/** * blenlib/BKE_texture.h (mar-2001 nzc) * * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef BKE_TEXTURE_H #define BKE_TEXTURE_H struct Tex; struct MTex; struct PluginTex; struct LampRen; struct ColorBand; struct HaloRen; struct TexMapping; struct EnvMap; /* in ColorBand struct */ #define MAXCOLORBAND 32 void free_texture(struct Tex *t); int test_dlerr(const char *name, const char *symbol); void open_plugin_tex(struct PluginTex *pit); struct PluginTex *add_plugin_tex(char *str); void free_plugin_tex(struct PluginTex *pit); void init_colorband(struct ColorBand *coba, int rangetype); struct ColorBand *add_colorband(int rangetype); int do_colorband(struct ColorBand *coba, float in, float out[4]); void default_tex(struct Tex *tex); struct Tex *add_texture(char *name); void default_mtex(struct MTex *mtex); struct MTex *add_mtex(void); struct Tex *copy_texture(struct Tex *tex); void make_local_texture(struct Tex *tex); void autotexname(struct Tex *tex); struct Tex *give_current_texture(struct Object *ob, int act); struct Tex *give_current_world_texture(void); struct TexMapping *add_mapping(void); void init_mapping(struct TexMapping *texmap); void BKE_free_envmapdata(struct EnvMap *env); void BKE_free_envmap(struct EnvMap *env); struct EnvMap *BKE_add_envmap(void); struct EnvMap *BKE_copy_envmap(struct EnvMap *env); int BKE_texture_dependsOnTime(const struct Tex *texture); #endif