ob, struct Mesh *me, const char subdiv_type); void multires_set_level(struct Object *ob, struct Mesh *me, const int render); void multires_free_level(struct MultiresLevel *lvl); void multires_edge_level_update(struct Object *ob, struct Mesh *me); void multires_free(struct Multires *mr); struct Multires *multires_copy(struct Multires *orig); void multires_create(struct Object *ob, struct Mesh *me); /* CustomData */ void multires_delete_layer(struct Mesh *me, struct CustomData *cd, const int type, int n); void multires_add_layer(struct Mesh *me, struct CustomData *cd, const int type, const int n); void multires_del_lower_customdata(struct Multires *mr, struct MultiresLevel *cr_lvl); void multires_to_mcol(struct MultiresColFace *f, MCol mcol[4]); /* After adding or removing vcolor layers, run this */ void multires_load_cols(struct Mesh *me); /* Private (used in multires-firstlevel.c) */ void multires_level_to_mesh(struct Object *ob, struct Mesh *me, const int render); void multires_update_levels(struct Mesh *me, const int render); void multires_update_first_level(struct Mesh *me, struct EditMesh *em); void multires_update_customdata(struct MultiresLevel *lvl1, struct EditMesh *em, struct CustomData *src, struct CustomData *dst, const int type); void multires_customdata_to_mesh(struct Mesh *me, struct EditMesh *em, struct MultiresLevel *lvl, struct CustomData *src, struct CustomData *dst, const int type);