/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2004 Blender Foundation. * All rights reserved. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/blenkernel/depsgraph_private.h * \ingroup bke */ #ifndef __DEPSGRAPH_PRIVATE_H__ #define __DEPSGRAPH_PRIVATE_H__ #include "BKE_depsgraph.h" #include "DNA_constraint_types.h" #include "BKE_constraint.h" /* **** DAG relation types *** */ /* scene link to object */ #define DAG_RL_SCENE (1 << 0) /* object link to data */ #define DAG_RL_DATA (1 << 1) /* object changes object (parent, track, constraints) */ #define DAG_RL_OB_OB (1 << 2) /* object changes obdata (hooks, constraints) */ #define DAG_RL_OB_DATA (1 << 3) /* data changes object (vertex parent) */ #define DAG_RL_DATA_OB (1 << 4) /* data changes data (deformers) */ #define DAG_RL_DATA_DATA (1 << 5) #define DAG_NO_RELATION (1 << 6) #define DAG_RL_ALL_BUT_DATA (DAG_RL_SCENE | DAG_RL_OB_OB | DAG_RL_OB_DATA | DAG_RL_DATA_OB | DAG_RL_DATA_DATA) #define DAG_RL_ALL (DAG_RL_ALL_BUT_DATA | DAG_RL_DATA) #define DAGQUEUEALLOC 50 enum { DAG_WHITE = 0, DAG_GRAY = 1, DAG_BLACK = 2 }; typedef struct DagAdjList { struct DagNode *node; short type; int count; /* number of identical arcs */ unsigned int lay; // for flushing redraw/rebuild events const char *name; struct DagAdjList *next; } DagAdjList; typedef struct DagNode { int color; short type; float x, y, k; void *ob; void *first_ancestor; int ancestor_count; unsigned int lay; /* accumulated layers of its relations + itself */ unsigned int scelay; /* layers due to being in scene */ uint64_t customdata_mask; /* customdata mask */ int lasttime; /* if lasttime != DagForest->time, this node was not evaluated yet for flushing */ int BFS_dist; /* BFS distance */ int DFS_dist; /* DFS distance */ int DFS_dvtm; /* DFS discovery time */ int DFS_fntm; /* DFS Finishing time */ struct DagAdjList *child; struct DagAdjList *parent; struct DagNode *next; /* Threaded evaluation routines */ uint32_t num_pending_parents; /* number of parents which are not updated yet * this node has got. * Used by threaded update for faster detect whether node could be * updated aready. */ bool scheduled; /* Runtime flags mainly used to determine which extra data is to be evaluated * during object_handle_update(). Such an extra data is what depends on the * DAG topology, meaning this flags indicates the data evaluation of which * depends on the node dependencies. */ short eval_flags; } DagNode; typedef struct DagNodeQueueElem { struct DagNode *node; struct DagNodeQueueElem *next; } DagNodeQueueElem; typedef struct DagNodeQueue { DagNodeQueueElem *first; DagNodeQueueElem *last; int count; int maxlevel; struct DagNodeQueue *freenodes; } DagNodeQueue; /* forest as we may have more than one DAG unconnected */ typedef struct DagForest { ListBase DagNode; struct GHash *nodeHash; int numNodes; bool is_acyclic; int time; /* for flushing/tagging, compare with node->lasttime */ } DagForest; // queue operations DagNodeQueue *queue_create(int slots); void queue_raz(DagNodeQueue *queue); void push_queue(DagNodeQueue *queue, DagNode *node); void push_stack(DagNodeQueue *queue, DagNode *node); DagNode *pop_queue(DagNodeQueue *queue); DagNode *get_top_node_queue(DagNodeQueue *queue); void queue_delete(DagNodeQueue *queue); // Dag management DagForest *dag_init(void); DagForest *build_dag(struct Main *bmain, struct Scene *sce, short mask); void free_forest(struct DagForest *Dag); DagNode *dag_find_node(DagForest *forest, void *fob); DagNode *dag_add_node(DagForest *forest, void *fob); DagNode *dag_get_node(DagForest *forest, void *fob); DagNode *dag_get_sub_node(DagForest *forest, void *fob); void dag_add_relation(DagForest *forest, DagNode *fob1, DagNode *fob2, short rel, const char *name); void graph_print_queue(DagNodeQueue *nqueue); void graph_print_queue_dist(DagNodeQueue *nqueue); void graph_print_adj_list(DagForest *dag); #endif /* __DEPSGRAPH_PRIVATE_H__ */