/* SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup bke * \brief Volume data-block rendering and viewport drawing utilities. */ #include "BLI_sys_types.h" #include "DNA_volume_types.h" #ifdef __cplusplus extern "C" { #endif struct Volume; struct VolumeGrid; /* Dense Voxels */ typedef struct DenseFloatVolumeGrid { VolumeGridType type; int resolution[3]; float texture_to_object[4][4]; int channels; float *voxels; } DenseFloatVolumeGrid; bool BKE_volume_grid_dense_floats(const struct Volume *volume, const struct VolumeGrid *volume_grid, DenseFloatVolumeGrid *r_dense_grid); void BKE_volume_dense_float_grid_clear(DenseFloatVolumeGrid *dense_grid); /* Wireframe */ typedef void (*BKE_volume_wireframe_cb)( void *userdata, const float (*verts)[3], const int (*edges)[2], int totvert, int totedge); void BKE_volume_grid_wireframe(const struct Volume *volume, const struct VolumeGrid *volume_grid, BKE_volume_wireframe_cb cb, void *cb_userdata); /* Selection Surface */ typedef void (*BKE_volume_selection_surface_cb)( void *userdata, float (*verts)[3], int (*tris)[3], int totvert, int tottris); void BKE_volume_grid_selection_surface(const struct Volume *volume, const struct VolumeGrid *volume_grid, BKE_volume_selection_surface_cb cb, void *cb_userdata); /* Render */ float BKE_volume_density_scale(const struct Volume *volume, const float matrix[4][4]); #ifdef __cplusplus } #endif