blenkernel_env = Environment() # Import the C flags set in the SConstruct file Import ('cflags') Import ('cxxflags') Import ('defines') blenkernel_env.Append (CCFLAGS = cflags) blenkernel_env.Append (CXXFLAGS = cxxflags) blenkernel_env.Append (CPPDEFINES = defines) source_files = ['intern/constraint.c', 'intern/group.c', 'intern/material.c', 'intern/sca.c', 'intern/world.c', 'intern/curve.c', 'intern/ika.c', 'intern/mball.c', 'intern/scene.c', 'intern/writeavi.c', 'intern/action.c', 'intern/deform.c', 'intern/image.c', 'intern/mesh.c', 'intern/screen.c', 'intern/anim.c', 'intern/displist.c', 'intern/ipo.c', 'intern/nla.c', 'intern/sound.c', 'intern/armature.c', 'intern/effect.c', 'intern/key.c', 'intern/object.c', 'intern/subsurf.c', 'intern/blender.c', 'intern/exotic.c', 'intern/lattice.c', 'intern/packedFile.c', 'intern/text.c', 'intern/script.c', 'intern/bmfont.c', 'intern/font.c', 'intern/library.c', 'intern/property.c', 'intern/texture.c'] blenkernel_env.Append (CPPPATH = ['.', '#/intern/guardedalloc', '../include', '../blenlib', '../makesdna', '../python', '../render/extern/include', '../imbuf', '../avi', '#/intern/iksolver/extern', '../blenloader']) blenkernel_env.Library (target='#/lib/blender_blenkernel', source=source_files)