/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2007 by Nicholas Bishop * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef BKE_SCULPT_H #define BKE_SCULPT_H struct MFace; struct MVert; struct NumInput; struct RadialControl; struct Scene; struct SculptData; struct SculptSession; typedef struct SculptSession { struct ProjVert *projverts; struct bglMats *mats; int multires; int totvert; int totface; struct MVert *mvert; struct MFace *mface; float *face_normals; /* An array of lists; array is sized as large as the number of verts in the mesh, the list for each vert contains the index for all the faces that use that vertex */ struct ListBase *vertex_users; struct IndexNode *vertex_users_mem; int vertex_users_size; /* Used temporarily per-stroke */ float *vertexcosnos; ListBase damaged_rects; ListBase damaged_verts; /* Used to cache the render of the active texture */ unsigned int texcache_w, texcache_h, *texcache; struct RadialControl *radialcontrol; struct SculptStroke *stroke; } SculptSession; void sculptdata_init(struct Scene *sce); void sculptdata_free(struct Scene *sce); void sculptsession_free(struct Scene *sce); void sculpt_vertexusers_free(struct SculptSession *ss); void sculpt_reset_curve(struct SculptData *sd); #endif